Player Matchup

Kali
Kali
Dragonfire95_PR
Kali
Level 38
God Stats
1W - 0L
1,279 SR
Queue Stats
61W - 51L
1,472 Elo+
Solo
Chaac
Chaac
I_K1lL_U-90
Chaac
Level 75
God Stats
21W - 9L
1,683 SR
Queue Stats
69W - 72L
1,501 Elo+
Party 1
Vulcan
Vulcan
Mando-World
Vulcan
Level 97
God Stats
5W - 3L
1,569 SR
Queue Stats
70W - 80L
1,492 Elo+
Party 1
Team Averages
Level 70
1,511 SR
1,489 Elo+

VS

Team Averages
Level 128
1,556 SR
1,374 Elo+
Neith
Neith
EvergreenLady
Neith
Level 134
God Stats
7W - 17L
1,414 SR
Queue Stats
29W - 60L
1,264 Elo+
Solo
Nu Wa
Nu Wa
LaughedSAngel
Nu Wa
Level 158
God Stats
1W - 2L
1,582 SR
Queue Stats
25W - 29L
1,479 Elo+
Solo
Thor
Thor
TPAM YdokBerk
Thor
Level 93
God Stats
6W - 6L
1,671 SR
Queue Stats
79W - 89L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,672
667
3,139
6,645
2,299
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 0 / 1
7,870
787
7,896
6,044
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
3
0 / 0 / 0
5,124
512
0
254
83

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,055
606
4,465
5,126
1,282
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 0
6,439
644
2,482
2,924
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
5,972
597
2,717
5,013
1,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
1
2
1
0.75
W
5
0
1
5.5
L
1
2
0
0.5
W
Vulcan
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,035
Damage
9,664
12,943
Taken
13,063
6,924
Mitigated
3,513
4,975
Healing
848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,139
1,516
0
2,149
6,645
2,299
0
1,214
5,431
0
7,444
L
4,465
1,952
0
608
5,126
1,282
48
0
4,829
0
12,949
W
7,896
263
0
2,826
6,044
4,542
0
1,252
4,792
0
38,250
L
2,482
779
0
240
2,924
915
76
0
2,671
21,447
954
W
Vulcan
0
0
0
0
254
83
0
254
0
0
0
L
2,717
933
0
0
5,013
1,316
0
383
4,366
0
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,666
Gold Earned
18,466
79
Minions Killed
97
5
Camps Cleared
4
335,440
Distance Traveled
465,814
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,672
667
7
1
1
134,372
0
L
Neith
6,055
606
29
3
2
144,879
0
W
Chaac
7,870
787
72
7
4
201,068
1
L
Nu Wa
6,439
644
43
4
1
160,313
4
W
Vulcan
5,124
512
0
0
0
0
0
L
Thor
5,972
597
25
3
1
160,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role