Player Matchup

Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nyghrael
Cerberus
Level 157
God Stats
5W - 3L
1,783 SR
Queue Stats
89W - 61L
1,699 Elo+
Party 1
Apollo
Apollo
Rikuon
Apollo
Level 154
God Stats
1W - 5L
1,384 SR
Queue Stats
58W - 27L
1,738 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadowV3n0m
Tsukuyomi
Level 160
God Stats
5W - 7L
1,596 SR
Queue Stats
106W - 74L
1,680 Elo+
Party 1
Nu Wa
Nu Wa
Zepthys
Nu Wa
Level 160
God Stats
12W - 4L
1,887 SR
Queue Stats
60W - 25L
1,771 Elo+
Party 1
Team Averages
Level 155
1,630 SR
1,678 Elo+

VS

Team Averages
Level 153
1,816 SR
1,944 Elo+
Ganesha
Ganesha
Beepwreck
Ganesha
Level 146
God Stats
112W - 26L
1,967 SR
Queue Stats
755W - 203L
1,994 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Grimm
Morgan Le Fay
Level 160
God Stats
22W - 7L
1,846 SR
Queue Stats
882W - 220L
2,056 Elo+
Party 2
Zhong Kui
Zhong Kui
IsmaelGaKill
Zhong Kui
Level 145
God Stats
1W - 0L
1,311 SR
Queue Stats
74W - 42L
1,655 Elo+
Solo
Guan Yu
Guan Yu
LetsGetThatBread
Guan Yu
Level 156
God Stats
11W - 4L
1,878 SR
Queue Stats
696W - 177L
1,999 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TeddyInATuxedo
Ah Muzen Cab
Level 160
God Stats
11W - 0L
2,077 SR
Queue Stats
557W - 123L
2,015 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 3 / 3
11,707
836
16,250
7,976
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Nyghrael
Cerberus
16
0 / 4 / 7
8,939
639
6,591
17,234
13,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Rikuon
Apollo
17
4 / 5 / 3
9,921
709
9,024
13,741
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
ShadowV3n0m
Tsukuyomi
14
1 / 7 / 2
8,232
588
12,740
15,604
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Zepthys
Nu Wa
18
3 / 3 / 8
10,426
745
13,351
9,447
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beepwreck
Ganesha
18
1 / 4 / 16
11,555
825
5,320
17,366
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Grimm
Morgan Le Fay
20
5 / 2 / 10
12,312
879
11,578
11,925
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
IsmaelGaKill
Zhong Kui
18
6 / 3 / 11
11,616
830
14,485
13,997
9,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 7
11,548
825
8,908
15,248
20,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
TeddyInATuxedo
Ah Muzen Cab
18
3 / 2 / 11
10,762
769
18,550
15,408
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
14
Kills
22
22
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
3
3
2.5
W
Ganesha
Beepwreck
Ganesha
1
4
16
2.25
W
Morgan Le Fay
Grimm
Morgan Le Fay
5
2
10
5
W
Zhong Kui
IsmaelGaKill
Zhong Kui
6
3
11
3.83
W
7
3
7
3.5
L
Cerberus
Nyghrael
Cerberus
0
4
7
0.88
L
Apollo
Rikuon
Apollo
4
5
3
1.1
L
Tsukuyomi
ShadowV3n0m
Tsukuyomi
1
7
2
0.29
W
Ah Muzen Cab
TeddyInATuxedo
Ah Muzen Cab
3
2
11
4.25
L
Nu Wa
Zepthys
Nu Wa
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,956
Damage
58,841
64,002
Taken
73,944
31,807
Mitigated
59,063
7,090
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,250
208
0
182
7,976
2,222
1
5,950
2,026
58,504
0
W
Ganesha
Beepwreck
Ganesha
5,320
90
0
1,734
17,366
19,050
218
8,589
7,747
31,130
0
W
Morgan Le Fay
Grimm
Morgan Le Fay
11,578
1,572
173
2,223
11,925
4,355
17
6,329
5,230
56,562
0
W
Zhong Kui
IsmaelGaKill
Zhong Kui
14,485
1,018
0
4,896
13,997
9,648
1,306
5,596
7,659
45,876
0
W
8,908
554
3,920
4,143
15,248
20,505
278
6,918
7,541
213
16,576
L
Cerberus
Nyghrael
Cerberus
6,591
386
0
3,928
17,234
13,761
0
5,359
11,875
24,850
0
L
Apollo
Rikuon
Apollo
9,024
4,305
0
1,060
13,741
4,306
111
7,713
6,028
0
36,476
L
Tsukuyomi
ShadowV3n0m
Tsukuyomi
12,740
2,407
0
1,554
15,604
9,537
0
8,885
6,719
0
23,519
W
Ah Muzen Cab
TeddyInATuxedo
Ah Muzen Cab
18,550
7,888
0
5,283
15,408
5,505
3,428
7,408
7,377
0
73,139
L
Nu Wa
Zepthys
Nu Wa
13,351
2,760
0
366
9,447
1,981
0
3,978
5,469
35,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
57,793
369
Minions Killed
395
8
Camps Cleared
9
1,339,252
Distance Traveled
1,393,844
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,707
836
121
9
2
285,547
1
W
Ganesha
11,555
825
10
1
0
264,485
1
W
Morgan Le Fay
12,312
879
127
9
4
287,660
3
W
Zhong Kui
11,616
830
97
7
3
276,471
2
W
Guan Yu
11,548
825
40
3
1
304,839
2
L
Cerberus
8,939
639
49
4
2
286,457
3
L
Apollo
9,921
709
92
7
1
247,470
1
L
Tsukuyomi
8,232
588
35
3
2
256,644
2
W
Ah Muzen Cab
10,762
769
121
9
1
260,389
2
L
Nu Wa
10,426
745
72
5
1
263,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role