Player Matchup

Awilix
Awilix
B-lack_Fire
Awilix
Level 125
God Stats
13W - 12L
1,596 SR
Queue Stats
260W - 245L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
H4laDrys971
Danzaburou
Level 89
God Stats
0W - 2L
1,337 SR
Queue Stats
83W - 87L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
KazeOni971
Gilgamesh
Level 116
God Stats
50W - 34L
1,624 SR
Queue Stats
173W - 161L
1,572 Elo+
Party 1
Hel
Hel
RegularDavid971
Hel
Level 129
God Stats
28W - 26L
1,654 SR
Queue Stats
285W - 291L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
defile-pontique
Kuzenbo
Level 96
God Stats
4W - 8L
1,453 SR
Queue Stats
100W - 94L
1,477 Elo+
Party 1
Team Averages
Level 111
1,533 SR
1,547 Elo+

VS

Team Averages
Level 114
1,615 SR
1,563 Elo+
Apollo
Apollo
JCoIesIaw
Apollo
Level 68
God Stats
26W - 21L
1,601 SR
Queue Stats
356W - 329L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Kiryu 200208
Cthulhu
Level 154
God Stats
19W - 35L
1,478 SR
Queue Stats
152W - 153L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
LicksToilets
Ratatoskr
Level 129
God Stats
23W - 15L
1,665 SR
Queue Stats
236W - 212L
1,577 Elo+
Solo
Sol
Sol
N4TIVE__B4TMAN
Sol
Level 109
God Stats
21W - 13L
1,632 SR
Queue Stats
705W - 651L
1,547 Elo+
Solo
Mulan
Mulan
eXplodinSeagull
Mulan
Level 109
God Stats
37W - 16L
1,698 SR
Queue Stats
691W - 653L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 1 / 0
6,901
460
4,268
8,452
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
H4laDrys971
Danzaburou
12
1 / 6 / 1
7,197
480
3,567
8,904
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KazeOni971
Gilgamesh
13
0 / 3 / 0
7,270
485
5,627
14,261
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 0
7,161
477
4,520
8,091
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,517
368
4,376
9,602
8,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JCoIesIaw
Apollo
14
5 / 2 / 4
8,917
594
6,680
8,682
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kiryu 200208
Cthulhu
12
1 / 0 / 8
7,743
516
6,190
10,686
8,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
LicksToilets
Ratatoskr
15
3 / 0 / 3
8,775
585
5,523
8,566
2,879
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 2
9,287
619
5,026
7,677
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 0 / 2
10,084
672
14,032
10,484
8,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
1
0
1
L
Danzaburou
H4laDrys971
Danzaburou
1
6
1
0.25
W
Apollo
JCoIesIaw
Apollo
5
2
4
3.5
L
Gilgamesh
KazeOni971
Gilgamesh
0
3
0
0
W
Cthulhu
Kiryu 200208
Cthulhu
1
0
8
5
W
Ratatoskr
LicksToilets
Ratatoskr
3
0
3
4.5
W
3
0
2
4
L
0
2
0
0
L
0
4
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
37,451
49,310
Taken
46,095
26,055
Mitigated
25,156
13,583
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,268
1,709
0
2,941
8,452
2,908
0
1,963
6,489
0
44,136
L
Danzaburou
H4laDrys971
Danzaburou
3,567
1,980
0
787
8,904
2,843
0
2,180
6,724
0
38,267
W
Apollo
JCoIesIaw
Apollo
6,680
3,632
0
2,447
8,682
2,665
2,535
1,453
7,189
0
51,560
L
Gilgamesh
KazeOni971
Gilgamesh
5,627
1,112
0
4,361
14,261
8,548
0
1,002
13,259
1,908
44,940
W
Cthulhu
Kiryu 200208
Cthulhu
6,190
333
135
3,001
10,686
8,190
0
3,391
7,219
32,045
0
W
Ratatoskr
LicksToilets
Ratatoskr
5,523
645
0
3,361
8,566
2,879
0
1,936
6,374
0
60,283
W
5,026
1,401
0
5,075
7,677
2,950
1,067
1,739
5,888
59,636
9,323
L
4,520
196
873
3,306
8,091
2,793
0
3,166
4,925
44,619
0
L
4,376
1,067
440
875
9,602
8,963
0
3,762
5,840
19,737
0
W
14,032
2,705
0
5,652
10,484
8,472
120
839
8,877
8,232
68,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
44,806
422
Minions Killed
531
0
Camps Cleared
0
1,562,835
Distance Traveled
1,529,118
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,901
460
93
6
0
358,054
4
L
Danzaburou
7,197
480
85
6
0
275,390
2
W
Apollo
8,917
594
100
7
0
295,456
3
L
Gilgamesh
7,270
485
108
7
0
313,513
3
W
Cthulhu
7,743
516
48
3
0
344,064
3
W
Ratatoskr
8,775
585
94
6
0
360,446
7
W
Sol
9,287
619
144
10
0
280,800
3
L
Hel
7,161
477
112
7
0
310,622
8
L
Kuzenbo
5,517
368
24
2
0
305,256
2
W
Mulan
10,084
672
145
10
0
248,352
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role