Player Matchup

Bastet
Bastet
EatinYellowSnow
Bastet
Level 27
God Stats
4W - 8L
1,484 SR
Queue Stats
210W - 260L
1,418 Elo+
Solo
Neith
Neith
Ethee15
Neith
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 1
Sylvanus
Sylvanus
PeteyPimp
Sylvanus
Level 27
God Stats
2W - 5L
1,520 SR
Queue Stats
8W - 20L
1,177 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
theasianmsy
Morgan Le Fay
Level 19
God Stats
11W - 8L
1,500 SR
Queue Stats
82W - 85L
1,386 Elo+
Solo
Cthulhu
Cthulhu
wolggod
Cthulhu
Level 109
God Stats
1W - 1L
1,324 SR
Queue Stats
3W - 5L
1,159 Elo+
Party 1
Team Averages
Level 39
1,465 SR
1,265 Elo+

VS

Team Averages
Level 22
1,484 SR
1,369 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Elcpsito201
Nemesis
Level 13
God Stats
1W - 1L
1,710 SR
Queue Stats
21W - 23L
1,268 Elo+
Party 2
Skadi
Skadi
XNAOFUMI
Skadi
Level 24
God Stats
2W - 5L
1,174 SR
Queue Stats
52W - 94L
1,192 Elo+
Party 2
Sun Wukong
Sun Wukong
crackpipedan1el
Sun Wukong
Level 24
God Stats
5W - 12L
1,358 SR
Queue Stats
54W - 88L
1,349 Elo+
Solo
Ra
Ra
sebastian627
Ra
Level 20
God Stats
1W - 1L
1,678 SR
Queue Stats
78W - 77L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 1
10,037
627
12,636
10,292
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Ethee15
Neith
14
10 / 4 / 3
9,042
565
16,388
12,130
4,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
PeteyPimp
Sylvanus
12
2 / 4 / 10
8,168
511
6,497
13,986
15,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
theasianmsy
Morgan Le Fay
15
2 / 1 / 7
9,329
583
8,099
7,982
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
wolggod
Cthulhu
14
5 / 4 / 3
8,571
536
9,232
13,342
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 5 / 4
7,766
485
4,846
18,188
12,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Elcpsito201
Nemesis
11
3 / 6 / 2
7,365
460
7,491
11,267
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
XNAOFUMI
Skadi
11
4 / 6 / 2
7,863
491
8,347
13,309
3,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
crackpipedan1el
Sun Wukong
12
1 / 6 / 2
7,236
452
5,931
13,840
5,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 6 / 2
7,734
483
5,254
10,443
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
29
Kills
13
13
Deaths
29
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
4
0.8
W
10
0
1
10.5
L
Nemesis
Elcpsito201
Nemesis
3
6
2
0.67
W
Neith
Ethee15
Neith
10
4
3
2.88
W
Sylvanus
PeteyPimp
Sylvanus
2
4
10
1.75
L
Skadi
XNAOFUMI
Skadi
4
6
2
0.83
L
Sun Wukong
crackpipedan1el
Sun Wukong
1
6
2
0.33
L
3
6
2
0.67
W
Morgan Le Fay
theasianmsy
Morgan Le Fay
2
1
7
5.5
W
Cthulhu
wolggod
Cthulhu
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,852
Damage
31,869
57,732
Taken
67,047
36,801
Mitigated
27,914
21,562
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,846
1,144
1,450
2,421
18,188
12,409
312
4,740
13,448
25,372
0
W
12,636
3,426
0
5,382
10,292
3,462
22
1,797
8,311
0
70,053
L
Nemesis
Elcpsito201
Nemesis
7,491
2,045
0
1,781
11,267
3,574
0
2,646
8,455
0
29,608
W
Neith
Ethee15
Neith
16,388
7,426
0
2,522
12,130
4,605
2,144
3,064
9,066
0
48,346
W
Sylvanus
PeteyPimp
Sylvanus
6,497
1,948
2,163
5,126
13,986
15,721
836
2,409
11,526
27,742
0
L
Skadi
XNAOFUMI
Skadi
8,347
4,981
0
1,597
13,309
3,796
760
5,050
8,163
0
36,954
L
Sun Wukong
crackpipedan1el
Sun Wukong
5,931
1,539
0
2,567
13,840
5,555
418
5,210
7,730
0
38,196
L
5,254
334
243
3,207
10,443
2,580
0
4,925
5,423
36,501
0
W
Morgan Le Fay
theasianmsy
Morgan Le Fay
8,099
866
0
2,205
7,982
2,996
1,410
1,185
6,655
57,206
0
W
Cthulhu
wolggod
Cthulhu
9,232
1,472
0
4,164
13,342
10,017
800
1,218
12,074
39,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
37,964
422
Minions Killed
300
0
Camps Cleared
0
1,485,978
Distance Traveled
1,466,971
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,766
485
35
2
0
282,592
9
W
Bastet
10,037
627
114
7
0
380,101
0
L
Nemesis
7,365
460
42
3
0
326,053
0
W
Neith
9,042
565
83
5
0
264,581
0
W
Sylvanus
8,168
511
53
3
0
243,115
1
L
Skadi
7,863
491
65
4
0
262,756
0
L
Sun Wukong
7,236
452
76
5
0
280,834
1
L
Ra
7,734
483
82
5
0
314,736
5
W
Morgan Le Fay
9,329
583
109
7
0
308,808
0
W
Cthulhu
8,571
536
63
4
0
289,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role