Player Matchup

Artio
Artio
Gregory_Olutunji
Artio
Level 15
God Stats
9W - 5L
1,911 SR
Queue Stats
66W - 50L
1,346 Elo+
Solo
Thanatos
Thanatos
Hitman--Hun
Thanatos
Level 29
God Stats
9W - 6L
1,890 SR
Queue Stats
128W - 128L
1,296 Elo+
Solo
Achilles
Achilles
Pablo97-_
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Fafnir
Fafnir
Th_Under2profil
Fafnir
Level 25
God Stats
4W - 5L
1,649 SR
Queue Stats
52W - 63L
1,272 Elo+
Solo
Izanami
Izanami
Tinki_Vinki64rus
Izanami
Level 14
God Stats
2W - 4L
1,385 SR
Queue Stats
26W - 35L
1,317 Elo+
Solo
Team Averages
Level 18
1,667 SR
1,312 Elo+

VS

Team Averages
Level 26
1,514 SR
1,381 Elo+
Bellona
Bellona
J__Crl
Bellona
Level 27
God Stats
3W - 1L
1,487 SR
Queue Stats
94W - 119L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaaSha-_-
Morgan Le Fay
Level 23
God Stats
8W - 2L
1,732 SR
Queue Stats
46W - 49L
1,420 Elo+
Solo
Izanami
Izanami
SarahDuck53
Izanami
Level 29
God Stats
16W - 16L
1,500 SR
Queue Stats
168W - 174L
1,382 Elo+
Solo
Fenrir
Fenrir
brioche-cookies
Fenrir
Level 27
God Stats
4W - 8L
1,236 SR
Queue Stats
58W - 51L
1,363 Elo+
Solo
Chaac
Chaac
diogo400d
Chaac
Level 23
God Stats
2W - 1L
1,617 SR
Queue Stats
184W - 198L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,553
480
15,589
20,902
23,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hitman--Hun
Thanatos
15
5 / 9 / 5
9,986
454
9,441
17,905
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Pablo97-_
Achilles
15
2 / 7 / 2
9,178
417
9,865
20,514
20,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 5
9,617
437
12,485
22,110
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
6,224
283
479
2,213
316
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J__Crl
Bellona
16
4 / 3 / 5
10,305
468
11,633
15,113
10,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SaaSha-_-
Morgan Le Fay
15
0 / 5 / 7
9,262
421
8,961
11,471
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SarahDuck53
Izanami
20
11 / 0 / 4
13,591
618
19,699
10,625
4,458
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
10 / 5 / 5
11,844
538
12,596
19,480
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
diogo400d
Chaac
17
2 / 1 / 8
10,379
472
10,741
20,524
11,289
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
27
27
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Thanatos
Hitman--Hun
Thanatos
5
9
5
0.83
W
Bellona
J__Crl
Bellona
4
3
5
2.17
L
Achilles
Pablo97-_
Achilles
2
7
2
0.43
W
Morgan Le Fay
SaaSha-_-
Morgan Le Fay
0
5
7
0.7
W
Izanami
SarahDuck53
Izanami
11
0
4
13
L
3
6
5
0.92
L
0
1
0
0
W
10
5
5
2.5
W
Chaac
diogo400d
Chaac
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
63,630
83,644
Taken
77,213
77,151
Mitigated
38,263
23,204
Healing
25,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,589
1,262
863
6,142
20,902
23,285
0
3,259
17,567
60,895
0
L
Thanatos
Hitman--Hun
Thanatos
9,441
2,688
0
11,161
17,905
4,961
0
2,264
15,463
0
46,442
W
Bellona
J__Crl
Bellona
11,633
3,200
0
1,824
15,113
10,706
988
9,009
6,104
13,192
38,661
L
Achilles
Pablo97-_
Achilles
9,865
2,436
0
1,193
20,514
20,580
1,233
2,476
17,826
5,000
46,222
W
Morgan Le Fay
SaaSha-_-
Morgan Le Fay
8,961
1,601
0
2,343
11,471
4,081
1,728
5,272
6,199
38,887
0
W
Izanami
SarahDuck53
Izanami
19,699
14,281
609
5,861
10,625
4,458
4,979
4,345
6,280
0
112,378
L
12,485
3,683
0
3,483
22,110
28,009
348
3,347
18,287
40,957
0
L
479
340
0
362
2,213
316
0
0
2,213
0
10,691
W
12,596
4,665
0
7,496
19,480
7,729
0
4,972
14,508
0
77,208
W
Chaac
diogo400d
Chaac
10,741
4,198
0
7,531
20,524
11,289
200
6,821
13,703
0
79,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,558
Gold Earned
55,381
353
Minions Killed
592
0
Camps Cleared
0
1,501,144
Distance Traveled
2,009,399
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,553
480
112
5
0
411,119
3
L
Thanatos
9,986
454
82
4
0
312,464
4
W
Bellona
10,305
468
90
4
0
415,513
0
L
Achilles
9,178
417
82
4
0
329,047
0
W
Morgan Le Fay
9,262
421
56
3
0
359,968
2
W
Izanami
13,591
618
223
10
0
407,169
2
L
Fafnir
9,617
437
49
2
0
348,159
2
L
Izanami
6,224
283
28
1
0
100,355
0
W
Fenrir
11,844
538
104
5
0
415,832
0
W
Chaac
10,379
472
119
5
0
410,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role