Player Matchup

Bellona
Bellona
Aryakonda
Bellona
Level 24
God Stats
11W - 11L
1,595 SR
Queue Stats
155W - 185L
1,421 Elo+
Party 1
Sol
Sol
MidnightDucks
Sol
Level 29
God Stats
2W - 1L
1,557 SR
Queue Stats
5W - 4L
1,599 Elo+
Solo
Fafnir
Fafnir
R3neg4de24
Fafnir
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
176W - 199L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
ZxZuluZx
Xbalanque
Level 21
God Stats
17W - 7L
1,634 SR
Queue Stats
22W - 12L
1,468 Elo+
Solo
Hachiman
Hachiman
thinatosthedeath
Hachiman
Level 28
God Stats
1W - 4L
1,059 SR
Queue Stats
23W - 19L
1,485 Elo+
Solo
Team Averages
Level 26
1,469 SR
1,484 Elo+

VS

Team Averages
Level 3
1,500 SR
1,543 Elo+
Izanami
Izanami
EiKel12
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Ra
Ra
ManoloAfroRosa
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Mikelman
Cupid
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Cthulhu
Cthulhu
PapaConAlioli
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 2
Loki
Loki
Solrack91
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aryakonda
Bellona
11
5 / 0 / 0
6,734
612
2,805
2,981
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
12 / 0 / 6
8,041
731
7,954
5,555
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
R3neg4de24
Fafnir
10
1 / 1 / 11
6,670
606
2,350
8,085
7,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
ZxZuluZx
Xbalanque
14
6 / 1 / 9
8,612
783
5,399
6,359
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
9 / 1 / 6
6,728
612
7,938
5,826
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EiKel12
Izanami
7
1 / 8 / 1
4,996
454
2,541
6,786
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 10 / 1
4,671
425
1,366
6,674
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Mikelman
Cupid
6
0 / 7 / 2
4,284
389
4,730
6,476
1,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
8
1 / 4 / 0
5,039
458
4,527
8,323
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
9
0 / 4 / 1
5,332
485
2,459
6,704
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
33
Kills
3
3
Deaths
33
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aryakonda
Bellona
5
0
0
5
L
Izanami
EiKel12
Izanami
1
8
1
0.19
L
1
10
1
0.15
W
12
0
6
15
L
Cupid
Mikelman
Cupid
0
7
2
0.14
L
Cthulhu
1
4
0
0.25
W
Fafnir
R3neg4de24
Fafnir
1
1
11
6.5
L
Loki
0
4
1
0.13
W
Xbalanque
ZxZuluZx
Xbalanque
6
1
9
10.5
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
15,623
28,806
Taken
34,963
14,617
Mitigated
10,751
11,571
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aryakonda
Bellona
2,805
339
0
1,082
2,981
1,867
708
815
1,893
627
22,283
L
Izanami
EiKel12
Izanami
2,541
1,943
0
328
6,786
1,486
776
2,119
4,622
0
16,729
L
1,366
337
0
110
6,674
1,694
213
3,894
2,780
5,476
0
W
7,954
2,168
0
1,961
5,555
2,097
2,043
1,266
4,121
41,403
1,936
L
Cupid
Mikelman
Cupid
4,730
2,751
128
714
6,476
1,169
116
2,236
4,198
0
10,668
L
Cthulhu
4,527
355
92
2,107
8,323
4,860
162
1,363
6,960
19,911
0
W
Fafnir
R3neg4de24
Fafnir
2,350
772
1,464
2,349
8,085
7,202
330
1,660
6,096
9,387
0
L
Loki
2,459
829
0
2,182
6,704
1,542
52
433
6,233
0
28,328
W
Xbalanque
ZxZuluZx
Xbalanque
5,399
3,238
0
1,232
6,359
2,029
0
822
5,340
0
61,792
W
7,938
5,888
566
2,917
5,826
1,422
1,144
609
5,175
0
29,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,785
Gold Earned
24,322
318
Minions Killed
163
0
Camps Cleared
0
1,024,760
Distance Traveled
942,129
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,734
612
47
4
0
247,041
1
L
Izanami
4,996
454
35
3
0
164,320
3
L
Ra
4,671
425
7
1
0
185,308
1
W
Sol
8,041
731
88
8
0
209,015
4
L
Cupid
4,284
389
13
1
0
174,340
3
L
Cthulhu
5,039
458
43
4
0
195,116
0
W
Fafnir
6,670
606
13
1
0
193,819
3
L
Loki
5,332
485
65
6
0
223,045
1
W
Xbalanque
8,612
783
122
11
0
215,759
2
W
Hachiman
6,728
612
48
4
0
159,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role