Player Matchup

Xing Tian
Xing Tian
FlyingPotato147
Xing Tian
Level 69
God Stats
18W - 4L
1,990 SR
Queue Stats
375W - 366L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Jakethousand
Xbalanque
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,445 Elo+
Solo
Bellona
Bellona
NewKoopa
Bellona
Level 88
God Stats
7W - 2L
1,486 SR
Queue Stats
38W - 37L
1,441 Elo+
Solo
Thor
Thor
RipDMX5562
Thor
Level 51
God Stats
17W - 23L
1,377 SR
Queue Stats
382W - 445L
1,351 Elo+
Solo
Tiamat
Tiamat
Senjuu7
Tiamat
Level 64
God Stats
4W - 4L
1,215 SR
Queue Stats
351W - 356L
1,492 Elo+
Solo
Team Averages
Level 62
1,514 SR
1,442 Elo+

VS

Team Averages
Level 80
1,521 SR
1,382 Elo+
Sol
Sol
RebuffTheWicked
Sol
Level 154
God Stats
297W - 326L
1,558 SR
Queue Stats
980W - 1,010L
1,454 Elo+
Solo
Ravana
Ravana
VS_Toe_Tags_4Bp
Ravana
Level 67
God Stats
7W - 6L
1,473 SR
Queue Stats
221W - 322L
1,417 Elo+
Solo
Fenrir
Fenrir
loufer42
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,223 Elo+
Solo
Awilix
Awilix
rodrigorfc02
Awilix
Level 45
God Stats
1W - 3L
1,401 SR
Queue Stats
32W - 39L
1,352 Elo+
Solo
Thanatos
Thanatos
thugjohnson3
Thanatos
Level 101
God Stats
0W - 1L
1,674 SR
Queue Stats
58W - 52L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlyingPotato147
Xing Tian
17
4 / 0 / 20
10,486
1,049
6,436
9,255
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Jakethousand
Xbalanque
17
14 / 1 / 11
11,951
1,195
14,042
8,543
2,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
NewKoopa
Bellona
16
7 / 1 / 14
10,448
1,045
10,527
8,921
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 1 / 16
9,383
938
4,814
5,709
2,434
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Senjuu7
Tiamat
17
4 / 1 / 19
10,199
1,020
12,197
8,347
6,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

332

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,125
913
14,744
7,466
3,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 9 / 1
8,132
813
5,431
14,407
11,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
loufer42
Fenrir
14
0 / 8 / 1
7,875
788
855
8,400
4,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
14
1 / 5 / 1
8,321
832
4,835
9,847
3,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
thugjohnson3
Thanatos
15
3 / 6 / 1
9,892
989
9,887
13,719
5,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
10
30
Kills
4
4
Deaths
30
80
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FlyingPotato147
Xing Tian
4
0
20
14
W
Xbalanque
Jakethousand
Xbalanque
14
1
11
19.5
W
Bellona
NewKoopa
Bellona
7
1
14
14
L
0
2
2
0.5
W
1
1
16
9
W
Tiamat
Senjuu7
Tiamat
4
1
19
13.5
L
0
9
1
0.06
L
Fenrir
loufer42
Fenrir
0
8
1
0.06
L
Awilix
1
5
1
0.3
L
Thanatos
thugjohnson3
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,016
Damage
35,752
40,775
Taken
53,839
24,532
Mitigated
26,803
7,763
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FlyingPotato147
Xing Tian
6,436
688
0
295
9,255
4,419
0
3,502
5,753
18,749
0
W
Xbalanque
Jakethousand
Xbalanque
14,042
7,537
0
967
8,543
2,401
0
2,735
5,808
0
29,570
W
Bellona
NewKoopa
Bellona
10,527
2,967
0
2,749
8,921
8,663
0
3,313
5,608
3,513
23,028
L
14,744
4,336
0
587
7,466
3,070
0
3,854
3,612
43,934
916
W
4,814
1,382
345
486
5,709
2,434
0
1,789
3,920
0
19,333
W
Tiamat
Senjuu7
Tiamat
12,197
710
152
2,769
8,347
6,615
0
3,102
5,245
27,919
0
L
5,431
1,676
0
735
14,407
11,277
0
6,303
8,104
0
10,500
L
Fenrir
loufer42
Fenrir
855
621
0
96
8,400
4,191
0
2,222
6,178
0
1,499
L
Awilix
4,835
2,263
0
231
9,847
3,118
0
3,802
6,045
0
5,296
L
Thanatos
thugjohnson3
Thanatos
9,887
1,249
0
5,328
13,719
5,147
0
3,609
10,110
0
33,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,467
Gold Earned
43,345
178
Minions Killed
132
6
Camps Cleared
5
972,450
Distance Traveled
750,139
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,486
1,049
22
2
0
209,802
0
W
Xbalanque
11,951
1,195
43
4
1
190,372
1
W
Bellona
10,448
1,045
43
4
1
188,884
1
L
Sol
9,125
913
63
6
2
181,628
1
W
Thor
9,383
938
29
3
0
189,196
2
W
Tiamat
10,199
1,020
41
4
4
194,196
0
L
Ravana
8,132
813
13
1
1
133,082
3
L
Fenrir
7,875
788
2
0
0
112,317
0
L
Awilix
8,321
832
1
0
0
148,420
0
L
Thanatos
9,892
989
53
5
2
174,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role