Player Matchup

Olorun
Olorun
CallSun69
Olorun
Level 118
God Stats
1W - 3L
1,483 SR
Queue Stats
33W - 42L
1,488 Elo+
Party 1
Susano
Susano
F1uxC0nt1nuum
Susano
Level 26
God Stats
1W - 2L
1,396 SR
Queue Stats
17W - 23L
1,437 Elo+
Solo
Rama
Rama
Sharrazz
Rama
Level 129
God Stats
3W - 6L
1,654 SR
Queue Stats
34W - 52L
1,370 Elo+
Solo
Tiamat
Tiamat
Weltenzahl
Tiamat
Level 126
God Stats
16W - 17L
1,506 SR
Queue Stats
176W - 174L
1,441 Elo+
Solo
Chaac
Chaac
floppa69
Chaac
Level 49
God Stats
5W - 4L
1,648 SR
Queue Stats
55W - 46L
1,569 Elo+
Party 1
Team Averages
Level 90
1,537 SR
1,461 Elo+

VS

Team Averages
Level 55
1,547 SR
1,421 Elo+
Cerberus
Cerberus
Garbaddon
Cerberus
Level 83
God Stats
5W - 3L
1,577 SR
Queue Stats
72W - 74L
1,560 Elo+
Party 2
Hachiman
Hachiman
Kovahdin
Hachiman
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,297 Elo+
Solo
Geb
Geb
OnlyDrack
Geb
Level 18
God Stats
1W - 0L
1,629 SR
Queue Stats
15W - 20L
1,598 Elo+
Party 2
Nike
Nike
OnlyEmpa
Nike
Level 15
God Stats
4W - 5L
1,472 SR
Queue Stats
4W - 6L
1,223 Elo+
Party 2
Awilix
Awilix
Srayeur
Awilix
Level 44
God Stats
1W - 4L
1,559 SR
Queue Stats
37W - 40L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CallSun69
Olorun
13
1 / 2 / 5
7,108
711
8,275
6,693
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 4 / 2
7,687
769
3,100
7,783
2,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
14
3 / 4 / 3
7,854
785
6,477
7,473
2,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Weltenzahl
Tiamat
12
0 / 2 / 3
6,548
655
5,258
5,708
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
floppa69
Chaac
14
1 / 3 / 4
7,138
714
5,925
10,251
9,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Garbaddon
Cerberus
16
2 / 1 / 10
8,369
837
11,105
10,915
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kovahdin
Hachiman
14
2 / 3 / 5
7,812
781
8,472
7,396
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 7
7,734
773
3,059
6,989
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
14
3 / 3 / 7
8,321
832
4,185
9,071
5,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
Srayeur
Awilix
15
6 / 1 / 3
8,716
872
4,607
5,492
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
8
Kills
15
15
Deaths
9
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
CallSun69
Olorun
1
2
5
1.75
L
3
4
2
1
W
Cerberus
Garbaddon
Cerberus
2
1
10
7
W
Hachiman
Kovahdin
Hachiman
2
3
5
1.5
W
2
1
7
5.5
W
Nike
3
3
7
2.17
L
Rama
3
4
3
1.13
W
Awilix
Srayeur
Awilix
6
1
3
7.5
L
Tiamat
Weltenzahl
Tiamat
0
2
3
0.75
L
Chaac
floppa69
Chaac
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
31,428
37,908
Taken
39,863
21,891
Mitigated
21,085
5,834
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CallSun69
Olorun
8,275
4,047
705
1,246
6,693
2,592
608
3,459
3,143
23,804
0
L
3,100
180
0
227
7,783
2,807
0
2,020
5,643
0
14,152
W
Cerberus
Garbaddon
Cerberus
11,105
477
0
4,571
10,915
5,201
888
4,677
6,238
40,818
0
W
Hachiman
Kovahdin
Hachiman
8,472
2,910
0
589
7,396
3,239
1,142
2,658
4,738
0
28,227
W
3,059
133
0
310
6,989
5,064
444
1,728
5,261
10,960
0
W
Nike
4,185
315
0
420
9,071
5,443
513
3,411
5,660
2,721
14,172
L
Rama
6,477
4,156
157
65
7,473
2,970
160
3,965
3,288
0
25,634
W
Awilix
Srayeur
Awilix
4,607
2,141
0
969
5,492
2,138
861
1,279
4,213
0
11,152
L
Tiamat
Weltenzahl
Tiamat
5,258
947
0
1,584
5,708
3,560
0
2,167
3,389
20,886
0
L
Chaac
floppa69
Chaac
5,925
1,274
0
1,850
10,251
9,962
72
3,163
6,242
0
20,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
40,952
210
Minions Killed
234
9
Camps Cleared
5
843,474
Distance Traveled
1,025,346
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,108
711
47
5
2
172,070
1
L
Susano
7,687
769
24
2
0
157,401
4
W
Cerberus
8,369
837
95
10
1
203,634
0
W
Hachiman
7,812
781
56
6
4
171,136
4
W
Geb
7,734
773
21
2
0
221,846
4
W
Nike
8,321
832
38
4
0
199,288
3
L
Rama
7,854
785
63
6
1
160,610
2
W
Awilix
8,716
872
24
2
0
229,442
0
L
Tiamat
6,548
655
42
4
4
158,008
3
L
Chaac
7,138
714
34
3
2
195,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role