Player Matchup

Ares
Ares
Harubia
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,500 Elo+
Party 2
Fenrir
Fenrir
Sandvich321
Fenrir
Level 28
God Stats
24W - 23L
1,470 SR
Queue Stats
182W - 192L
1,425 Elo+
Party 1
Chiron
Chiron
SuperSlav6347
Chiron
Level 7
God Stats
22W - 20L
1,119 SR
Queue Stats
121W - 144L
1,344 Elo+
Party 2
Nemesis
Nemesis
greenfrog598
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
kado1510
Gilgamesh
Level 15
God Stats
13W - 17L
1,385 SR
Queue Stats
33W - 56L
1,394 Elo+
Party 1
Team Averages
Level 14
1,395 SR
1,422 Elo+

VS

Team Averages
Level 19
1,406 SR
1,346 Elo+
Izanami
Izanami
Albitor
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,329 Elo+
Solo
Artio
Artio
D33pCh1ll
Artio
Level 27
God Stats
3W - 0L
1,723 SR
Queue Stats
34W - 35L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
kbr2001
Baron Samedi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 23L
1,460 Elo+
Solo
Fenrir
Fenrir
lheitoki0315
Fenrir
Level 28
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 4L
1,109 Elo+
Solo
Da Ji
Da Ji
micro562
Da Ji
Level 13
God Stats
1W - 3L
1,065 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Harubia
Ares
16
0 / 17 / 3
11,299
404
11,503
36,752
33,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
18 / 7 / 2
16,856
602
27,915
26,457
14,687
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 15 / 2
10,862
388
8,355
22,903
7,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
greenfrog598
Nemesis
18
1 / 10 / 0
12,517
447
8,045
21,437
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kado1510
Gilgamesh
18
1 / 4 / 2
12,048
430
7,562
17,359
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Albitor
Izanami
3
0 / 0 / 0
5,636
201
0
0
0
Artio
D33pCh1ll
Artio
20
6 / 2 / 7
14,317
511
9,179
18,627
21,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
kbr2001
Baron Samedi
20
23 / 10 / 7
15,489
553
39,602
29,584
12,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
15 / 3 / 9
15,239
544
23,333
26,353
20,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
micro562
Da Ji
20
8 / 6 / 9
14,724
526
18,388
23,757
10,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
21
Kills
52
53
Deaths
21
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Albitor
Izanami
0
0
0
0
W
Artio
D33pCh1ll
Artio
6
2
7
4.75
L
Ares
Harubia
Ares
0
17
3
0.09
L
Fenrir
18
7
2
2.71
L
1
15
2
0.13
L
Nemesis
greenfrog598
Nemesis
1
10
0
0.1
L
Gilgamesh
kado1510
Gilgamesh
1
4
2
0.5
W
Baron Samedi
kbr2001
Baron Samedi
23
10
7
2.65
W
Fenrir
15
3
9
6.5
W
Da Ji
micro562
Da Ji
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,380
Damage
90,502
124,908
Taken
98,321
72,418
Mitigated
65,633
16,659
Healing
40,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Albitor
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Artio
D33pCh1ll
Artio
9,179
1,346
348
10,399
18,627
21,667
1,668
1,366
16,628
63,848
0
L
Ares
Harubia
Ares
11,503
1,651
0
1,361
36,752
33,970
0
20,571
15,375
47,432
0
L
Fenrir
27,915
6,269
0
8,297
26,457
14,687
21
7,551
18,703
445
113,732
L
8,355
2,605
744
2,529
22,903
7,483
3,079
13,297
8,959
0
56,462
L
Nemesis
greenfrog598
Nemesis
8,045
4,009
0
2,152
21,437
6,299
5,158
967
20,464
0
91,079
L
Gilgamesh
kado1510
Gilgamesh
7,562
1,768
0
1,576
17,359
9,979
455
4,791
12,460
0
57,160
W
Baron Samedi
kbr2001
Baron Samedi
39,602
4,607
1,516
12,781
29,584
12,458
2,762
7,053
22,482
103,297
0
W
Fenrir
23,333
7,643
335
8,755
26,353
20,841
5,355
2,240
24,017
0
111,338
W
Da Ji
micro562
Da Ji
18,388
5,789
0
6,850
23,757
10,667
0
1,324
22,296
0
133,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
65,405
524
Minions Killed
595
0
Camps Cleared
0
2,386,441
Distance Traveled
1,901,343
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,636
201
0
0
0
0
0
W
Artio
14,317
511
114
4
0
414,734
0
L
Ares
11,299
404
57
2
0
416,225
5
L
Fenrir
16,856
602
135
5
0
528,671
1
L
Chiron
10,862
388
112
4
0
420,172
0
L
Nemesis
12,517
447
129
5
0
494,801
1
L
Gilgamesh
12,048
430
91
3
0
526,572
2
W
Baron Samedi
15,489
553
162
6
0
394,923
1
W
Fenrir
15,239
544
161
6
0
531,780
0
W
Da Ji
14,724
526
158
6
0
559,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role