Player Matchup

Cerberus
Cerberus
DiRtY_SoUtH_602
Cerberus
Level 28
God Stats
14W - 10L
1,525 SR
Queue Stats
71W - 84L
1,343 Elo+
Solo
Bastet
Bastet
Emya7145
Bastet
Level 20
God Stats
2W - 0L
1,518 SR
Queue Stats
32W - 28L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
KingL0vless
Zhong Kui
Level 29
God Stats
1W - 1L
1,654 SR
Queue Stats
29W - 24L
1,634 Elo+
Solo
Danzaburou
Danzaburou
iGoT StaRzz2399
Danzaburou
Level 26
God Stats
12W - 12L
1,545 SR
Queue Stats
29W - 32L
1,452 Elo+
Solo
Cliodhna
Cliodhna
pocket172amazing
Cliodhna
Level 28
God Stats
19W - 28L
1,314 SR
Queue Stats
122W - 176L
1,284 Elo+
Solo
Team Averages
Level 26
1,511 SR
1,468 Elo+

VS

Team Averages
Level 13
1,633 SR
1,465 Elo+
Nemesis
Nemesis
Lightwrrk
Nemesis
Level 28
God Stats
1W - 2L
1,828 SR
Queue Stats
59W - 80L
1,525 Elo+
Solo
Charybdis
Charybdis
Pulsart6658
Charybdis
Level 8
God Stats
3W - 2L
1,751 SR
Queue Stats
65W - 71L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R1CKY904
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,657 SR
Queue Stats
13W - 15L
1,535 Elo+
Solo
Achilles
Achilles
cervik-surdazam
Achilles
Level 7
God Stats
6W - 4L
1,432 SR
Queue Stats
10W - 11L
1,317 Elo+
Solo
Medusa
Medusa
yaer hagever
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 4 / 7
10,454
475
4,880
12,246
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Emya7145
Bastet
20
17 / 3 / 7
14,057
639
25,678
18,659
6,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
KingL0vless
Zhong Kui
20
8 / 2 / 8
12,878
585
11,954
16,991
12,240
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
iGoT StaRzz2399
Danzaburou
16
2 / 7 / 7
11,821
537
10,995
13,237
5,383
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 7 / 8
9,816
446
2,444
11,291
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lightwrrk
Nemesis
17
5 / 5 / 6
10,736
488
9,509
16,472
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Pulsart6658
Charybdis
15
3 / 11 / 1
9,925
451
9,433
15,182
5,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
R1CKY904
Morgan Le Fay
15
5 / 6 / 5
10,254
466
10,258
17,141
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
6 / 9 / 6
11,198
509
9,547
22,985
18,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
1
0 / 1 / 0
5,768
262
267
559
87
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
32
Kills
19
23
Deaths
32
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
4
7
1.38
W
Bastet
Emya7145
Bastet
17
3
7
6.83
W
Zhong Kui
KingL0vless
Zhong Kui
8
2
8
6
L
Nemesis
Lightwrrk
Nemesis
5
5
6
1.6
L
Charybdis
Pulsart6658
Charybdis
3
11
1
0.32
L
Morgan Le Fay
R1CKY904
Morgan Le Fay
5
6
5
1.25
L
Achilles
6
9
6
1
W
Danzaburou
iGoT StaRzz2399
Danzaburou
2
7
7
0.79
W
3
7
8
1
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,951
Damage
39,014
72,424
Taken
72,339
37,456
Mitigated
36,836
19,405
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,880
228
0
4,046
12,246
9,488
1,386
628
11,618
24,502
0
W
Bastet
Emya7145
Bastet
25,678
5,460
0
7,569
18,659
6,841
1,066
4,809
13,850
0
97,563
W
Zhong Kui
KingL0vless
Zhong Kui
11,954
3,682
0
6,878
16,991
12,240
937
2,819
14,172
113,454
16,195
L
Nemesis
Lightwrrk
Nemesis
9,509
1,549
0
5,494
16,472
6,056
0
2,828
13,644
0
78,297
L
Charybdis
Pulsart6658
Charybdis
9,433
4,535
176
1,440
15,182
5,233
590
2,908
12,274
0
49,718
L
Morgan Le Fay
R1CKY904
Morgan Le Fay
10,258
1,444
0
3,906
17,141
6,483
434
2,878
14,263
59,355
0
L
Achilles
9,547
2,603
0
2,462
22,985
18,977
0
7,030
15,955
538
44,120
W
Danzaburou
iGoT StaRzz2399
Danzaburou
10,995
6,657
0
451
13,237
5,383
2,394
2,415
10,822
0
74,579
W
2,444
132
0
461
11,291
3,504
407
3,607
7,684
0
14,646
L
Medusa
267
171
0
4
559
87
0
0
559
0
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,026
Gold Earned
47,881
489
Minions Killed
404
0
Camps Cleared
0
1,911,879
Distance Traveled
1,597,158
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,454
475
41
2
0
388,036
1
W
Bastet
14,057
639
149
7
0
444,826
4
W
Zhong Kui
12,878
585
148
7
0
367,639
4
L
Nemesis
10,736
488
119
5
0
447,245
0
L
Charybdis
9,925
451
103
5
0
349,407
0
L
Morgan Le Fay
10,254
466
106
5
0
377,820
5
L
Achilles
11,198
509
76
3
0
384,148
7
W
Danzaburou
11,821
537
124
6
0
334,767
0
W
Cliodhna
9,816
446
27
1
0
376,611
0
L
Medusa
5,768
262
0
0
0
38,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role