Player Matchup

Cu Chulainn
Cu Chulainn
Hawky3
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,702 Elo+
Solo
Nemesis
Nemesis
Mananangal
Nemesis
Level 6
God Stats
2W - 1L
1,890 SR
Queue Stats
4W - 3L
1,733 Elo+
Solo
Nox
Nox
NateDoggyDog13
Nox
Level 7
God Stats
1W - 3L
1,301 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo
Xing Tian
Xing Tian
WiddyWaDaRa
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,483 Elo+
Solo
Charybdis
Charybdis
gugapinheiro
Charybdis
Level 18
God Stats
3W - 5L
1,594 SR
Queue Stats
27W - 35L
1,446 Elo+
Solo
Team Averages
Level 13
1,557 SR
1,562 Elo+

VS

Team Averages
Level 19
1,570 SR
1,632 Elo+
Fenrir
Fenrir
D3M09
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
KyleRittennhouse
Sylvanus
Level 15
God Stats
5W - 2L
1,625 SR
Queue Stats
60W - 38L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
SlimeWalker
Danzaburou
Level 29
God Stats
4W - 1L
1,689 SR
Queue Stats
97W - 57L
1,670 Elo+
Party 1
Hou Yi
Hou Yi
gumboz
Hou Yi
Level 19
God Stats
6W - 2L
1,687 SR
Queue Stats
44W - 20L
1,727 Elo+
Party 1
Ares
Ares
iamprese315
Ares
Level 14
God Stats
8W - 11L
1,350 SR
Queue Stats
15W - 20L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hawky3
Cu Chulainn
19
6 / 6 / 1
12,922
562
22,557
27,414
25,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Mananangal
Nemesis
12
1 / 12 / 1
8,620
375
4,166
22,599
3,800
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 6
11,304
491
15,104
18,011
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
WiddyWaDaRa
Xing Tian
14
1 / 6 / 4
9,454
411
10,132
31,816
31,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
gugapinheiro
Charybdis
11
1 / 13 / 3
8,123
353
4,776
20,108
2,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D3M09
Fenrir
20
10 / 5 / 9
13,510
587
14,983
22,238
11,120
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 2 / 17
12,526
545
12,432
25,920
26,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SlimeWalker
Danzaburou
19
17 / 3 / 9
13,619
592
32,955
24,232
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
gumboz
Hou Yi
20
15 / 2 / 6
14,486
630
34,674
26,439
11,339
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 12
11,120
483
6,163
20,484
14,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
12
Kills
46
46
Deaths
16
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D3M09
Fenrir
10
5
9
2.9
L
Cu Chulainn
Hawky3
Cu Chulainn
6
6
1
1.08
W
2
2
17
5.25
L
Nemesis
Mananangal
Nemesis
1
12
1
0.13
L
3
9
6
0.67
W
Danzaburou
SlimeWalker
Danzaburou
17
3
9
7.17
L
Xing Tian
WiddyWaDaRa
Xing Tian
1
6
4
0.5
L
Charybdis
gugapinheiro
Charybdis
1
13
3
0.19
W
Hou Yi
gumboz
Hou Yi
15
2
6
9
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,735
Damage
101,207
119,948
Taken
119,313
67,141
Mitigated
75,042
16,543
Healing
59,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D3M09
Fenrir
14,983
4,565
0
8,323
22,238
11,120
0
6,042
15,944
0
102,232
L
Cu Chulainn
Hawky3
Cu Chulainn
22,557
3,431
0
6,070
27,414
25,002
0
6,917
20,497
9,729
70,740
W
12,432
3,228
6,994
13,972
25,920
26,431
817
5,516
19,545
65,383
14,119
L
Nemesis
Mananangal
Nemesis
4,166
781
0
2,142
22,599
3,800
0
1,506
21,093
0
39,884
L
15,104
1,296
232
1,287
18,011
4,447
0
1,372
16,639
50,932
0
W
Danzaburou
SlimeWalker
Danzaburou
32,955
18,563
0
13,371
24,232
11,724
5,290
5,621
18,466
0
118,748
L
Xing Tian
WiddyWaDaRa
Xing Tian
10,132
989
2,213
2,678
31,816
31,191
0
5,745
26,071
41,466
0
L
Charybdis
gugapinheiro
Charybdis
4,776
2,541
0
1,921
20,108
2,701
0
1,887
18,221
0
33,784
W
Hou Yi
gumboz
Hou Yi
34,674
22,103
0
13,197
26,439
11,339
2,891
8,032
17,112
0
139,806
W
6,163
345
0
3,416
20,484
14,428
709
6,480
13,954
33,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
65,261
438
Minions Killed
634
0
Camps Cleared
0
1,872,138
Distance Traveled
2,065,483
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,510
587
131
6
0
470,335
0
L
Cu Chulainn
12,922
562
151
7
0
391,142
4
W
Sylvanus
12,526
545
123
5
0
388,933
1
L
Nemesis
8,620
375
77
3
0
354,371
3
L
Nox
11,304
491
104
5
0
416,635
0
W
Danzaburou
13,619
592
150
7
0
404,874
6
L
Xing Tian
9,454
411
30
1
0
390,242
0
L
Charybdis
8,123
353
76
3
0
319,748
2
W
Hou Yi
14,486
630
185
8
0
367,473
4
W
Ares
11,120
483
45
2
0
433,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role