Player Matchup

Janus
Janus
ParkRandy-V2
Janus
Level 86
God Stats
3W - 2L
1,370 SR
Queue Stats
31W - 35L
1,415 Elo+
Party 2
Bellona
Bellona
TwoBeCont1nued
Bellona
Level 66
God Stats
14W - 12L
1,466 SR
Queue Stats
47W - 51L
1,402 Elo+
Party 2
Medusa
Medusa
klipp-d
Medusa
Level 80
God Stats
2W - 1L
1,676 SR
Queue Stats
28W - 25L
1,426 Elo+
Party 2
Team Averages
Level 77
1,504 SR
1,414 Elo+

VS

Team Averages
Level 28
1,360 SR
1,476 Elo+
Jing Wei
Jing Wei
Dr_Dilf_Smasher
Jing Wei
Level 29
God Stats
6W - 10L
1,406 SR
Queue Stats
112W - 94L
1,431 Elo+
Party 1
Janus
Janus
ProgenitorLM24
Janus
Level 29
God Stats
27W - 31L
1,438 SR
Queue Stats
101W - 84L
1,477 Elo+
Party 1
Cerberus
Cerberus
alphawolf122115
Cerberus
Level 25
God Stats
2W - 6L
1,236 SR
Queue Stats
51W - 44L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,655
696
11,685
3,281
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
7,579
689
5,564
8,143
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
klipp-d
Medusa
11
1 / 0 / 6
7,190
654
6,471
4,662
1,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 1 / 1
6,528
593
2,464
7,077
1,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
6,694
609
7,707
7,221
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
0 / 6 / 0
6,094
554
2,068
15,066
11,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
1
1
0.5
W
4
0
5
6.5
L
1
2
0
0.5
W
4
1
3
5.5
L
Cerberus
0
6
0
0
W
Medusa
klipp-d
Medusa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
12,239
16,086
Taken
29,364
7,038
Mitigated
15,068
4,028
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,464
1,171
0
406
7,077
1,980
0
3,576
3,007
0
17,934
W
11,685
525
0
490
3,281
1,035
335
2,214
819
29,707
0
L
7,707
293
326
1,085
7,221
1,759
0
2,628
4,213
28,284
0
W
5,564
475
260
2,032
8,143
4,385
0
4,112
3,729
0
12,211
L
Cerberus
2,068
144
32
2,159
15,066
11,329
0
4,735
9,552
8,466
0
W
Medusa
klipp-d
Medusa
6,471
2,630
0
1,246
4,662
1,618
1,203
2,714
1,698
0
29,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
19,316
129
Minions Killed
116
3
Camps Cleared
3
629,046
Distance Traveled
600,481
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,528
593
35
3
2
230,124
2
W
Janus
7,655
696
53
5
0
195,454
1
L
Janus
6,694
609
61
6
1
201,858
3
W
Bellona
7,579
689
26
2
0
218,734
0
L
Cerberus
6,094
554
20
2
0
168,499
0
W
Medusa
7,190
654
50
5
3
214,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role