Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Astralgustt
Thanatos
Level 67
God Stats
1W - 6L
1,328 SR
Queue Stats
8W - 12L
1,488 Elo+
Party 1
Sol
Sol
GabrielVGG
Sol
Level 26
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 1
Thor
Thor
IshiiM
Thor
Level 43
God Stats
3W - 8L
1,606 SR
Queue Stats
343W - 399L
1,446 Elo+
Solo
Ra
Ra
MaxLuthor
Ra
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
7W - 13L
1,404 Elo+
Solo
Team Averages
Level 78
1,498 SR
1,470 Elo+

VS

Team Averages
Level 71
1,596 SR
1,467 Elo+
Izanami
Izanami
Chapititius
Izanami
Level 43
God Stats
6W - 9L
1,533 SR
Queue Stats
195W - 180L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
Luimourao
Baba Yaga
Level 136
God Stats
31W - 37L
1,417 SR
Queue Stats
1,046W - 1,103L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M2Hunters055
Morgan Le Fay
Level 66
God Stats
81W - 82L
1,455 SR
Queue Stats
503W - 521L
1,445 Elo+
Solo
Khepri
Khepri
Re-luzen_te
Khepri
Level 68
God Stats
48W - 27L
1,675 SR
Queue Stats
527W - 570L
1,452 Elo+
Solo
Loki
Loki
Schuleps
Loki
Level 42
God Stats
17W - 17L
1,897 SR
Queue Stats
425W - 469L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 2 / 0
8,818
882
2,534
4,638
4,821
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Astralgustt
Thanatos
17
1 / 6 / 5
9,917
992
7,948
14,053
5,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 7 / 3
9,933
993
11,119
17,301
6,384
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
IshiiM
Thor
16
3 / 9 / 3
10,090
1,009
9,860
18,279
7,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 4
9,983
998
6,662
8,598
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

132

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chapititius
Izanami
18
5 / 2 / 16
11,260
1,126
14,901
6,952
2,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Luimourao
Baba Yaga
18
8 / 0 / 14
12,045
1,205
16,131
7,241
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
M2Hunters055
Morgan Le Fay
17
3 / 2 / 12
10,056
1,006
8,880
8,415
4,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
18
3 / 3 / 18
10,747
1,075
10,471
12,868
13,756
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
17
8 / 1 / 9
11,844
1,184
8,652
5,192
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
8
Kills
27
27
Deaths
8
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Thanatos
Astralgustt
Thanatos
1
6
5
0.58
W
Izanami
Chapititius
Izanami
5
2
16
6.5
L
2
7
3
0.5
L
Thor
IshiiM
Thor
3
9
3
0.5
W
Baba Yaga
Luimourao
Baba Yaga
8
0
14
15
W
Morgan Le Fay
M2Hunters055
Morgan Le Fay
3
2
12
4.5
L
1
3
4
1
W
Khepri
3
3
18
4
W
Loki
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
59,035
62,869
Taken
40,668
28,174
Mitigated
26,191
10,098
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,534
517
0
0
4,638
4,821
0
1,469
3,169
0
6,839
L
Thanatos
Astralgustt
Thanatos
7,948
1,270
0
4,709
14,053
5,857
0
7,654
6,399
0
25,824
W
Izanami
Chapititius
Izanami
14,901
6,953
0
465
6,952
2,434
0
2,501
4,451
0
48,098
L
11,119
4,754
0
2,379
17,301
6,384
0
9,717
7,584
26,215
0
L
Thor
IshiiM
Thor
9,860
2,296
0
138
18,279
7,566
0
11,027
7,252
0
16,423
W
Baba Yaga
Luimourao
Baba Yaga
16,131
687
0
1,584
7,241
3,012
0
3,255
3,986
44,504
0
W
Morgan Le Fay
M2Hunters055
Morgan Le Fay
8,880
996
0
940
8,415
4,302
0
2,728
5,687
20,525
0
L
6,662
102
2,315
557
8,598
3,546
0
5,615
2,983
52,073
0
W
Khepri
10,471
657
0
0
12,868
13,756
0
6,259
6,609
18,132
0
W
Loki
8,652
2,092
0
257
5,192
2,687
0
3,038
2,154
0
13,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
55,952
192
Minions Killed
203
6
Camps Cleared
8
883,350
Distance Traveled
1,067,015
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,818
882
7
1
0
115,047
1
L
Thanatos
9,917
992
30
3
2
203,183
1
W
Izanami
11,260
1,126
92
9
5
190,907
0
L
Sol
9,933
993
49
5
2
177,225
2
L
Thor
10,090
1,009
14
1
1
177,763
0
W
Baba Yaga
12,045
1,205
82
8
1
243,064
0
W
Morgan Le Fay
10,056
1,006
17
2
0
180,257
0
L
Ra
9,983
998
92
9
1
210,132
3
W
Khepri
10,747
1,075
7
1
0
222,384
0
W
Loki
11,844
1,184
5
1
2
230,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role