Player Matchup

Thoth
Thoth
Kaydala
Thoth
Level 69
God Stats
5W - 8L
1,394 SR
Queue Stats
114W - 136L
1,400 Elo+
Party 2
Loki
Loki
MrDarkSnake
Loki
Level 105
God Stats
2W - 2L
1,389 SR
Queue Stats
148W - 153L
1,472 Elo+
Solo
Izanami
Izanami
MrShadowTy
Izanami
Level 79
God Stats
2W - 2L
1,283 SR
Queue Stats
29W - 28L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
Rummms
Ne Zha
Level 83
God Stats
1W - 0L
1,634 SR
Queue Stats
5W - 3L
1,519 Elo+
Solo
Artio
Artio
majkoyolo
Artio
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 129L
1,416 Elo+
Solo
Team Averages
Level 78
1,440 SR
1,449 Elo+

VS

Team Averages
Level 98
1,418 SR
1,446 Elo+
Zeus
Zeus
Glacial_Galaxy
Zeus
Level 109
God Stats
6W - 11L
1,425 SR
Queue Stats
720W - 714L
1,415 Elo+
Party 1
Sol
Sol
LamaDesTodes
Sol
Level 159
God Stats
7W - 12L
1,408 SR
Queue Stats
427W - 419L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SteadGamer477
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 443L
1,460 Elo+
Party 1
Bastet
Bastet
SupRight
Bastet
Level 66
God Stats
22W - 9L
1,500 SR
Queue Stats
297W - 318L
1,488 Elo+
Solo
Fafnir
Fafnir
TMcBong
Fafnir
Level 68
God Stats
2W - 9L
1,255 SR
Queue Stats
285W - 329L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kaydala
Thoth
17
5 / 3 / 8
11,995
522
12,175
10,272
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 9
11,904
518
7,754
14,906
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MrShadowTy
Izanami
20
12 / 3 / 7
13,997
609
21,301
19,149
7,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Rummms
Ne Zha
19
6 / 7 / 8
12,260
533
15,517
21,296
8,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
majkoyolo
Artio
17
2 / 4 / 12
11,348
493
9,741
25,453
32,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 4
11,711
509
14,087
17,505
13,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 5 / 4
11,655
507
15,591
18,568
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
SteadGamer477
Ah Muzen Cab
16
1 / 6 / 2
10,059
437
8,133
16,068
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
SupRight
Bastet
20
8 / 4 / 8
13,249
576
17,595
22,851
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
TMcBong
Fafnir
17
5 / 4 / 9
11,427
497
7,472
16,399
23,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
28
Kills
22
23
Deaths
28
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Thoth
Kaydala
Thoth
5
3
8
3
L
7
5
4
1.8
W
3
6
9
1.25
W
Izanami
MrShadowTy
Izanami
12
3
7
5.17
W
Ne Zha
Rummms
Ne Zha
6
7
8
1.43
L
Ah Muzen Cab
SteadGamer477
Ah Muzen Cab
1
6
2
0.33
L
Bastet
SupRight
Bastet
8
4
8
3
L
Fafnir
TMcBong
Fafnir
5
4
9
2.38
W
Artio
majkoyolo
Artio
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,488
Damage
62,878
91,076
Taken
91,391
60,470
Mitigated
59,178
29,275
Healing
29,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,087
4,372
0
3,430
17,505
13,472
130
1,985
15,396
76,735
7,456
W
Thoth
Kaydala
Thoth
12,175
527
0
363
10,272
5,173
0
3,528
6,744
48,686
0
L
15,591
3,546
0
7,470
18,568
7,702
302
5,034
13,180
74,766
8,737
W
7,754
1,019
0
1,820
14,906
5,894
950
7,100
7,806
0
88,986
W
Izanami
MrShadowTy
Izanami
21,301
16,117
0
11,449
19,149
7,964
0
6,070
13,079
0
135,884
W
Ne Zha
Rummms
Ne Zha
15,517
7,666
0
6,552
21,296
8,517
0
8,281
13,015
0
80,997
L
Ah Muzen Cab
SteadGamer477
Ah Muzen Cab
8,133
4,119
0
6,401
16,068
4,942
835
2,638
13,402
0
80,530
L
Bastet
SupRight
Bastet
17,595
3,518
0
8,525
22,851
9,314
0
6,404
16,157
0
103,689
L
Fafnir
TMcBong
Fafnir
7,472
1,786
761
2,709
16,399
23,748
39
4,837
11,340
21,431
0
W
Artio
majkoyolo
Artio
9,741
1,564
1,417
7,674
25,453
32,922
0
10,467
14,986
40,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,504
Gold Earned
58,101
629
Minions Killed
616
0
Camps Cleared
0
2,236,989
Distance Traveled
2,004,674
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,711
509
160
7
0
336,969
4
W
Thoth
11,995
522
98
4
0
438,170
9
L
Sol
11,655
507
146
6
0
395,772
6
W
Loki
11,904
518
145
6
0
480,179
9
W
Izanami
13,997
609
234
10
0
420,070
8
W
Ne Zha
12,260
533
112
5
0
458,071
2
L
Ah Muzen Cab
10,059
437
127
6
0
365,979
0
L
Bastet
13,249
576
158
7
0
492,836
7
L
Fafnir
11,427
497
25
1
0
413,118
3
W
Artio
11,348
493
40
2
0
440,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role