Player Matchup

Hou Yi
Hou Yi
CapitaineFromage
Hou Yi
Level 68
God Stats
7W - 6L
1,754 SR
Queue Stats
56W - 33L
1,787 Elo+
Party 1
Geb
Geb
Otter906
Geb
Level 137
God Stats
5W - 1L
1,998 SR
Queue Stats
72W - 31L
1,872 Elo+
Party 1
Thoth
Thoth
RyanParker
Thoth
Level 160
God Stats
7W - 3L
1,762 SR
Queue Stats
76W - 37L
1,858 Elo+
Party 1
Serqet
Serqet
WolvyStudios
Serqet
Level 127
God Stats
1W - 0L
1,880 SR
Queue Stats
68W - 27L
1,878 Elo+
Party 1
Team Averages
Level 123
1,849 SR
1,849 Elo+

VS

Team Averages
Level 112
1,488 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ERS Champion
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Hey A Turtle
Sol
Level 148
God Stats
0W - 1L
1,620 SR
Queue Stats
45W - 36L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
TrickyLizard221
Guan Yu
Level 85
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 2
9,625
1,069
11,269
6,280
2,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 10
8,078
898
2,233
8,858
10,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
14
7 / 2 / 4
8,987
999
8,517
5,621
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
13
1 / 1 / 9
8,493
944
5,326
9,189
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 2
7,024
780
2,375
8,950
2,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
ERS Champion
Gilgamesh
11
0 / 5 / 1
6,535
726
3,166
9,073
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 5 / 0
7,496
833
8,173
9,104
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 0
6,034
670
1,264
6,265
2,907
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
3
3
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
2
0.2
W
10
0
2
11
L
Gilgamesh
ERS Champion
Gilgamesh
0
5
1
0.1
L
3
5
0
0.6
W
1
0
10
6
W
Thoth
7
2
4
4.5
L
0
4
0
0
W
Serqet
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,345
Damage
14,978
29,948
Taken
33,392
19,900
Mitigated
15,789
5,308
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,375
663
0
457
8,950
2,824
0
2,237
6,275
0
17,251
W
11,269
7,780
0
2,296
6,280
2,494
2,688
1,133
4,935
0
40,204
L
Gilgamesh
ERS Champion
Gilgamesh
3,166
117
78
1,070
9,073
7,047
0
1,700
7,187
789
16,718
L
8,173
2,610
0
2,544
9,104
3,011
0
4,750
3,708
24,001
2,564
W
2,233
210
210
385
8,858
10,155
1,041
2,350
6,463
6,154
0
W
Thoth
8,517
168
0
1,692
5,621
2,319
2,090
2,355
3,266
33,556
0
L
1,264
299
158
543
6,265
2,907
0
1,920
3,845
41
3,403
W
Serqet
5,326
840
0
725
9,189
4,932
430
2,631
5,954
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
27,089
189
Minions Killed
109
8
Camps Cleared
5
712,338
Distance Traveled
411,294
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,024
780
40
4
2
89,399
0
W
Hou Yi
9,625
1,069
76
8
3
148,662
1
L
Gilgamesh
6,535
726
21
2
0
131,864
1
L
Sol
7,496
833
39
4
3
124,313
2
W
Geb
8,078
898
13
1
0
196,960
1
W
Thoth
8,987
999
68
8
0
163,973
2
L
Guan Yu
6,034
670
9
1
0
65,718
0
W
Serqet
8,493
944
32
4
5
202,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role