Player Matchup

Agni
Agni
BigOrangeJRIV
Agni
Level 60
God Stats
11W - 2L
1,857 SR
Queue Stats
149W - 56L
1,901 Elo+
Party 2
Chiron
Chiron
Bloatedmidgets
Chiron
Level 64
God Stats
32W - 5L
1,834 SR
Queue Stats
151W - 58L
1,910 Elo+
Party 2
Artio
Artio
ownerbynight
Artio
Level 66
God Stats
26W - 4L
1,894 SR
Queue Stats
149W - 56L
1,910 Elo+
Party 2
Team Averages
Level 63
1,861 SR
1,907 Elo+

VS

Team Averages
Level 119
1,687 SR
1,683 Elo+
Eset
Eset
Andrasia
Eset
Level 123
God Stats
0W - 1L
1,807 SR
Queue Stats
27W - 33L
1,626 Elo+
Solo
Kali
Kali
PapaFrozie
Kali
Level 151
God Stats
1W - 2L
1,517 SR
Queue Stats
295W - 296L
1,695 Elo+
Party 1
Kuzenbo
Kuzenbo
cullany
Kuzenbo
Level 82
God Stats
14W - 10L
1,736 SR
Queue Stats
85W - 67L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,653
721
10,672
4,694
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 6
8,489
707
8,680
5,139
1,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 0 / 8
8,947
746
6,641
14,311
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 5 / 1
7,297
608
6,084
6,577
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
7,260
605
3,804
8,957
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
cullany
Kuzenbo
11
0 / 2 / 0
7,734
645
5,740
13,830
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
0
5
1
0.1
W
5
1
4
7
W
3
0
6
6
L
1
2
0
0.5
L
Kuzenbo
cullany
Kuzenbo
0
2
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,993
Damage
15,628
24,144
Taken
29,364
12,364
Mitigated
22,512
12,346
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
6,084
140
382
262
6,577
2,354
0
4,728
1,610
27,436
0
W
10,672
1,075
0
1,029
4,694
1,472
682
2,100
2,474
31,431
0
W
8,680
4,286
1,561
2,206
5,139
1,885
1,131
2,640
2,423
0
44,859
L
3,804
1,048
0
3,515
8,957
3,844
0
5,398
3,307
0
23,126
L
Kuzenbo
cullany
Kuzenbo
5,740
2,699
0
2,383
13,830
16,314
0
6,786
6,606
19,050
0
W
6,641
664
849
6,701
14,311
9,007
474
7,304
6,679
22,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
22,291
172
Minions Killed
141
5
Camps Cleared
7
717,217
Distance Traveled
675,428
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,297
608
78
7
3
218,151
4
W
Agni
8,653
721
51
4
2
221,606
4
W
Chiron
8,489
707
88
7
1
246,825
5
L
Kali
7,260
605
42
4
3
235,827
4
L
Kuzenbo
7,734
645
21
2
1
221,450
2
W
Artio
8,947
746
33
3
2
248,786
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role