Player Matchup

Osiris
Osiris
DUDUZGOD
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,466 Elo+
Party 1
Nemesis
Nemesis
Dudi126
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,418 Elo+
Solo
Ymir
Ymir
Ghosty18
Ymir
Level 15
God Stats
5W - 6L
1,414 SR
Queue Stats
57W - 54L
1,398 Elo+
Solo
Poseidon
Poseidon
leo2311
Poseidon
Level 33
God Stats
5W - 7L
1,505 SR
Queue Stats
149W - 157L
1,504 Elo+
Party 1
Neith
Neith
pedro13837
Neith
Level 23
God Stats
4W - 9L
1,307 SR
Queue Stats
54W - 60L
1,410 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,439 Elo+

VS

Team Averages
Level 19
1,429 SR
1,474 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Antonio2683
Loki
Level 16
God Stats
12W - 16L
1,170 SR
Queue Stats
59W - 80L
1,367 Elo+
Solo
Athena
Athena
leobr gamesbr
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,452 Elo+
Solo
Olorun
Olorun
otav90
Olorun
Level 23
God Stats
4W - 8L
1,478 SR
Queue Stats
5W - 13L
1,283 Elo+
Solo
Bellona
Bellona
raphaellarofc
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DUDUZGOD
Osiris
13
8 / 1 / 2
8,020
617
7,057
6,856
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Dudi126
Nemesis
10
2 / 5 / 2
6,703
516
5,467
9,119
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 3 / 3
6,148
473
5,329
13,834
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
leo2311
Poseidon
9
0 / 3 / 2
5,789
445
2,799
7,360
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
8
2 / 1 / 2
5,937
457
5,226
3,502
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 1
7,053
543
9,453
4,433
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 1
6,569
505
3,143
6,111
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 4
6,187
476
4,191
12,418
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
otav90
Olorun
11
2 / 6 / 1
7,107
547
2,050
7,908
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
9
0 / 4 / 5
5,123
394
1,904
8,914
6,556
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
13
Kills
12
13
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
1
4.5
W
3
2
1
1.75
L
Osiris
DUDUZGOD
Osiris
8
1
2
9
L
Nemesis
Dudi126
Nemesis
2
5
2
0.6
L
Ymir
1
3
3
0.83
L
Poseidon
leo2311
Poseidon
0
3
2
0.33
W
3
0
4
5
W
Olorun
otav90
Olorun
2
6
1
0.42
L
Neith
2
1
2
3
W
Bellona
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
20,741
40,671
Taken
39,784
18,379
Mitigated
19,425
13,314
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,453
1,361
0
1,482
4,433
1,288
0
951
3,344
45,392
0
W
3,143
798
0
2,420
6,111
1,920
0
203
5,900
0
34,227
L
Osiris
DUDUZGOD
Osiris
7,057
2,876
0
3,195
6,856
5,963
868
2,934
3,834
0
36,430
L
Nemesis
Dudi126
Nemesis
5,467
2,212
0
1,905
9,119
2,825
0
3,135
5,828
0
35,500
L
Ymir
5,329
1,596
0
3,730
13,834
6,657
66
4,008
9,751
24,972
0
L
Poseidon
leo2311
Poseidon
2,799
556
0
2,720
7,360
1,961
0
4,308
2,680
30,248
0
W
4,191
1,602
0
3,877
12,418
7,157
0
3,255
9,101
13,952
0
W
Olorun
otav90
Olorun
2,050
985
0
1,606
7,908
2,504
1,644
0
7,908
28,530
0
L
Neith
5,226
3,212
0
1,764
3,502
973
340
618
2,884
0
25,575
W
Bellona
1,904
464
0
2,813
8,914
6,556
0
3,386
5,403
0
9,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
32,039
289
Minions Killed
252
0
Camps Cleared
0
1,140,373
Distance Traveled
1,098,525
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,053
543
89
7
0
209,757
6
W
Loki
6,569
505
71
5
0
214,294
0
L
Osiris
8,020
617
73
6
0
253,158
5
L
Nemesis
6,703
516
63
5
0
271,062
0
L
Ymir
6,148
473
39
3
0
222,319
0
L
Poseidon
5,789
445
55
4
0
255,714
1
W
Athena
6,187
476
19
1
0
239,014
1
W
Olorun
7,107
547
61
5
0
220,427
2
L
Neith
5,937
457
59
5
0
138,120
1
W
Bellona
5,123
394
12
1
0
215,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role