Player Matchup

King Arthur
King Arthur
Anhur-_4
King Arthur
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
93W - 64L
1,542 Elo+
Party 2
Fenrir
Fenrir
EXoD_PsyKologoS
Fenrir
Level 25
God Stats
2W - 5L
1,541 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 2
Cupid
Cupid
Ethical_taser
Cupid
Level 29
God Stats
0W - 3L
1,554 SR
Queue Stats
60W - 84L
1,504 Elo+
Solo
Nemesis
Nemesis
Mhor89
Nemesis
Level 11
God Stats
0W - 1L
1,747 SR
Queue Stats
15W - 7L
1,747 Elo+
Solo
Ymir
Ymir
salchichoni
Ymir
Level 27
God Stats
8W - 7L
1,672 SR
Queue Stats
48W - 40L
1,560 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,568 Elo+

VS

Team Averages
Level 26
1,702 SR
1,628 Elo+
Kukulkan
Kukulkan
AriThePirate
Kukulkan
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
144W - 48L
1,623 Elo+
Party 1
Set
Set
Fruit_Individual
Set
Level 25
God Stats
3W - 1L
1,592 SR
Queue Stats
169W - 188L
1,510 Elo+
Solo
Thor
Thor
Lucxry
Thor
Level 66
God Stats
24W - 5L
1,790 SR
Queue Stats
573W - 279L
1,728 Elo+
Party 1
Loki
Loki
tubby1234y
Loki
Level 13
God Stats
3W - 0L
1,823 SR
Queue Stats
13W - 6L
1,686 Elo+
Solo
Bellona
Bellona
xD4rkSid3-XIII
Bellona
Level 18
God Stats
5W - 2L
1,805 SR
Queue Stats
61W - 36L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anhur-_4
King Arthur
11
0 / 3 / 0
7,794
410
3,366
12,234
4,271
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 12 / 1
6,351
334
3,737
12,871
3,946
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 7 / 0
11,165
588
9,947
13,438
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Mhor89
Nemesis
11
1 / 11 / 0
7,890
415
6,519
17,522
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
8,545
450
6,396
13,426
8,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AriThePirate
Kukulkan
20
5 / 0 / 10
12,047
634
6,628
3,888
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
10 / 4 / 8
11,198
589
13,056
16,053
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Lucxry
Thor
18
8 / 1 / 9
11,618
611
14,442
12,566
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 2 / 7
11,532
607
7,439
12,213
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 0 / 9
11,083
583
10,588
11,430
10,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
7
Kills
37
37
Deaths
7
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anhur-_4
King Arthur
0
3
0
0
W
Kukulkan
AriThePirate
Kukulkan
5
0
10
10
L
0
12
1
0.04
L
5
7
0
0.71
W
10
4
8
3.5
W
Thor
Lucxry
Thor
8
1
9
12.5
L
Nemesis
Mhor89
Nemesis
1
11
0
0.09
L
1
4
2
0.5
W
4
2
7
3.75
W
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
52,153
69,491
Taken
56,150
26,842
Mitigated
37,586
9,949
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anhur-_4
King Arthur
3,366
425
0
1,664
12,234
4,271
47
0
11,821
0
39,336
W
Kukulkan
AriThePirate
Kukulkan
6,628
999
0
1,362
3,888
3,464
752
133
3,755
93,373
0
L
3,737
662
0
944
12,871
3,946
0
1,348
11,379
0
13,174
L
9,947
6,365
0
2,298
13,438
4,842
553
1,463
11,872
0
66,488
W
13,056
7,118
0
7,060
16,053
6,535
560
2,293
13,760
0
79,180
W
Thor
Lucxry
Thor
14,442
2,968
0
2,561
12,566
12,923
0
1,695
10,871
0
73,681
L
Nemesis
Mhor89
Nemesis
6,519
2,488
0
3,274
17,522
5,030
21
1,384
15,586
0
32,640
L
6,396
1,394
0
1,769
13,426
8,753
0
2,677
10,560
39,057
0
W
7,439
2,244
0
3,958
12,213
4,629
4,193
579
11,634
0
75,100
W
10,588
3,845
0
4,503
11,430
10,035
0
1,869
9,561
1,716
68,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
57,478
395
Minions Killed
659
0
Camps Cleared
0
1,587,371
Distance Traveled
1,979,141
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,794
410
88
5
0
337,123
3
W
Kukulkan
12,047
634
181
10
0
391,197
4
L
Fenrir
6,351
334
25
1
0
333,227
0
L
Cupid
11,165
588
122
6
0
299,356
6
W
Set
11,198
589
111
6
0
405,047
3
W
Thor
11,618
611
137
7
0
380,144
3
L
Nemesis
7,890
415
69
4
0
332,847
3
L
Ymir
8,545
450
91
5
0
284,818
1
W
Loki
11,532
607
130
7
0
395,716
4
W
Bellona
11,083
583
100
5
0
407,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role