Player Matchup

Fenrir
Fenrir
Kikbow
Fenrir
Level 29
God Stats
30W - 18L
1,685 SR
Queue Stats
51W - 44L
1,516 Elo+
Solo
Vulcan
Vulcan
Neb12
Vulcan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,786 Elo+
Party 2
Sylvanus
Sylvanus
PeonLvl1
Sylvanus
Level 29
God Stats
35W - 22L
1,644 SR
Queue Stats
85W - 63L
1,622 Elo+
Solo
King Arthur
King Arthur
guantanamo_bay1
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,780 Elo+
Party 2
Izanami
Izanami
loaded57
Izanami
Level 5
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 0L
1,809 Elo+
Solo
Team Averages
Level 15
1,615 SR
1,703 Elo+

VS

Team Averages
Level 17
1,387 SR
1,629 Elo+
Xbalanque
Xbalanque
Devantier19
Xbalanque
Level 27
God Stats
4W - 3L
1,254 SR
Queue Stats
144W - 129L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hydrowis
Cu Chulainn
Level 29
God Stats
4W - 7L
1,435 SR
Queue Stats
135W - 111L
1,632 Elo+
Solo
Yemoja
Yemoja
Mattikatti34
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Solo
Thanatos
Thanatos
MikeOckiner
Thanatos
Level 6
God Stats
1W - 5L
1,487 SR
Queue Stats
68W - 44L
1,587 Elo+
Solo
Ra
Ra
Sanfori
Ra
Level 22
God Stats
0W - 2L
1,258 SR
Queue Stats
32W - 23L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kikbow
Fenrir
20
8 / 9 / 4
14,532
581
19,136
32,037
24,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Neb12
Vulcan
20
8 / 4 / 6
15,790
632
26,654
14,293
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
PeonLvl1
Sylvanus
20
7 / 4 / 15
14,557
582
22,066
20,799
12,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
guantanamo_bay1
King Arthur
18
0 / 4 / 2
12,456
498
5,798
20,870
19,000
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
loaded57
Izanami
20
10 / 4 / 6
14,904
596
18,631
19,073
7,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Devantier19
Xbalanque
17
5 / 6 / 4
11,436
457
14,962
21,344
5,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Hydrowis
Cu Chulainn
17
1 / 4 / 6
11,199
448
17,766
21,129
23,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
15
0 / 10 / 2
9,526
381
3,322
17,282
12,507
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
MikeOckiner
Thanatos
20
17 / 6 / 5
14,092
564
26,090
29,588
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 8 / 6
9,957
398
9,012
20,761
8,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
33
Kills
24
25
Deaths
34
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Devantier19
Xbalanque
5
6
4
1.17
L
Cu Chulainn
Hydrowis
Cu Chulainn
1
4
6
1
W
Fenrir
Kikbow
Fenrir
8
9
4
1.11
L
Yemoja
0
10
2
0.1
L
Thanatos
MikeOckiner
Thanatos
17
6
5
3.25
W
Vulcan
Neb12
Vulcan
8
4
6
2.75
W
Sylvanus
PeonLvl1
Sylvanus
7
4
15
3.63
L
1
8
6
0.5
W
King Arthur
guantanamo_bay1
King Arthur
0
4
2
0.25
W
Izanami
loaded57
Izanami
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,285
Damage
71,152
107,072
Taken
110,104
68,001
Mitigated
64,843
38,477
Healing
40,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Devantier19
Xbalanque
14,962
10,567
0
5,116
21,344
5,486
382
11,153
10,091
0
70,584
L
Cu Chulainn
Hydrowis
Cu Chulainn
17,766
3,373
0
6,290
21,129
23,005
0
2,841
18,248
13,872
66,100
W
Fenrir
Kikbow
Fenrir
19,136
10,903
0
13,137
32,037
24,266
1,828
4,127
27,584
30
115,592
L
Yemoja
3,322
959
514
421
17,282
12,507
928
6,534
10,708
37,354
0
L
Thanatos
MikeOckiner
Thanatos
26,090
9,123
0
22,256
29,588
15,214
29
13,051
16,149
0
100,164
W
Vulcan
Neb12
Vulcan
26,654
8,066
0
2,741
14,293
5,196
2,188
3,715
10,038
114,825
0
W
Sylvanus
PeonLvl1
Sylvanus
22,066
6,163
3,612
9,390
20,799
12,398
7,493
3,417
17,020
74,736
13,408
L
9,012
456
1,155
4,426
20,761
8,631
0
12,776
7,613
61,613
0
W
King Arthur
guantanamo_bay1
King Arthur
5,798
651
0
2,959
20,870
19,000
0
3,385
17,284
5,885
70,803
W
Izanami
loaded57
Izanami
18,631
13,400
0
6,638
19,073
7,141
4,702
2,470
16,464
0
140,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,239
Gold Earned
56,210
771
Minions Killed
571
0
Camps Cleared
0
2,332,704
Distance Traveled
2,180,546
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,436
457
116
5
0
412,153
7
L
Cu Chulainn
11,199
448
161
6
0
455,701
4
W
Fenrir
14,532
581
131
5
0
450,715
3
L
Yemoja
9,526
381
57
2
0
382,603
6
L
Thanatos
14,092
564
141
6
0
497,251
1
W
Vulcan
15,790
632
181
7
0
535,873
15
W
Sylvanus
14,557
582
126
5
0
433,774
2
L
Ra
9,957
398
96
4
0
432,838
4
W
King Arthur
12,456
498
139
6
0
438,431
9
W
Izanami
14,904
596
194
8
0
473,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role