Player Matchup

Scylla
Scylla
MICHAELMYERS_-69
Scylla
Level 88
God Stats
17W - 41L
1,277 SR
Queue Stats
355W - 409L
1,379 Elo+
Solo
Neith
Neith
Muse_25
Neith
Level 101
God Stats
101W - 103L
1,457 SR
Queue Stats
150W - 149L
1,433 Elo+
Solo
Bellona
Bellona
Solarpower123456
Bellona
Level 101
God Stats
3W - 3L
1,544 SR
Queue Stats
244W - 267L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
Suarez_NFL
Sun Wukong
Level 109
God Stats
5W - 6L
1,443 SR
Queue Stats
179W - 217L
1,377 Elo+
Solo
Fenrir
Fenrir
xon18
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,264 Elo+
Solo
Team Averages
Level 91
1,444 SR
1,357 Elo+

VS

Team Averages
Level 110
1,504 SR
1,390 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CoBrA_SLO_89
Thanatos
Level 88
God Stats
7W - 7L
1,571 SR
Queue Stats
120W - 108L
1,416 Elo+
Solo
Kukulkan
Kukulkan
LEITO57220
Kukulkan
Level 158
God Stats
29W - 27L
1,451 SR
Queue Stats
149W - 165L
1,337 Elo+
Solo
Cabrakan
Cabrakan
ian-il-gallo
Cabrakan
Level 120
God Stats
6W - 8L
1,500 SR
Queue Stats
343W - 393L
1,377 Elo+
Solo
Jing Wei
Jing Wei
z--4MA--z
Jing Wei
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 28L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,550
539
2,001
5,808
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Muse_25
Neith
12
1 / 2 / 1
7,189
514
4,017
4,810
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 1
7,889
564
4,954
10,172
9,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Suarez_NFL
Sun Wukong
9
0 / 1 / 1
6,053
432
3,347
10,598
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
xon18
Fenrir
9
0 / 3 / 2
6,069
434
1,655
7,948
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 2
8,577
613
7,339
5,622
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CoBrA_SLO_89
Thanatos
13
6 / 4 / 1
7,711
551
4,751
10,054
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LEITO57220
Kukulkan
15
1 / 1 / 3
8,523
609
4,857
5,798
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
ian-il-gallo
Cabrakan
12
1 / 0 / 2
7,231
517
3,034
8,015
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
z--4MA--z
Jing Wei
11
0 / 0 / 2
6,056
433
4,177
5,088
1,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
W
Thanatos
CoBrA_SLO_89
Thanatos
6
4
1
1.63
W
Kukulkan
LEITO57220
Kukulkan
1
1
3
2.5
L
1
2
0
0.5
L
Neith
Muse_25
Neith
1
2
1
0.75
L
2
2
1
1.25
L
Sun Wukong
Suarez_NFL
Sun Wukong
0
1
1
0.5
W
Cabrakan
ian-il-gallo
Cabrakan
1
0
2
2
L
Fenrir
xon18
Fenrir
0
3
2
0.33
W
Jing Wei
z--4MA--z
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,974
Damage
24,158
39,336
Taken
34,577
25,084
Mitigated
16,529
8,698
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,339
2,702
0
3,308
5,622
2,455
900
424
5,198
0
60,149
W
Thanatos
CoBrA_SLO_89
Thanatos
4,751
1,434
0
7,929
10,054
3,403
0
515
9,539
0
31,373
W
Kukulkan
LEITO57220
Kukulkan
4,857
527
0
2,737
5,798
2,258
82
1,689
3,983
68,157
0
L
2,001
189
0
1,434
5,808
1,988
0
2,841
2,967
44,344
0
L
Neith
Muse_25
Neith
4,017
1,367
0
1,182
4,810
1,816
24
1,018
3,792
0
47,097
L
4,954
808
0
1,815
10,172
9,979
600
0
10,172
8,324
39,296
L
Sun Wukong
Suarez_NFL
Sun Wukong
3,347
662
0
1,453
10,598
8,992
0
2,787
7,811
0
22,778
W
Cabrakan
ian-il-gallo
Cabrakan
3,034
368
93
2,055
8,015
6,984
264
0
8,015
28,967
0
L
Fenrir
xon18
Fenrir
1,655
277
0
2,814
7,948
2,309
0
1,245
6,703
0
24,261
W
Jing Wei
z--4MA--z
Jing Wei
4,177
3,314
0
830
5,088
1,429
336
148
4,902
0
32,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
38,098
399
Minions Killed
462
0
Camps Cleared
0
1,283,164
Distance Traveled
1,357,356
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,577
613
125
9
0
250,587
4
W
Thanatos
7,711
551
69
5
0
314,809
7
W
Kukulkan
8,523
609
156
11
0
257,604
3
L
Scylla
7,550
539
102
7
0
267,226
0
L
Neith
7,189
514
88
6
0
228,984
2
L
Bellona
7,889
564
112
8
0
237,637
5
L
Sun Wukong
6,053
432
38
3
0
258,370
7
W
Cabrakan
7,231
517
52
4
0
237,140
1
L
Fenrir
6,069
434
59
4
0
290,947
0
W
Jing Wei
6,056
433
60
4
0
297,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role