Player Matchup

Fenrir
Fenrir
Angel0fWr4th
Fenrir
Level 26
God Stats
4W - 5L
1,434 SR
Queue Stats
178W - 211L
1,455 Elo+
Solo
The Morrigan
The Morrigan
Drevillalobos
The Morrigan
Level 26
God Stats
3W - 5L
1,436 SR
Queue Stats
44W - 56L
1,402 Elo+
Solo
Geb
Geb
Fat boi4206641
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
I3ohp
Awilix
Level 29
God Stats
20W - 25L
1,445 SR
Queue Stats
128W - 150L
1,390 Elo+
Solo
Neith
Neith
flecky165
Neith
Level 9
God Stats
1W - 3L
1,429 SR
Queue Stats
11W - 15L
1,337 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,417 Elo+

VS

Team Averages
Level 23
1,450 SR
1,457 Elo+
Nemesis
Nemesis
Leop3perottini
Nemesis
Level 26
God Stats
14W - 17L
1,301 SR
Queue Stats
62W - 70L
1,375 Elo+
Party 1
Scylla
Scylla
RB leekrou
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
asweatycasual
Cu Chulainn
Level 26
God Stats
2W - 1L
1,503 SR
Queue Stats
37W - 31L
1,582 Elo+
Party 2
Anhur
Anhur
giuseppe-stano
Anhur
Level 29
God Stats
1W - 1L
1,447 SR
Queue Stats
81W - 116L
1,328 Elo+
Party 1
Ymir
Ymir
maxor0204
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
4 / 4 / 0
5,233
523
4,057
5,294
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Drevillalobos
The Morrigan
7
3 / 3 / 0
4,933
493
1,725
4,647
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 3
4,202
420
572
3,743
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
I3ohp
Awilix
5
0 / 0 / 1
4,104
410
781
3,012
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
flecky165
Neith
7
2 / 3 / 2
4,914
491
5,038
4,315
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,840
584
1,276
4,537
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
RB leekrou
Scylla
10
0 / 2 / 2
5,744
574
1,677
4,865
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
asweatycasual
Cu Chulainn
11
5 / 0 / 2
6,586
659
3,639
6,276
3,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 5 / 5
5,762
576
2,875
6,287
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
8
3 / 1 / 4
5,687
569
1,980
6,069
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
12
12
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
4
0
1
L
The Morrigan
Drevillalobos
The Morrigan
3
3
0
1
L
0
2
3
0.75
L
Awilix
I3ohp
Awilix
0
0
1
0.5
W
1
1
0
1
W
Scylla
RB leekrou
Scylla
0
2
2
0.5
W
Cu Chulainn
asweatycasual
Cu Chulainn
5
0
2
6
L
Neith
flecky165
Neith
2
3
2
1
W
3
5
5
1.1
W
Ymir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
11,447
21,011
Taken
28,034
6,504
Mitigated
10,989
4,169
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,057
859
0
752
5,294
1,946
0
931
4,363
0
9,956
L
The Morrigan
Drevillalobos
The Morrigan
1,725
463
0
625
4,647
1,239
0
1,476
3,171
16,345
0
L
572
66
0
750
3,743
1,256
0
987
2,756
8,494
0
L
Awilix
I3ohp
Awilix
781
433
0
1,336
3,012
676
0
0
3,012
0
11,990
W
1,276
912
0
2,048
4,537
1,340
758
21
4,516
0
29,493
W
Scylla
RB leekrou
Scylla
1,677
132
0
620
4,865
1,319
913
1,564
3,223
30,595
0
W
Cu Chulainn
asweatycasual
Cu Chulainn
3,639
577
0
986
6,276
3,821
0
262
6,014
3,941
34,508
L
Neith
flecky165
Neith
5,038
2,342
0
706
4,315
1,387
510
853
3,462
0
23,361
W
2,875
1,339
114
678
6,287
1,812
168
0
6,287
0
21,746
W
Ymir
1,980
797
113
2,398
6,069
2,697
0
294
5,697
11,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,386
Gold Earned
29,619
129
Minions Killed
289
0
Camps Cleared
0
694,202
Distance Traveled
911,448
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,233
523
12
1
0
174,093
0
L
The Morrigan
4,933
493
32
3
0
127,039
0
L
Geb
4,202
420
12
1
0
140,697
1
L
Awilix
4,104
410
28
3
0
92,136
0
W
Nemesis
5,840
584
75
8
0
188,386
0
W
Scylla
5,744
574
70
7
0
183,771
0
W
Cu Chulainn
6,586
659
95
10
0
195,449
1
L
Neith
4,914
491
45
5
0
160,237
3
W
Anhur
5,762
576
37
4
0
179,199
0
W
Ymir
5,687
569
12
1
0
164,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role