Player Matchup

Loki
Loki
ElectrOpossum31
Loki
Level 21
God Stats
24W - 10L
1,504 SR
Queue Stats
307W - 165L
1,675 Elo+
Solo
Sun Wukong
Sun Wukong
GrammyJoeTho
Sun Wukong
Level 18
God Stats
15W - 15L
1,453 SR
Queue Stats
59W - 59L
1,295 Elo+
Solo
Izanami
Izanami
Somaah4479
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,213 Elo+
Solo
Zeus
Zeus
brotherbear9362
Zeus
Level 5
God Stats
0W - 3L
1,232 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo
Cerberus
Cerberus
iboyix
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Team Averages
Level 13
1,438 SR
1,375 Elo+

VS

Team Averages
Level 17
1,540 SR
1,416 Elo+
Bacchus
Bacchus
Cursed Uchiwa
Bacchus
Level 29
God Stats
2W - 1L
1,461 SR
Queue Stats
9W - 7L
1,447 Elo+
Solo
Olorun
Olorun
DZero2421
Olorun
Level 7
God Stats
15W - 10L
1,612 SR
Queue Stats
21W - 16L
1,591 Elo+
Solo
Geb
Geb
Nopacknogunru
Geb
Level 6
God Stats
3W - 4L
1,438 SR
Queue Stats
6W - 11L
1,182 Elo+
Solo
Tsukuyomi
Tsukuyomi
calabaza-extinta
Tsukuyomi
Level 29
God Stats
25W - 21L
1,728 SR
Queue Stats
152W - 142L
1,578 Elo+
Solo
Zeus
Zeus
zaspan213
Zeus
Level 15
God Stats
24W - 32L
1,459 SR
Queue Stats
73W - 96L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
11,631
1,057
10,465
5,487
2,761
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Sun Wukong
GrammyJoeTho
Sun Wukong
17
2 / 2 / 8
10,805
982
13,672
18,656
15,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Somaah4479
Izanami
16
0 / 11 / 1
9,134
830
2,078
14,837
6,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 12 / 6
10,425
948
8,743
15,982
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
iboyix
Cerberus
16
2 / 10 / 7
10,384
944
12,555
25,681
17,475
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

52

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
7 / 1 / 16
12,899
1,173
9,755
10,783
12,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
DZero2421
Olorun
20
16 / 2 / 14
13,649
1,241
30,308
13,154
5,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 8
9,825
893
1,883
10,361
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
19
7 / 3 / 14
11,722
1,066
15,702
10,575
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
19
5 / 3 / 20
11,976
1,089
11,395
9,508
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
12
Kills
35
35
Deaths
12
27
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bacchus
7
1
16
15
W
Olorun
DZero2421
Olorun
16
2
14
11.5
L
5
0
5
7.5
L
Sun Wukong
GrammyJoeTho
Sun Wukong
2
2
8
3
W
0
3
8
1.33
L
Izanami
Somaah4479
Izanami
0
11
1
0.05
L
3
12
6
0.5
W
Tsukuyomi
7
3
14
4.67
L
Cerberus
iboyix
Cerberus
2
10
7
0.55
W
Zeus
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
69,043
80,643
Taken
54,381
49,009
Mitigated
31,372
6,191
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,755
2,875
2,340
1,899
10,783
12,062
0
4,291
6,492
18,790
0
W
Olorun
DZero2421
Olorun
30,308
19,959
552
6,000
13,154
5,631
0
5,319
7,835
49,228
0
L
10,465
2,047
0
0
5,487
2,761
0
3,190
2,297
0
39,249
L
Sun Wukong
GrammyJoeTho
Sun Wukong
13,672
2,822
0
3,471
18,656
15,911
0
11,876
6,780
0
28,135
W
1,883
811
0
518
10,361
5,032
0
5,776
4,585
9,884
0
L
Izanami
Somaah4479
Izanami
2,078
1,832
0
0
14,837
6,472
0
8,443
6,394
0
11,642
L
8,743
3,647
0
656
15,982
6,390
0
11,544
4,438
16,181
0
W
Tsukuyomi
15,702
4,379
0
3,521
10,575
4,778
0
2,339
8,236
0
39,303
L
Cerberus
iboyix
Cerberus
12,555
1,109
0
2,064
25,681
17,475
0
18,288
7,393
33,742
0
W
Zeus
11,395
4,553
192
1,016
9,508
3,869
0
3,573
5,935
34,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,379
Gold Earned
60,071
163
Minions Killed
177
9
Camps Cleared
7
872,758
Distance Traveled
1,045,212
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,899
1,173
11
1
1
220,131
0
W
Olorun
13,649
1,241
53
5
3
193,852
2
L
Loki
11,631
1,057
62
6
4
156,428
0
L
Sun Wukong
10,805
982
30
3
0
218,013
0
W
Geb
9,825
893
7
1
1
203,868
0
L
Izanami
9,134
830
11
1
2
140,300
0
L
Zeus
10,425
948
30
3
0
163,935
1
W
Tsukuyomi
11,722
1,066
53
5
2
241,189
0
L
Cerberus
10,384
944
30
3
3
194,082
0
W
Zeus
11,976
1,089
53
5
0
186,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role