Player Matchup

Discordia
Discordia
APOCHEKiPiKE
Discordia
Level 56
God Stats
2W - 0L
1,686 SR
Queue Stats
239W - 257L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
TheST4RCHILD
Gilgamesh
Level 158
God Stats
7W - 1L
1,943 SR
Queue Stats
562W - 557L
1,407 Elo+
Solo
Danzaburou
Danzaburou
hellbilly14
Danzaburou
Level 103
God Stats
49W - 41L
1,510 SR
Queue Stats
409W - 462L
1,378 Elo+
Solo
Tiamat
Tiamat
iCritical Hit
Tiamat
Level 142
God Stats
53W - 50L
1,588 SR
Queue Stats
202W - 207L
1,418 Elo+
Solo
Arachne
Arachne
justthtgirll
Arachne
Level 116
God Stats
8W - 12L
1,356 SR
Queue Stats
1,081W - 1,191L
1,399 Elo+
Solo
Team Averages
Level 115
1,617 SR
1,392 Elo+

VS

Team Averages
Level 105
1,515 SR
1,403 Elo+
Achilles
Achilles
Higgins0602
Achilles
Level 99
God Stats
12W - 9L
1,476 SR
Queue Stats
176W - 152L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Melo74141973
Baron Samedi
Level 67
God Stats
43W - 41L
1,510 SR
Queue Stats
447W - 554L
1,385 Elo+
Solo
Izanami
Izanami
MrPeapop
Izanami
Level 129
God Stats
17W - 24L
1,432 SR
Queue Stats
80W - 89L
1,288 Elo+
Solo
Zeus
Zeus
ThePunisher1326
Zeus
Level 88
God Stats
19W - 14L
1,565 SR
Queue Stats
144W - 125L
1,516 Elo+
Solo
Vamana
Vamana
UnitedTHE MAKER
Vamana
Level 142
God Stats
22W - 11L
1,593 SR
Queue Stats
414W - 405L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
APOCHEKiPiKE
Discordia
19
5 / 3 / 6
12,284
512
14,961
13,206
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheST4RCHILD
Gilgamesh
20
8 / 5 / 8
12,806
534
13,452
21,464
14,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
hellbilly14
Danzaburou
18
4 / 8 / 3
11,660
486
8,493
19,060
8,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 3 / 10
12,962
540
11,382
27,077
33,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
justthtgirll
Arachne
20
7 / 4 / 7
13,429
560
20,172
24,250
19,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Higgins0602
Achilles
17
6 / 9 / 2
11,592
483
12,872
20,070
25,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Melo74141973
Baron Samedi
8
2 / 2 / 2
8,080
337
3,276
5,953
2,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MrPeapop
Izanami
17
3 / 7 / 6
11,513
480
14,168
21,281
8,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 6 / 6
12,315
513
20,294
16,708
6,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 6 / 7
12,657
527
22,717
29,788
21,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
30
Kills
23
23
Deaths
30
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
APOCHEKiPiKE
Discordia
5
3
6
2.67
L
Achilles
Higgins0602
Achilles
6
9
2
0.78
L
Baron Samedi
Melo74141973
Baron Samedi
2
2
2
1.5
L
Izanami
MrPeapop
Izanami
3
7
6
0.86
L
4
6
6
1.17
W
Gilgamesh
TheST4RCHILD
Gilgamesh
8
5
8
2.4
L
8
6
7
1.92
W
Danzaburou
hellbilly14
Danzaburou
4
8
3
0.69
W
6
3
10
3.67
W
Arachne
justthtgirll
Arachne
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,460
Damage
73,327
105,057
Taken
93,800
80,951
Mitigated
63,321
38,680
Healing
32,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
APOCHEKiPiKE
Discordia
14,961
1,326
63
2,011
13,206
5,383
1,310
5,751
7,455
66,178
0
L
Achilles
Higgins0602
Achilles
12,872
4,212
0
2,582
20,070
25,006
212
6,109
13,775
0
58,304
L
Baron Samedi
Melo74141973
Baron Samedi
3,276
515
532
2,924
5,953
2,396
0
1,535
4,418
13,999
0
L
Izanami
MrPeapop
Izanami
14,168
9,363
0
6,632
21,281
8,035
1,148
7,881
13,220
0
94,442
L
20,294
2,080
64
5,280
16,708
6,478
0
6,246
10,090
93,565
0
W
Gilgamesh
TheST4RCHILD
Gilgamesh
13,452
3,252
0
7,312
21,464
14,741
35
3,659
17,559
0
93,482
L
22,717
11,192
291
14,684
29,788
21,406
1,138
7,979
21,653
0
83,411
W
Danzaburou
hellbilly14
Danzaburou
8,493
3,170
348
5,714
19,060
8,193
4,711
2,821
16,239
0
82,341
W
11,382
1,525
528
12,436
27,077
33,495
2,127
6,442
20,387
55,789
0
W
Arachne
justthtgirll
Arachne
20,172
11,044
50
10,218
24,250
19,139
830
4,897
18,521
17,428
73,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,141
Gold Earned
56,157
593
Minions Killed
587
0
Camps Cleared
0
2,223,807
Distance Traveled
1,820,371
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,284
512
127
5
0
417,845
3
L
Achilles
11,592
483
113
5
0
386,576
4
L
Baron Samedi
8,080
337
36
2
0
132,573
1
L
Izanami
11,513
480
151
6
0
385,357
3
L
Zeus
12,315
513
173
7
0
411,711
1
W
Gilgamesh
12,806
534
130
5
0
483,497
4
L
Vamana
12,657
527
114
5
0
504,154
3
W
Danzaburou
11,660
486
113
5
0
368,325
4
W
Tiamat
12,962
540
88
4
0
441,253
0
W
Arachne
13,429
560
135
6
0
512,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role