Player Matchup

Ah Puch
Ah Puch
ApolloTweed
Ah Puch
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 62L
1,424 Elo+
Solo
Nox
Nox
Cheshire_Owl
Nox
Level 145
God Stats
1W - 1L
1,447 SR
Queue Stats
3W - 1L
1,238 Elo+
Solo
Chaac
Chaac
FlambeGrub6
Chaac
Level 100
God Stats
38W - 32L
1,459 SR
Queue Stats
247W - 259L
1,439 Elo+
Solo
Khepri
Khepri
Nexot of Lua
Khepri
Level 90
God Stats
5W - 0L
1,539 SR
Queue Stats
303W - 289L
1,474 Elo+
Solo
Danzaburou
Danzaburou
bighasty420
Danzaburou
Level 68
God Stats
12W - 6L
1,558 SR
Queue Stats
681W - 740L
1,456 Elo+
Solo
Team Averages
Level 91
1,501 SR
1,406 Elo+

VS

Team Averages
Level 82
1,360 SR
1,414 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Christson_
Hercules
Level 62
God Stats
1W - 8L
1,194 SR
Queue Stats
233W - 279L
1,430 Elo+
Solo
Sylvanus
Sylvanus
KarasuOne
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,319 Elo+
Party 1
Ra
Ra
X_GhostLee_X
Ra
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 15L
1,387 Elo+
Solo
Sol
Sol
modernmafia
Sol
Level 62
God Stats
14W - 24L
1,339 SR
Queue Stats
175W - 220L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ApolloTweed
Ah Puch
16
1 / 0 / 12
9,397
940
11,541
3,726
1,740
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 9
9,731
973
4,733
2,171
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 6
9,611
961
9,557
7,544
5,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
16
1 / 0 / 13
9,353
935
7,301
9,148
10,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
bighasty420
Danzaburou
16
8 / 2 / 4
10,514
1,051
17,543
9,444
4,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

301

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 5 / 1
8,391
839
8,011
11,447
4,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Christson_
Hercules
15
2 / 0 / 0
9,376
938
5,502
8,517
6,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
KarasuOne
Sylvanus
15
0 / 5 / 1
8,530
853
5,720
21,565
20,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
0 / 3 / 0
8,395
840
2,389
6,384
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 2
8,462
846
6,024
9,281
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
16
Kills
2
2
Deaths
16
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
1
0.1
W
Ah Puch
ApolloTweed
Ah Puch
1
0
12
7
W
4
0
9
8.5
L
Hercules
Christson_
Hercules
2
0
0
2
W
2
0
6
5
L
Sylvanus
KarasuOne
Sylvanus
0
5
1
0.1
W
Khepri
1
0
13
7.5
L
0
3
0
0
W
Danzaburou
bighasty420
Danzaburou
8
2
4
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,675
Damage
27,646
32,033
Taken
57,194
24,303
Mitigated
36,721
9,120
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,011
2,279
345
603
11,447
4,311
0
5,868
5,413
0
18,404
W
Ah Puch
ApolloTweed
Ah Puch
11,541
388
0
1,375
3,726
1,740
0
934
2,792
27,925
0
W
4,733
291
0
0
2,171
1,258
0
356
1,815
19,878
0
L
Hercules
Christson_
Hercules
5,502
1,269
0
2,042
8,517
6,268
0
2,913
5,490
0
28,991
W
9,557
862
899
5,134
7,544
5,920
0
3,243
4,301
0
36,974
L
Sylvanus
KarasuOne
Sylvanus
5,720
1,646
2,822
5,215
21,565
20,135
0
9,228
12,246
14,324
0
W
Khepri
7,301
724
197
396
9,148
10,545
0
5,052
4,096
17,981
0
L
2,389
358
1,748
659
6,384
2,528
0
2,727
3,580
25,130
0
W
Danzaburou
bighasty420
Danzaburou
17,543
7,233
0
1,119
9,444
4,840
0
4,548
4,896
0
31,281
L
6,024
1,504
0
120
9,281
3,479
0
2,365
6,890
17,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
43,154
210
Minions Killed
201
6
Camps Cleared
6
973,161
Distance Traveled
814,816
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,391
839
30
3
1
194,054
0
W
Ah Puch
9,397
940
44
4
4
184,686
0
W
Nox
9,731
973
57
6
0
190,942
0
L
Hercules
9,376
938
76
8
2
197,458
0
W
Chaac
9,611
961
57
6
1
211,631
1
L
Sylvanus
8,530
853
17
2
1
143,768
0
W
Khepri
9,353
935
22
2
0
198,191
3
L
Ra
8,395
840
53
5
2
147,516
0
W
Danzaburou
10,514
1,051
30
3
1
187,711
0
L
Sol
8,462
846
25
3
0
132,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role