Player Matchup

Heimdallr
Heimdallr
AstroTecK
Heimdallr
Level 88
God Stats
1W - 2L
1,681 SR
Queue Stats
47W - 35L
1,573 Elo+
Party 2
Raijin
Raijin
Bobbibear
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Dékap
Fenrir
Level 126
God Stats
3W - 2L
1,679 SR
Queue Stats
80W - 53L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Enderen
Danzaburou
Level 156
God Stats
1W - 5L
1,448 SR
Queue Stats
253W - 243L
1,536 Elo+
Party 1
Freya
Freya
Weedforneed
Freya
Level 123
God Stats
6W - 1L
1,960 SR
Queue Stats
388W - 361L
1,507 Elo+
Party 1
Team Averages
Level 112
1,654 SR
1,542 Elo+

VS

Team Averages
Level 140
1,545 SR
1,519 Elo+
Nox
Nox
PowerTwixs
Nox
Level 142
God Stats
2W - 2L
1,095 SR
Queue Stats
260W - 255L
1,502 Elo+
Solo
Bacchus
Bacchus
Waschlappen_
Bacchus
Level 157
God Stats
5W - 2L
1,792 SR
Queue Stats
522W - 559L
1,572 Elo+
Party 3
Serqet
Serqet
craysmile
Serqet
Level 127
God Stats
1W - 1L
1,393 SR
Queue Stats
21W - 33L
1,444 Elo+
Solo
Ah Puch
Ah Puch
martin_the_bomb
Ah Puch
Level 137
God Stats
13W - 2L
1,838 SR
Queue Stats
346W - 336L
1,573 Elo+
Party 3
Kukulkan
Kukulkan
seskis1
Kukulkan
Level 139
God Stats
8W - 10L
1,604 SR
Queue Stats
495W - 488L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstroTecK
Heimdallr
10
0 / 6 / 2
6,313
631
3,205
9,448
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Bobbibear
Raijin
13
0 / 5 / 3
6,626
663
5,094
9,947
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dékap
Fenrir
10
0 / 0 / 1
6,241
624
878
3,200
3,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Enderen
Danzaburou
16
3 / 3 / 1
8,305
831
7,649
8,644
4,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 1
6,599
660
8,250
8,057
4,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,396
940
8,101
7,546
4,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Waschlappen_
Bacchus
15
5 / 1 / 8
9,311
931
8,555
12,879
16,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
craysmile
Serqet
12
2 / 1 / 7
7,660
766
4,630
7,132
3,068
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 11
7,845
785
8,513
6,263
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
seskis1
Kukulkan
15
2 / 1 / 8
8,357
836
6,926
4,896
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
17
17
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AstroTecK
Heimdallr
0
6
2
0.17
L
Raijin
Bobbibear
Raijin
0
5
3
0.3
L
Fenrir
Dékap
Fenrir
0
0
1
0.5
L
Danzaburou
Enderen
Danzaburou
3
3
1
1.17
W
7
0
5
9.5
W
Bacchus
Waschlappen_
Bacchus
5
1
8
9
L
1
3
1
0.5
W
Serqet
craysmile
Serqet
2
1
7
5.5
W
1
1
11
6.5
W
Kukulkan
seskis1
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,076
Damage
36,725
39,296
Taken
38,716
20,374
Mitigated
28,835
13,269
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AstroTecK
Heimdallr
3,205
527
236
1,426
9,448
4,175
0
7,273
2,049
0
10,228
L
Raijin
Bobbibear
Raijin
5,094
711
884
2,152
9,947
4,903
0
8,455
1,288
9,384
0
L
Fenrir
Dékap
Fenrir
878
57
445
525
3,200
3,032
0
2,572
628
0
1,058
L
Danzaburou
Enderen
Danzaburou
7,649
1,996
994
3,177
8,644
4,168
0
7,172
1,268
0
24,285
W
8,101
184
849
1,247
7,546
4,021
701
2,671
4,835
15,310
0
W
Bacchus
Waschlappen_
Bacchus
8,555
762
958
2,770
12,879
16,538
491
3,822
8,786
12,672
0
L
8,250
2,128
630
2,800
8,057
4,096
0
6,623
1,434
16,779
0
W
Serqet
craysmile
Serqet
4,630
663
2,116
1,917
7,132
3,068
778
2,515
4,435
0
5,713
W
8,513
300
717
1,003
6,263
2,719
748
2,364
3,801
19,879
0
W
Kukulkan
seskis1
Kukulkan
6,926
562
1,924
604
4,896
2,489
521
1,299
3,515
27,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
42,569
76
Minions Killed
108
0
Camps Cleared
0
845,387
Distance Traveled
1,077,659
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,313
631
7
1
0
166,270
2
L
Raijin
6,626
663
15
2
0
165,839
1
L
Fenrir
6,241
624
0
0
0
129,235
1
L
Danzaburou
8,305
831
40
4
0
189,610
5
W
Nox
9,396
940
24
2
0
200,121
0
W
Bacchus
9,311
931
5
1
0
224,934
0
L
Freya
6,599
660
14
1
0
194,433
4
W
Serqet
7,660
766
7
1
0
235,058
2
W
Ah Puch
7,845
785
27
3
0
218,628
0
W
Kukulkan
8,357
836
45
5
0
198,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role