Player Matchup

Merlin
Merlin
 
Merlin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Atomhunter233
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,487 Elo+
Solo
Fenrir
Fenrir
MattYagami
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,462 Elo+
Party 1
Ra
Ra
Seiding
Ra
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,473 Elo+
Solo
Pele
Pele
SweetFantasy
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,484 Elo+

VS

Team Averages
Level 25
1,529 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
CurTtles
Morgan Le Fay
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 47L
1,431 Elo+
Solo
Artio
Artio
DrakeusCv
Artio
Level 29
God Stats
16W - 8L
1,588 SR
Queue Stats
137W - 147L
1,447 Elo+
Solo
Hun Batz
Hun Batz
FB42
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 75L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
PeteyPimp
Kukulkan
Level 27
God Stats
6W - 1L
1,771 SR
Queue Stats
15W - 16L
1,498 Elo+
Solo
Rama
Rama
QuackyBubbles
Rama
Level 28
God Stats
1W - 1L
1,286 SR
Queue Stats
52W - 71L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 5 / 1
5,257
1,051
6,746
6,810
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Atomhunter233
Sun Wukong
10
2 / 4 / 0
5,630
1,126
6,137
8,044
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
MattYagami
Fenrir
10
0 / 1 / 1
5,124
1,025
2,784
2,554
955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 5 / 0
4,767
953
144
4,453
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,134
1,027
2,541
3,449
1,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

290

VS

Team 2 Tickets

428

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CurTtles
Morgan Le Fay
11
3 / 0 / 9
6,082
1,216
3,081
3,931
1,554
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
DrakeusCv
Artio
12
1 / 0 / 13
6,187
1,237
2,218
5,903
4,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
FB42
Hun Batz
12
7 / 0 / 6
7,165
1,433
4,368
4,631
1,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
PeteyPimp
Kukulkan
11
6 / 1 / 6
6,931
1,386
8,999
3,345
1,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 5
5,592
1,118
3,036
3,457
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
17
18
Deaths
3
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
L
Sun Wukong
Atomhunter233
Sun Wukong
2
4
0
0.5
W
Morgan Le Fay
CurTtles
Morgan Le Fay
3
0
9
7.5
W
Artio
DrakeusCv
Artio
1
0
13
7.5
W
Hun Batz
FB42
Hun Batz
7
0
6
10
L
Fenrir
MattYagami
Fenrir
0
1
1
0.5
W
Kukulkan
PeteyPimp
Kukulkan
6
1
6
9
W
0
2
5
1.25
L
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
21,702
25,310
Taken
21,267
11,190
Mitigated
9,965
2,356
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,746
1,058
42
633
6,810
2,358
0
4,773
2,037
13,495
0
L
Sun Wukong
Atomhunter233
Sun Wukong
6,137
941
0
908
8,044
5,293
0
4,790
3,254
3,912
11,170
W
Morgan Le Fay
CurTtles
Morgan Le Fay
3,081
517
0
218
3,931
1,554
0
1,433
2,453
9,936
0
W
Artio
DrakeusCv
Artio
2,218
513
1,383
1,682
5,903
4,428
0
2,863
2,871
4,819
0
W
Hun Batz
FB42
Hun Batz
4,368
1,222
0
238
4,631
1,660
0
1,931
2,614
0
11,307
L
Fenrir
MattYagami
Fenrir
2,784
602
0
389
2,554
955
0
697
1,857
0
5,388
W
Kukulkan
PeteyPimp
Kukulkan
8,999
2,024
0
0
3,345
1,093
0
1,488
1,772
15,957
0
W
3,036
2,567
0
655
3,457
1,230
0
1,017
2,230
0
9,251
L
144
144
0
0
4,453
1,577
0
2,666
1,787
568
0
L
2,541
212
0
384
3,449
1,007
0
1,372
2,077
0
5,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
31,957
42
Minions Killed
69
3
Camps Cleared
3
320,412
Distance Traveled
462,169
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,257
1,051
11
2
1
74,704
0
L
Sun Wukong
5,630
1,126
17
3
2
85,902
0
W
Morgan Le Fay
6,082
1,216
16
3
0
95,105
4
W
Artio
6,187
1,237
3
1
0
97,574
0
W
Hun Batz
7,165
1,433
20
4
2
102,414
0
L
Fenrir
5,124
1,025
12
2
0
65,943
0
W
Kukulkan
6,931
1,386
19
4
1
94,515
0
W
Rama
5,592
1,118
11
2
0
72,561
1
L
Ra
4,767
953
0
0
0
39,434
0
L
Pele
5,134
1,027
2
0
0
54,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role