Player Matchup

Bakasura
Bakasura
Black_Death759
Bakasura
Level 5
God Stats
2W - 1L
1,400 SR
Queue Stats
2W - 2L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
ChocolateDrop941
Sun Wukong
Level 27
God Stats
49W - 40L
1,617 SR
Queue Stats
81W - 68L
1,472 Elo+
Solo
Medusa
Medusa
DoosCJ
Medusa
Level 22
God Stats
2W - 4L
1,265 SR
Queue Stats
83W - 64L
1,448 Elo+
Solo
Chronos
Chronos
PathFinder00
Chronos
Level 16
God Stats
12W - 7L
1,485 SR
Queue Stats
63W - 42L
1,340 Elo+
Solo
Scylla
Scylla
jhuicysox96
Scylla
Level 15
God Stats
9W - 10L
1,518 SR
Queue Stats
17W - 21L
1,397 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,381 Elo+

VS

Team Averages
Level 12
1,477 SR
1,414 Elo+
Fenrir
Fenrir
BigBaytoven
Fenrir
Level 7
God Stats
1W - 3L
1,389 SR
Queue Stats
4W - 7L
1,372 Elo+
Party 1
Neith
Neith
Dat_Zakai
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,318 Elo+
Solo
Danzaburou
Danzaburou
Ph4ntomTaco
Danzaburou
Level 22
God Stats
12W - 16L
1,388 SR
Queue Stats
41W - 43L
1,384 Elo+
Solo
Tiamat
Tiamat
destroyah_X87
Tiamat
Level 21
God Stats
51W - 36L
1,610 SR
Queue Stats
68W - 55L
1,494 Elo+
Party 1
Bellona
Bellona
zuber233
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
3 / 6 / 14
13,232
945
8,811
17,507
9,790
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ChocolateDrop941
Sun Wukong
20
4 / 2 / 15
14,073
1,005
16,347
20,564
25,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
DoosCJ
Medusa
20
12 / 3 / 10
14,312
1,022
19,614
12,551
6,175
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
PathFinder00
Chronos
20
11 / 4 / 7
14,258
1,018
14,553
12,630
6,239
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
17
1 / 2 / 2
10,759
769
2,250
2,582
995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 3 / 4
11,835
845
6,500
6,378
2,313
Neith
Dat_Zakai
Neith
18
0 / 13 / 5
11,227
802
4,623
18,285
7,143
Danzaburou
Ph4ntomTaco
Danzaburou
20
14 / 5 / 2
17,047
1,218
37,368
17,711
7,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
0 / 0 / 3
10,761
769
2,710
2,012
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
zuber233
Bellona
20
0 / 10 / 14
14,109
1,008
9,111
26,524
25,837
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
31
Kills
17
17
Deaths
31
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
4
1.67
W
Bakasura
3
6
14
1.67
W
Sun Wukong
ChocolateDrop941
Sun Wukong
4
2
15
5.75
L
Neith
Dat_Zakai
Neith
0
13
5
0.19
W
Medusa
DoosCJ
Medusa
12
3
10
5.67
W
Chronos
PathFinder00
Chronos
11
4
7
3.63
L
Danzaburou
Ph4ntomTaco
Danzaburou
14
5
2
3
L
0
0
3
1.5
W
Scylla
1
2
2
1
L
Bellona
zuber233
Bellona
0
10
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,575
Damage
60,312
65,834
Taken
70,910
48,336
Mitigated
43,903
4,959
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,500
1,253
0
0
6,378
2,313
0
1,679
4,366
0
11,999
W
Bakasura
8,811
5,785
0
946
17,507
9,790
0
721
16,724
0
14,881
W
Sun Wukong
ChocolateDrop941
Sun Wukong
16,347
1,860
0
2,453
20,564
25,137
0
1,055
19,425
7,781
44,195
L
Neith
Dat_Zakai
Neith
4,623
1,609
0
526
18,285
7,143
0
4,755
12,616
0
7,830
W
Medusa
DoosCJ
Medusa
19,614
14,058
0
705
12,551
6,175
0
790
11,703
0
42,137
W
Chronos
PathFinder00
Chronos
14,553
6,314
68
609
12,630
6,239
0
863
11,705
43,947
0
L
Danzaburou
Ph4ntomTaco
Danzaburou
37,368
25,306
0
5,044
17,711
7,675
0
4,127
12,929
0
87,747
L
2,710
15
0
426
2,012
935
0
354
1,617
8,669
0
W
Scylla
2,250
380
0
178
2,582
995
0
372
2,112
3,028
0
L
Bellona
zuber233
Bellona
9,111
1,063
0
966
26,524
25,837
0
7,633
17,403
2,127
27,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,634
Gold Earned
64,979
240
Minions Killed
168
9
Camps Cleared
6
1,088,119
Distance Traveled
890,500
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,835
845
11
1
1
112,809
0
W
Bakasura
13,232
945
16
1
2
277,650
0
W
Sun Wukong
14,073
1,005
86
6
2
273,850
1
L
Neith
11,227
802
2
0
0
231,867
0
W
Medusa
14,312
1,022
58
4
1
233,905
2
W
Chronos
14,258
1,018
77
6
4
233,380
1
L
Danzaburou
17,047
1,218
113
8
4
227,508
0
L
Tiamat
10,761
769
13
1
1
71,544
0
W
Scylla
10,759
769
3
0
0
69,334
0
L
Bellona
14,109
1,008
29
2
0
246,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role