Player Matchup

Kukulkan
Kukulkan
Maikî
Kukulkan
Level 18
God Stats
47W - 12L
1,616 SR
Queue Stats
112W - 38L
1,657 Elo+
Party 1
Fenrir
Fenrir
MeMLorD2005
Fenrir
Level 28
God Stats
13W - 16L
1,394 SR
Queue Stats
104W - 107L
1,473 Elo+
Solo
Scylla
Scylla
Meiliη
Scylla
Level 28
God Stats
5W - 8L
1,256 SR
Queue Stats
165W - 92L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
joshikingxd
Sun Wukong
Level 28
God Stats
17W - 20L
1,438 SR
Queue Stats
94W - 92L
1,362 Elo+
Solo
Da Ji
Da Ji
zBruu
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,831 Elo+
Solo
Team Averages
Level 22
1,441 SR
1,594 Elo+

VS

Team Averages
Level 18
1,467 SR
1,567 Elo+
Nu Wa
Nu Wa
Adrian15804
Nu Wa
Level 31
God Stats
4W - 5L
1,369 SR
Queue Stats
21W - 23L
1,475 Elo+
Party 2
Ymir
Ymir
PootisWizard420
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 2
Medusa
Medusa
greendadbat
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,639 Elo+
Solo
Awilix
Awilix
karnivor_Hecker
Awilix
Level 27
God Stats
80W - 66L
1,468 SR
Queue Stats
123W - 116L
1,435 Elo+
Solo
Bellona
Bellona
qwaszxopl006
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Maikî
Kukulkan
18
5 / 1 / 12
11,363
1,033
21,149
8,638
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
5 / 1 / 6
10,419
947
7,722
8,320
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Meiliη
Scylla
18
1 / 0 / 15
10,702
973
11,606
6,428
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
joshikingxd
Sun Wukong
18
3 / 0 / 14
11,218
1,020
9,854
7,434
2,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
zBruu
Da Ji
18
13 / 0 / 10
12,476
1,134
27,649
8,782
3,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
9,497
863
14,926
23,858
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 6 / 0
9,698
882
6,682
29,132
20,991
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
0 / 1 / 0
8,588
781
240
797
164
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
0 / 0 / 0
8,580
780
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
qwaszxopl006
Bellona
15
1 / 9 / 1
10,313
938
9,389
28,959
24,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
27
Kills
2
2
Deaths
27
57
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Kukulkan
Maikî
Kukulkan
5
1
12
11
W
Fenrir
5
1
6
8
W
Scylla
Meiliη
Scylla
1
0
15
8.5
L
1
6
0
0.17
L
Medusa
0
1
0
0
W
Sun Wukong
joshikingxd
Sun Wukong
3
0
14
10
L
0
0
0
0
L
Bellona
qwaszxopl006
Bellona
1
9
1
0.17
W
Da Ji
zBruu
Da Ji
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,980
Damage
31,237
39,602
Taken
82,746
16,471
Mitigated
51,223
6,306
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,926
2,525
0
461
23,858
5,656
0
5,941
17,629
34,356
0
W
Kukulkan
Maikî
Kukulkan
21,149
2,454
0
750
8,638
3,391
0
3,636
4,788
49,581
0
W
Fenrir
7,722
1,699
375
1,849
8,320
5,170
0
5,104
2,982
0
27,864
W
Scylla
Meiliη
Scylla
11,606
1,030
117
1,312
6,428
2,173
0
3,290
2,990
36,831
0
L
6,682
1,481
0
330
29,132
20,991
0
10,572
17,845
15,772
0
L
Medusa
240
162
0
0
797
164
0
0
797
0
660
W
Sun Wukong
joshikingxd
Sun Wukong
9,854
937
41
1,737
7,434
2,497
0
4,165
3,117
0
24,611
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
qwaszxopl006
Bellona
9,389
1,573
1,333
1,339
28,959
24,412
0
14,466
13,720
1,187
30,402
W
Da Ji
zBruu
Da Ji
27,649
8,648
0
125
8,782
3,240
0
5,006
3,546
0
36,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,178
Gold Earned
46,676
247
Minions Killed
124
6
Camps Cleared
0
1,052,138
Distance Traveled
626,099
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,497
863
40
4
0
194,487
0
W
Kukulkan
11,363
1,033
70
6
3
210,782
0
W
Fenrir
10,419
947
54
5
0
216,613
2
W
Scylla
10,702
973
77
7
0
195,255
1
L
Ymir
9,698
882
27
2
0
190,238
1
L
Medusa
8,588
781
0
0
0
18,658
0
W
Sun Wukong
11,218
1,020
24
2
2
206,556
0
L
Awilix
8,580
780
0
0
0
2,492
0
L
Bellona
10,313
938
57
5
0
220,224
0
W
Da Ji
12,476
1,134
22
2
1
222,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role