Player Matchup

Chronos
Chronos
Broken_Carnxg3
Chronos
Level 27
God Stats
9W - 7L
1,219 SR
Queue Stats
45W - 46L
1,399 Elo+
Solo
Tyr
Tyr
KrisC65
Tyr
Level 29
God Stats
4W - 3L
1,390 SR
Queue Stats
15W - 15L
1,327 Elo+
Solo
Hel
Hel
LILT222
Hel
Level 25
God Stats
15W - 12L
1,476 SR
Queue Stats
45W - 59L
1,317 Elo+
Solo
Mercury
Mercury
Voteless2
Mercury
Level 25
God Stats
11W - 4L
1,485 SR
Queue Stats
54W - 59L
1,477 Elo+
Solo
Yemoja
Yemoja
gekco4020
Yemoja
Level 17
God Stats
20W - 23L
1,252 SR
Queue Stats
22W - 27L
1,330 Elo+
Solo
Team Averages
Level 25
1,364 SR
1,370 Elo+

VS

Team Averages
Level 15
1,505 SR
1,345 Elo+
Zeus
Zeus
GhostBuster7820
Zeus
Level 19
God Stats
4W - 4L
1,496 SR
Queue Stats
40W - 47L
1,440 Elo+
Solo
Artemis
Artemis
I Sotogawa I
Artemis
Level 8
God Stats
0W - 2L
1,344 SR
Queue Stats
28W - 27L
1,344 Elo+
Solo
Thor
Thor
Juliatte1985
Thor
Level 23
God Stats
34W - 43L
1,429 SR
Queue Stats
36W - 45L
1,373 Elo+
Solo
Jormungandr
Jormungandr
ares_agro_
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,174 Elo+
Solo
Ravana
Ravana
vozhai
Ravana
Level 17
God Stats
0W - 1L
1,758 SR
Queue Stats
26W - 37L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 19
12,579
449
18,883
22,480
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
19
7 / 1 / 14
13,372
478
9,978
22,524
26,109
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
19
15 / 3 / 13
13,227
472
17,366
15,505
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Voteless2
Mercury
15
9 / 1 / 5
11,773
420
7,805
10,259
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
gekco4020
Yemoja
15
5 / 2 / 12
11,385
407
8,480
40,181
26,097
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 2
11,758
420
17,137
15,032
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
I Sotogawa I
Artemis
16
2 / 9 / 1
10,655
381
15,056
17,244
5,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 2 / 3
13,278
474
13,990
13,972
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ares_agro_
Jormungandr
11
0 / 18 / 3
8,770
313
10,722
25,372
12,411
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
vozhai
Ravana
19
1 / 9 / 1
12,274
438
9,951
16,975
8,532
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
45
Kills
8
8
Deaths
47
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
19
18.5
L
2
9
2
0.33
L
Artemis
I Sotogawa I
Artemis
2
9
1
0.28
L
3
2
3
2.25
W
Tyr
7
1
14
14
W
Hel
15
3
13
7.17
W
Mercury
Voteless2
Mercury
9
1
5
11.5
L
Jormungandr
ares_agro_
Jormungandr
0
18
3
0.08
W
Yemoja
gekco4020
Yemoja
5
2
12
5.5
L
Ravana
vozhai
Ravana
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,512
Damage
66,856
110,949
Taken
88,595
70,523
Mitigated
37,919
59,631
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,883
7,739
0
4,911
22,480
8,420
6,789
5,868
16,147
72,282
0
L
17,137
2,498
0
1,109
15,032
5,002
522
8,702
6,330
68,954
0
L
Artemis
I Sotogawa I
Artemis
15,056
8,796
0
2,127
17,244
5,697
0
10,188
7,056
0
55,206
L
13,990
689
0
4,868
13,972
6,277
0
4,287
9,685
0
95,964
W
Tyr
9,978
1,224
382
3,991
22,524
26,109
1,510
4,117
18,071
0
64,083
W
Hel
17,366
2,120
18,999
9,004
15,505
5,532
3,014
3,522
11,719
65,794
0
W
Mercury
Voteless2
Mercury
7,805
4,558
0
4,286
10,259
4,365
0
985
9,172
0
57,002
L
Jormungandr
ares_agro_
Jormungandr
10,722
4,623
0
687
25,372
12,411
12
16,879
8,493
29,792
0
W
Yemoja
gekco4020
Yemoja
8,480
4,246
2,098
15,960
40,181
26,097
822
11,728
27,919
40,848
0
L
Ravana
vozhai
Ravana
9,951
3,456
0
1,792
16,975
8,532
2,460
4,673
12,234
0
88,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,336
Gold Earned
56,735
462
Minions Killed
516
0
Camps Cleared
0
2,290,827
Distance Traveled
2,113,125
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,579
449
102
4
0
508,367
4
L
Zeus
11,758
420
114
4
0
477,665
0
L
Artemis
10,655
381
67
2
0
417,641
0
L
Thor
13,278
474
136
5
0
511,291
2
W
Tyr
13,372
478
113
4
0
531,293
0
W
Hel
13,227
472
91
3
0
529,348
0
W
Mercury
11,773
420
98
4
0
337,452
3
L
Jormungandr
8,770
313
23
1
0
284,107
0
W
Yemoja
11,385
407
58
2
0
384,367
0
L
Ravana
12,274
438
176
6
0
422,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role