Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dovhakiin_drago
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,726 Elo+
Party 1
Artio
Artio
GutsShinei
Artio
Level 64
God Stats
1W - 1L
1,263 SR
Queue Stats
57W - 65L
1,494 Elo+
Party 1
Bastet
Bastet
Peter_file111111
Bastet
Level 7
God Stats
2W - 4L
1,426 SR
Queue Stats
7W - 6L
1,526 Elo+
Solo
Vulcan
Vulcan
Stand-Back-Tony
Vulcan
Level 18
God Stats
3W - 2L
1,698 SR
Queue Stats
25W - 22L
1,534 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,556 Elo+

VS

Team Averages
Level 24
1,689 SR
1,561 Elo+
Bellona
Bellona
GFM_Zyklus
Bellona
Level 18
God Stats
3W - 0L
1,857 SR
Queue Stats
29W - 14L
1,570 Elo+
Party 2
Arachne
Arachne
HopeGirlErna
Arachne
Level 18
God Stats
2W - 1L
1,376 SR
Queue Stats
48W - 46L
1,456 Elo+
Solo
Izanami
Izanami
KC_KurorU
Izanami
Level 29
God Stats
31W - 16L
1,631 SR
Queue Stats
100W - 72L
1,575 Elo+
Party 2
Horus
Horus
KC_zRayzenn
Horus
Level 25
God Stats
4W - 4L
1,838 SR
Queue Stats
62W - 42L
1,585 Elo+
Party 2
Hades
Hades
Young-Geselle
Hades
Level 28
God Stats
67W - 29L
1,744 SR
Queue Stats
102W - 69L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 14 / 3
5,476
365
2,727
9,959
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 3
7,375
492
8,196
20,474
8,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
11
3 / 11 / 4
7,934
529
6,014
22,648
9,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 8 / 1
8,076
538
9,297
11,237
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 3
6,347
423
4,143
7,626
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GFM_Zyklus
Bellona
14
7 / 4 / 15
8,967
598
12,862
17,075
13,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
HopeGirlErna
Arachne
14
8 / 4 / 11
9,551
637
11,091
14,860
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
KC_KurorU
Izanami
18
19 / 0 / 6
11,694
780
15,084
7,835
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 20
8,779
585
5,626
12,382
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
11 / 2 / 5
9,340
623
13,173
15,070
7,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
10
Kills
47
47
Deaths
12
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
14
3
0.11
L
2
8
3
0.44
W
Bellona
GFM_Zyklus
Bellona
7
4
15
3.63
L
Artio
3
11
4
0.45
W
Arachne
HopeGirlErna
Arachne
8
4
11
3.38
W
Izanami
KC_KurorU
Izanami
19
0
6
22
W
2
2
20
6
L
5
8
1
0.69
L
0
6
3
0.25
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,377
Damage
57,836
71,944
Taken
67,222
25,293
Mitigated
39,778
8,906
Healing
25,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,727
554
0
0
9,959
1,879
0
3,542
6,417
6,464
0
L
8,196
1,305
528
1,871
20,474
8,728
508
2,391
18,083
2,251
34,017
W
Bellona
GFM_Zyklus
Bellona
12,862
4,426
0
3,157
17,075
13,900
601
4,015
12,887
7,533
32,905
L
Artio
6,014
891
630
3,925
22,648
9,143
40
3,293
19,355
20,248
0
W
Arachne
HopeGirlErna
Arachne
11,091
6,807
0
7,170
14,860
4,657
200
2,242
11,474
0
55,049
W
Izanami
KC_KurorU
Izanami
15,084
12,765
0
3,681
7,835
3,174
4,745
1,021
6,754
0
111,369
W
5,626
2,337
1,005
1,954
12,382
10,306
751
1,429
10,895
0
14,169
L
9,297
2,699
0
1,289
11,237
3,114
0
2,014
9,223
0
29,340
L
4,143
638
0
663
7,626
2,429
0
3,981
3,645
28,359
0
W
13,173
1,091
1,268
7,418
15,070
7,741
2,255
4,578
10,221
55,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
48,331
190
Minions Killed
458
0
Camps Cleared
0
1,195,247
Distance Traveled
1,411,433
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,476
365
14
1
0
181,573
2
L
Odin
7,375
492
62
4
0
278,870
1
W
Bellona
8,967
598
66
4
0
240,319
1
L
Artio
7,934
529
15
1
0
283,594
1
W
Arachne
9,551
637
90
6
0
303,638
0
W
Izanami
11,694
780
180
12
0
289,517
1
W
Horus
8,779
585
13
1
0
298,790
1
L
Bastet
8,076
538
40
3
0
273,223
3
L
Vulcan
6,347
423
59
4
0
177,987
1
W
Hades
9,340
623
109
7
0
279,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role