Player Matchup

Loki
Loki
ChevChelios8000
Loki
Level 18
God Stats
22W - 12L
1,629 SR
Queue Stats
76W - 66L
1,463 Elo+
Party 1
Ares
Ares
LochLord
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 76L
1,448 Elo+
Party 1
Hachiman
Hachiman
Ohahayo
Hachiman
Level 15
God Stats
11W - 8L
1,518 SR
Queue Stats
17W - 16L
1,413 Elo+
Solo
Kukulkan
Kukulkan
chaoticwolf16
Kukulkan
Level 14
God Stats
2W - 14L
1,117 SR
Queue Stats
23W - 40L
1,285 Elo+
Solo
Jing Wei
Jing Wei
david93170
Jing Wei
Level 25
God Stats
6W - 9L
1,351 SR
Queue Stats
32W - 30L
1,411 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,404 Elo+

VS

Team Averages
Level 26
1,620 SR
1,500 Elo+
Zeus
Zeus
Garix123
Zeus
Level 48
God Stats
2W - 0L
1,719 SR
Queue Stats
25W - 14L
1,541 Elo+
Party 2
Bellona
Bellona
Kugurami
Bellona
Level 25
God Stats
3W - 0L
1,519 SR
Queue Stats
40W - 24L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
MiisterLee
Cliodhna
Level 28
God Stats
11W - 2L
1,659 SR
Queue Stats
21W - 7L
1,544 Elo+
Party 2
Nemesis
Nemesis
mswrath
Nemesis
Level 5
God Stats
3W - 1L
1,695 SR
Queue Stats
11W - 4L
1,605 Elo+
Party 2
Olorun
Olorun
xxCottonKatexx
Olorun
Level 25
God Stats
12W - 17L
1,508 SR
Queue Stats
76W - 112L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
9,820
982
8,590
14,123
4,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
16
0 / 10 / 7
10,270
1,027
9,612
22,674
27,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Ohahayo
Hachiman
16
7 / 5 / 2
11,476
1,148
15,089
16,508
6,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
chaoticwolf16
Kukulkan
16
1 / 12 / 7
10,411
1,041
7,751
18,727
8,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
david93170
Jing Wei
16
0 / 8 / 5
9,021
902
6,302
16,671
6,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

23

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
16 / 3 / 16
12,604
1,260
31,880
10,277
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Kugurami
Bellona
18
9 / 0 / 20
11,759
1,176
12,626
13,071
15,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
MiisterLee
Cliodhna
19
14 / 2 / 17
12,247
1,225
24,121
10,688
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
mswrath
Nemesis
18
4 / 2 / 20
11,372
1,137
13,949
12,728
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 3 / 15
9,462
946
1,079
8,653
4,814
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
131
10
Kills
43
43
Deaths
10
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Zeus
16
3
16
8
W
Bellona
Kugurami
Bellona
9
0
20
19
L
Ares
0
10
7
0.35
W
Cliodhna
MiisterLee
Cliodhna
14
2
17
11.25
L
Hachiman
Ohahayo
Hachiman
7
5
2
1.6
L
Kukulkan
chaoticwolf16
Kukulkan
1
12
7
0.38
L
Jing Wei
david93170
Jing Wei
0
8
5
0.31
W
Nemesis
mswrath
Nemesis
4
2
20
7
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
83,655
88,703
Taken
55,417
53,097
Mitigated
36,106
2,858
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,590
1,570
0
0
14,123
4,940
0
2,079
12,044
0
13,594
W
Zeus
31,880
10,978
0
2,310
10,277
4,558
0
3,045
7,232
50,316
3,575
W
Bellona
Kugurami
Bellona
12,626
3,736
0
518
13,071
15,974
0
4,014
9,057
0
32,437
L
Ares
9,612
1,313
0
894
22,674
27,137
0
7,843
14,831
20,600
0
W
Cliodhna
MiisterLee
Cliodhna
24,121
3,587
0
375
10,688
4,441
0
3,786
6,902
0
42,314
L
Hachiman
Ohahayo
Hachiman
15,089
8,805
0
1,424
16,508
6,384
0
7,184
9,324
0
39,786
L
Kukulkan
chaoticwolf16
Kukulkan
7,751
1,414
0
0
18,727
8,309
0
6,645
12,082
38,119
0
L
Jing Wei
david93170
Jing Wei
6,302
3,830
0
540
16,671
6,327
0
6,778
9,893
0
16,871
W
Nemesis
mswrath
Nemesis
13,949
7,729
0
1,366
12,728
6,319
0
3,968
8,760
0
26,185
W
1,079
390
651
876
8,653
4,814
0
2,550
6,103
9,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
57,444
169
Minions Killed
184
5
Camps Cleared
5
834,298
Distance Traveled
957,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,820
982
3
0
0
210,856
1
W
Zeus
12,604
1,260
43
4
0
148,689
0
W
Bellona
11,759
1,176
40
4
0
218,383
1
L
Ares
10,270
1,027
12
1
1
148,730
0
W
Cliodhna
12,247
1,225
47
5
2
228,262
0
L
Hachiman
11,476
1,148
56
6
2
183,433
0
L
Kukulkan
10,411
1,041
75
8
0
113,545
0
L
Jing Wei
9,021
902
23
2
2
177,734
0
W
Nemesis
11,372
1,137
35
4
3
229,391
0
W
Olorun
9,462
946
19
2
0
133,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role