Player Matchup

Chaac
Chaac
Agroner
Chaac
Level 155
God Stats
3W - 0L
1,697 SR
Queue Stats
256W - 191L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
AiraTheCleric
Nu Wa
Level 144
God Stats
14W - 13L
1,574 SR
Queue Stats
164W - 122L
1,565 Elo+
Party 1
Artemis
Artemis
Caricana
Artemis
Level 89
God Stats
32W - 23L
1,572 SR
Queue Stats
235W - 172L
1,586 Elo+
Party 1
Team Averages
Level 129
1,615 SR
1,581 Elo+

VS

Team Averages
Level 77
1,553 SR
1,502 Elo+
Cerberus
Cerberus
BugmanZ
Cerberus
Level 84
God Stats
15W - 8L
1,654 SR
Queue Stats
170W - 138L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SiIverHunt
Morgan Le Fay
Level 129
God Stats
3W - 4L
1,642 SR
Queue Stats
117W - 86L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xelerios76
Cu Chulainn
Level 17
God Stats
5W - 9L
1,362 SR
Queue Stats
30W - 44L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agroner
Chaac
15
10 / 2 / 8
11,223
748
22,774
17,832
20,156
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 12
10,041
669
16,345
9,373
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Caricana
Artemis
16
7 / 2 / 11
11,328
755
14,385
7,657
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BugmanZ
Cerberus
12
0 / 8 / 3
9,043
603
4,306
21,528
21,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SiIverHunt
Morgan Le Fay
15
3 / 5 / 1
10,307
687
14,880
17,837
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Xelerios76
Cu Chulainn
13
3 / 6 / 1
9,953
664
5,886
19,491
13,810
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
6
6
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Agroner
Chaac
10
2
8
7
W
2
2
12
4
L
Cerberus
BugmanZ
Cerberus
0
8
3
0.19
W
Artemis
Caricana
Artemis
7
2
11
6.25
L
Morgan Le Fay
SiIverHunt
Morgan Le Fay
3
5
1
0.7
L
Cu Chulainn
Xelerios76
Cu Chulainn
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,504
Damage
25,072
34,862
Taken
58,856
25,701
Mitigated
43,326
7,458
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Agroner
Chaac
22,774
3,574
0
4,208
17,832
20,156
0
6,452
11,049
961
42,292
W
16,345
5,403
162
2,248
9,373
2,962
398
7,197
1,858
48,990
0
L
Cerberus
BugmanZ
Cerberus
4,306
233
0
3,873
21,528
21,800
0
6,162
15,366
23,978
0
W
Artemis
Caricana
Artemis
14,385
7,197
0
840
7,657
2,583
230
5,304
2,169
0
43,613
L
Morgan Le Fay
SiIverHunt
Morgan Le Fay
14,880
669
148
3,399
17,837
7,716
0
4,832
13,005
54,691
0
L
Cu Chulainn
Xelerios76
Cu Chulainn
5,886
2,973
0
3,100
19,491
13,810
0
6,575
12,916
0
22,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
29,303
207
Minions Killed
192
11
Camps Cleared
3
855,215
Distance Traveled
823,368
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,223
748
56
4
3
288,115
3
W
Nu Wa
10,041
669
72
5
3
284,587
1
L
Cerberus
9,043
603
55
4
0
269,086
7
W
Artemis
11,328
755
79
5
5
282,513
4
L
Morgan Le Fay
10,307
687
100
7
2
290,410
3
L
Cu Chulainn
9,953
664
37
2
1
263,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role