Player Matchup

King Arthur
King Arthur
Dracolich77
King Arthur
Level 115
God Stats
31W - 40L
1,455 SR
Queue Stats
378W - 414L
1,418 Elo+
Party 1
Ymir
Ymir
FuraxDu96
Ymir
Level 93
God Stats
0W - 1L
1,670 SR
Queue Stats
14W - 7L
1,680 Elo+
Party 1
Mulan
Mulan
Parachutemeplz
Mulan
Level 89
God Stats
1W - 1L
1,740 SR
Queue Stats
14W - 20L
1,331 Elo+
Solo
Zeus
Zeus
Vxtior
Zeus
Level 101
God Stats
3W - 1L
1,784 SR
Queue Stats
199W - 152L
1,598 Elo+
Party 1
The Morrigan
The Morrigan
the_Ssoldier
The Morrigan
Level 73
God Stats
0W - 2L
1,392 SR
Queue Stats
53W - 66L
1,277 Elo+
Solo
Team Averages
Level 94
1,608 SR
1,461 Elo+

VS

Team Averages
Level 111
1,456 SR
1,406 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Marquis_Le_Fay
Ah Muzen Cab
Level 106
God Stats
15W - 13L
1,341 SR
Queue Stats
527W - 542L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
RefinedSteam056
Sun Wukong
Level 80
God Stats
11W - 10L
1,499 SR
Queue Stats
91W - 96L
1,308 Elo+
Solo
Guan Yu
Guan Yu
jb00gie8917
Guan Yu
Level 159
God Stats
2W - 2L
1,459 SR
Queue Stats
407W - 368L
1,434 Elo+
Solo
Anubis
Anubis
o0Sleeper0o
Anubis
Level 126
God Stats
3W - 4L
1,482 SR
Queue Stats
368W - 335L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dracolich77
King Arthur
17
1 / 7 / 3
10,494
437
17,404
25,966
24,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
14
3 / 6 / 12
10,581
441
9,214
24,040
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 5 / 3
11,870
495
19,434
17,737
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Vxtior
Zeus
17
6 / 9 / 5
11,396
475
21,066
17,542
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
the_Ssoldier
The Morrigan
17
4 / 8 / 5
11,012
459
7,952
18,846
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 9 / 16
10,714
446
7,731
19,990
10,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Marquis_Le_Fay
Ah Muzen Cab
17
4 / 5 / 10
11,383
474
13,633
16,548
5,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RefinedSteam056
Sun Wukong
17
5 / 1 / 3
11,928
497
15,884
15,952
12,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
jb00gie8917
Guan Yu
19
10 / 5 / 15
12,494
521
22,940
33,839
34,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
14 / 4 / 9
13,706
571
25,198
26,510
13,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
23
Kills
35
35
Deaths
24
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
9
16
1.11
L
King Arthur
Dracolich77
King Arthur
1
7
3
0.36
L
Ymir
3
6
12
1.5
W
Ah Muzen Cab
Marquis_Le_Fay
Ah Muzen Cab
4
5
10
1.8
L
9
5
3
2.1
W
Sun Wukong
RefinedSteam056
Sun Wukong
5
1
3
6.5
L
Zeus
Vxtior
Zeus
6
9
5
0.94
W
Guan Yu
jb00gie8917
Guan Yu
10
5
15
3.5
W
Anubis
14
4
9
4.63
L
The Morrigan
the_Ssoldier
The Morrigan
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,070
Damage
85,386
104,131
Taken
112,839
70,779
Mitigated
77,273
25,758
Healing
47,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,731
210
0
5,125
19,990
10,087
0
8,864
11,126
39,032
0
L
King Arthur
Dracolich77
King Arthur
17,404
1,696
1,014
6,464
25,966
24,622
273
5,549
20,222
13,721
66,018
L
Ymir
9,214
927
0
1,304
24,040
24,345
30
9,875
13,078
30,202
0
W
Ah Muzen Cab
Marquis_Le_Fay
Ah Muzen Cab
13,633
4,492
759
7,567
16,548
5,781
1,492
7,075
9,473
0
70,251
L
19,434
4,312
983
5,214
17,737
8,535
0
5,715
11,659
0
67,997
W
Sun Wukong
RefinedSteam056
Sun Wukong
15,884
4,231
369
2,456
15,952
12,771
1,105
3,577
12,375
0
71,167
L
Zeus
Vxtior
Zeus
21,066
4,898
0
3,754
17,542
5,773
369
5,875
11,106
77,644
5,183
W
Guan Yu
jb00gie8917
Guan Yu
22,940
3,478
3,397
13,728
33,839
34,900
0
10,184
23,651
3,143
68,578
W
Anubis
25,198
748
508
13,345
26,510
13,734
0
11,195
15,315
120,672
0
L
The Morrigan
the_Ssoldier
The Morrigan
7,952
1,208
439
6,586
18,846
7,504
60
6,613
11,412
74,442
6,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
60,225
579
Minions Killed
495
0
Camps Cleared
0
2,059,506
Distance Traveled
2,265,693
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,714
446
59
2
0
411,237
0
L
King Arthur
10,494
437
140
6
0
424,863
0
L
Ymir
10,581
441
50
2
0
425,095
2
W
Ah Muzen Cab
11,383
474
81
3
0
449,833
1
L
Mulan
11,870
495
113
5
0
441,010
0
W
Sun Wukong
11,928
497
135
6
0
490,822
5
L
Zeus
11,396
475
136
6
0
383,961
3
W
Guan Yu
12,494
521
85
4
0
517,181
1
W
Anubis
13,706
571
135
6
0
396,620
0
L
The Morrigan
11,012
459
140
6
0
384,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role