Player Matchup

Jing Wei
Jing Wei
Elviis999
Jing Wei
Level 13
God Stats
14W - 16L
1,487 SR
Queue Stats
19W - 26L
1,388 Elo+
Solo
King Arthur
King Arthur
LuxTure
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
PhoenixBori21
Ao Kuang
Level 17
God Stats
3W - 8L
1,500 SR
Queue Stats
39W - 56L
1,337 Elo+
Solo
Hades
Hades
TheGamingFire01
Hades
Level 13
God Stats
17W - 12L
1,568 SR
Queue Stats
21W - 18L
1,480 Elo+
Solo
Merlin
Merlin
pupukuy
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,347 Elo+
Party 2
Team Averages
Level 11
1,511 SR
1,395 Elo+

VS

Team Averages
Level 17
1,448 SR
1,385 Elo+
Janus
Janus
BOUZANIS
Janus
Level 8
God Stats
4W - 8L
1,110 SR
Queue Stats
18W - 30L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
EternityInBlue
Kukulkan
Level 13
God Stats
14W - 8L
1,693 SR
Queue Stats
30W - 30L
1,508 Elo+
Solo
Fenrir
Fenrir
NIGHTMARE_VAS
Fenrir
Level 14
God Stats
1W - 5L
1,617 SR
Queue Stats
30W - 37L
1,325 Elo+
Party 1
Neith
Neith
john789456
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,360 Elo+
Solo
Cthulhu
Cthulhu
rodmanslips
Cthulhu
Level 27
God Stats
2W - 4L
1,321 SR
Queue Stats
77W - 80L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elviis999
Jing Wei
13
0 / 2 / 2
7,337
815
335
1,656
415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
LuxTure
King Arthur
15
1 / 8 / 9
8,911
990
6,908
19,063
18,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
PhoenixBori21
Ao Kuang
14
3 / 2 / 5
9,153
1,017
5,935
11,502
4,494
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 9 / 8
9,525
1,058
13,708
20,348
10,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
pupukuy
Merlin
16
5 / 6 / 5
10,212
1,135
12,679
15,078
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

158

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BOUZANIS
Janus
16
2 / 4 / 12
9,411
1,046
6,928
6,775
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
17
4 / 1 / 11
10,052
1,117
11,198
6,547
2,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 4 / 8
9,440
1,049
10,595
11,591
4,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
12 / 1 / 10
11,392
1,266
21,247
8,583
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
rodmanslips
Cthulhu
17
5 / 2 / 15
10,512
1,168
12,970
10,785
10,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
12
Kills
27
27
Deaths
12
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Janus
BOUZANIS
Janus
2
4
12
2
L
Jing Wei
Elviis999
Jing Wei
0
2
2
0.5
W
Kukulkan
4
1
11
9.5
L
King Arthur
LuxTure
King Arthur
1
8
9
0.69
W
4
4
8
2
L
Ao Kuang
PhoenixBori21
Ao Kuang
3
2
5
2.75
L
3
9
8
0.78
W
Neith
12
1
10
17
L
Merlin
pupukuy
Merlin
5
6
5
1.25
W
Cthulhu
rodmanslips
Cthulhu
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
62,938
67,647
Taken
44,281
39,651
Mitigated
23,512
7,045
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BOUZANIS
Janus
6,928
1,011
0
0
6,775
2,464
0
4,336
2,439
17,582
0
L
Jing Wei
Elviis999
Jing Wei
335
142
0
0
1,656
415
0
270
1,386
0
1,328
W
Kukulkan
11,198
1,556
401
2,391
6,547
2,444
0
5,675
872
39,917
0
L
King Arthur
LuxTure
King Arthur
6,908
835
0
150
19,063
18,628
0
9,106
9,957
387
12,023
W
10,595
1,233
0
215
11,591
4,754
0
8,504
3,001
0
14,514
L
Ao Kuang
PhoenixBori21
Ao Kuang
5,935
1,452
0
830
11,502
4,494
0
6,163
5,339
12,843
0
L
13,708
1,540
656
3,380
20,348
10,999
0
8,916
11,432
28,772
0
W
Neith
21,247
10,043
0
1,735
8,583
3,360
0
5,552
3,031
0
31,787
L
Merlin
pupukuy
Merlin
12,679
1,860
205
1,824
15,078
5,115
0
6,641
8,437
41,301
0
W
Cthulhu
rodmanslips
Cthulhu
12,970
302
1,116
0
10,785
10,490
0
8,390
2,395
26,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,138
Gold Earned
50,807
120
Minions Killed
146
4
Camps Cleared
8
677,220
Distance Traveled
831,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,411
1,046
21
2
4
141,753
0
L
Jing Wei
7,337
815
1
0
0
28,599
0
W
Kukulkan
10,052
1,117
72
8
2
171,590
0
L
King Arthur
8,911
990
15
2
1
178,727
1
W
Fenrir
9,440
1,049
5
1
1
175,308
0
L
Ao Kuang
9,153
1,017
6
1
2
177,240
0
L
Hades
9,525
1,058
36
4
0
148,757
0
W
Neith
11,392
1,266
28
3
1
149,537
1
L
Merlin
10,212
1,135
62
7
1
143,897
2
W
Cthulhu
10,512
1,168
20
2
0
193,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role