Player Matchup

Morgan Le Fay
Morgan Le Fay
Comprehenzive
Morgan Le Fay
Level 150
God Stats
24W - 12L
1,609 SR
Queue Stats
294W - 295L
1,491 Elo+
Party 3
Arachne
Arachne
Cowheracles
Arachne
Level 60
God Stats
8W - 3L
1,738 SR
Queue Stats
109W - 123L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
Deano1998
Danzaburou
Level 120
God Stats
84W - 39L
1,692 SR
Queue Stats
460W - 429L
1,448 Elo+
Party 2
Cliodhna
Cliodhna
Sunsudo
Cliodhna
Level 122
God Stats
6W - 5L
1,561 SR
Queue Stats
362W - 354L
1,492 Elo+
Solo
Geb
Geb
Timboo Jimboo
Geb
Level 113
God Stats
5W - 2L
1,359 SR
Queue Stats
210W - 201L
1,461 Elo+
Party 2
Team Averages
Level 113
1,592 SR
1,475 Elo+

VS

Team Averages
Level 92
1,634 SR
1,583 Elo+
Ganesha
Ganesha
GachaFTW
Ganesha
Level 115
God Stats
2W - 1L
1,758 SR
Queue Stats
11W - 5L
1,822 Elo+
Party 1
Hun Batz
Hun Batz
Nicolukas98
Hun Batz
Level 59
God Stats
2W - 6L
1,437 SR
Queue Stats
138W - 168L
1,438 Elo+
Party 1
Olorun
Olorun
OofBran
Olorun
Level 89
God Stats
2W - 1L
1,868 SR
Queue Stats
576W - 594L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
jamayego
Cu Chulainn
Level 89
God Stats
22W - 17L
1,554 SR
Queue Stats
278W - 314L
1,600 Elo+
Solo
Jing Wei
Jing Wei
jiggajones8
Jing Wei
Level 108
God Stats
7W - 9L
1,550 SR
Queue Stats
217W - 221L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Comprehenzive
Morgan Le Fay
15
1 / 1 / 4
9,022
564
10,167
10,392
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Cowheracles
Arachne
15
8 / 3 / 6
9,474
592
8,677
9,428
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Deano1998
Danzaburou
16
3 / 1 / 2
9,697
606
9,820
8,000
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Sunsudo
Cliodhna
17
5 / 1 / 3
10,097
631
8,300
8,299
4,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 6
7,870
492
3,631
12,754
10,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GachaFTW
Ganesha
13
1 / 4 / 4
8,127
508
5,404
12,644
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Nicolukas98
Hun Batz
13
2 / 4 / 2
7,698
481
2,680
10,971
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
OofBran
Olorun
11
0 / 2 / 0
7,202
450
4,725
7,952
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
jamayego
Cu Chulainn
14
2 / 5 / 0
8,308
519
7,382
13,818
10,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
jiggajones8
Jing Wei
14
2 / 2 / 0
7,508
469
6,198
10,174
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
7
7
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Comprehenzive
Morgan Le Fay
1
1
4
3
W
Arachne
Cowheracles
Arachne
8
3
6
3.67
W
Danzaburou
Deano1998
Danzaburou
3
1
2
4
L
Ganesha
GachaFTW
Ganesha
1
4
4
0.75
L
Hun Batz
Nicolukas98
Hun Batz
2
4
2
0.75
L
Olorun
OofBran
Olorun
0
2
0
0
W
Cliodhna
Sunsudo
Cliodhna
5
1
3
6.5
W
0
1
6
3
L
Cu Chulainn
jamayego
Cu Chulainn
2
5
0
0.4
L
Jing Wei
jiggajones8
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,595
Damage
26,389
48,873
Taken
55,559
27,383
Mitigated
30,956
19,838
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Comprehenzive
Morgan Le Fay
10,167
1,027
0
5,285
10,392
3,706
639
4,941
5,451
68,187
0
W
Arachne
Cowheracles
Arachne
8,677
5,583
0
3,353
9,428
5,289
610
2,405
7,023
0
49,352
W
Danzaburou
Deano1998
Danzaburou
9,820
4,811
0
3,710
8,000
2,805
2,804
539
7,461
0
80,861
L
Ganesha
GachaFTW
Ganesha
5,404
787
225
2,102
12,644
10,736
0
3,307
9,337
32,397
0
L
Hun Batz
Nicolukas98
Hun Batz
2,680
520
0
2,864
10,971
3,738
0
3,989
6,982
0
42,707
L
Olorun
OofBran
Olorun
4,725
1,957
63
3,337
7,952
3,080
0
4,979
2,973
43,507
4,798
W
Cliodhna
Sunsudo
Cliodhna
8,300
1,223
0
1,428
8,299
4,696
681
982
7,317
0
72,483
W
3,631
163
2,099
3,963
12,754
10,887
206
2,608
10,146
19,043
0
L
Cu Chulainn
jamayego
Cu Chulainn
7,382
414
0
2,437
13,818
10,339
0
665
13,153
10,678
45,327
L
Jing Wei
jiggajones8
Jing Wei
6,198
4,413
0
5,424
10,174
3,063
0
858
9,316
0
52,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,160
Gold Earned
38,843
554
Minions Killed
481
0
Camps Cleared
0
1,691,330
Distance Traveled
1,461,132
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,022
564
132
8
0
313,961
5
W
Arachne
9,474
592
84
5
0
369,385
1
W
Danzaburou
9,697
606
152
10
0
290,986
6
L
Ganesha
8,127
508
36
2
0
310,461
6
L
Hun Batz
7,698
481
93
6
0
324,870
3
L
Olorun
7,202
450
107
7
0
230,548
3
W
Cliodhna
10,097
631
162
10
0
366,218
8
W
Geb
7,870
492
24
2
0
350,780
10
L
Cu Chulainn
8,308
519
118
7
0
283,844
1
L
Jing Wei
7,508
469
127
8
0
311,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role