Player Matchup

Izanami
Izanami
Juanmics
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,297 Elo+
Solo
Anubis
Anubis
Kebabrakan
Anubis
Level 43
God Stats
5W - 8L
1,412 SR
Queue Stats
325W - 227L
1,623 Elo+
Solo
Bastet
Bastet
smakelijk_bRuhh
Bastet
Level 29
God Stats
5W - 7L
1,342 SR
Queue Stats
31W - 63L
1,267 Elo+
Solo
Team Averages
Level 39
1,418 SR
1,396 Elo+

VS

Team Averages
Level 117
1,517 SR
1,427 Elo+
Cthulhu
Cthulhu
Devil-spartan59
Cthulhu
Level 137
God Stats
13W - 7L
1,518 SR
Queue Stats
248W - 268L
1,497 Elo+
Solo
Neith
Neith
OddLookinFella69
Neith
Level 129
God Stats
8W - 9L
1,388 SR
Queue Stats
283W - 318L
1,461 Elo+
Solo
Olorun
Olorun
wassbg2005
Olorun
Level 86
God Stats
2W - 3L
1,646 SR
Queue Stats
136W - 241L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Juanmics
Izanami
13
6 / 5 / 3
9,224
659
9,874
10,708
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Kebabrakan
Anubis
13
4 / 3 / 6
9,277
663
11,280
9,571
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 10
8,792
628
6,632
12,669
3,696
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 3
11,065
790
11,462
10,062
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 3 / 5
9,210
658
8,290
10,417
3,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
wassbg2005
Olorun
14
2 / 7 / 7
9,366
669
8,221
13,120
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
11
Kills
12
12
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Izanami
Juanmics
Izanami
6
5
3
1.5
L
Anubis
Kebabrakan
Anubis
4
3
6
2.33
W
3
3
5
1.83
L
1
4
10
1.5
W
Olorun
wassbg2005
Olorun
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
27,973
32,948
Taken
33,599
11,490
Mitigated
18,231
8,898
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,462
507
208
1,625
10,062
10,890
309
2,048
8,014
30,461
0
L
Izanami
Juanmics
Izanami
9,874
7,413
386
1,476
10,708
3,396
0
6,063
4,645
0
29,740
L
Anubis
Kebabrakan
Anubis
11,280
222
0
3,365
9,571
4,398
36
5,394
4,177
41,927
0
W
8,290
3,233
930
2,091
10,417
3,249
932
3,857
6,560
0
29,610
L
6,632
2,113
0
3,671
12,669
3,696
7
8,724
3,945
0
17,640
W
Olorun
wassbg2005
Olorun
8,221
2,921
1,289
2,177
13,120
4,092
563
5,849
7,271
32,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
29,641
161
Minions Killed
182
5
Camps Cleared
6
692,404
Distance Traveled
707,111
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,065
790
54
4
1
277,658
3
L
Izanami
9,224
659
54
4
1
221,740
4
L
Anubis
9,277
663
80
6
1
221,077
4
W
Neith
9,210
658
70
5
1
230,215
3
L
Bastet
8,792
628
27
2
3
249,587
2
W
Olorun
9,366
669
58
4
4
199,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role