Player Matchup

Olorun
Olorun
EiKel12
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Mikelman
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Susano
Susano
PapaConAlioli
Susano
Level 5
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 1
Artemis
Artemis
RussMeh
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 1
Nemesis
Nemesis
Solrack91
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 1
Team Averages
Level 3
1,459 SR
1,421 Elo+

VS

Team Averages
Level 7
1,423 SR
1,444 Elo+
Thanatos
Thanatos
AKZAL
Thanatos
Level 13
God Stats
1W - 4L
1,547 SR
Queue Stats
4W - 10L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Darkiller83
Cthulhu
Level 13
God Stats
0W - 1L
1,155 SR
Queue Stats
7W - 10L
1,416 Elo+
Solo
Olorun
Olorun
JirvirUdabrul
Olorun
Level 3
God Stats
1W - 2L
1,410 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo
Neith
Neith
Trefiloff
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
nekselsoulz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EiKel12
Olorun
15
7 / 3 / 5
10,006
589
12,838
11,275
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
1 / 3 / 9
7,582
446
3,638
7,079
6,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
5 / 6 / 2
8,831
519
4,785
10,699
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
RussMeh
Artemis
12
4 / 3 / 4
8,396
494
7,043
6,763
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Solrack91
Nemesis
15
9 / 2 / 3
9,944
585
9,801
14,469
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AKZAL
Thanatos
14
6 / 5 / 0
9,124
537
7,684
13,430
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Darkiller83
Cthulhu
13
5 / 3 / 1
8,419
495
6,085
11,903
12,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 3 / 2
7,130
419
2,269
4,175
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Trefiloff
Neith
12
3 / 9 / 2
7,669
451
6,627
11,251
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 4
8,398
494
5,744
15,753
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
26
Kills
16
17
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AKZAL
Thanatos
6
5
0
1.2
L
Cthulhu
Darkiller83
Cthulhu
5
3
1
1.83
W
Olorun
EiKel12
Olorun
7
3
5
3.17
L
0
3
2
0.33
W
Ares
1
3
9
1.83
W
5
6
2
1
W
Artemis
RussMeh
Artemis
4
3
4
2
W
Nemesis
Solrack91
Nemesis
9
2
3
5.25
L
Neith
Trefiloff
Neith
3
9
2
0.44
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,105
Damage
28,409
50,285
Taken
56,512
22,267
Mitigated
42,758
9,705
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AKZAL
Thanatos
7,684
1,619
0
9,176
13,430
10,911
59
4,483
8,947
0
51,412
L
Cthulhu
Darkiller83
Cthulhu
6,085
1,465
187
3,575
11,903
12,789
343
5,486
6,417
29,576
0
W
Olorun
EiKel12
Olorun
12,838
6,362
73
3,165
11,275
4,050
1,437
5,068
6,031
44,564
5,167
L
2,269
553
0
561
4,175
1,663
156
2,292
1,883
26,531
1,502
W
Ares
3,638
610
0
322
7,079
6,767
211
3,116
3,920
11,218
0
W
4,785
1,960
0
1,370
10,699
3,571
273
3,218
7,258
0
34,768
W
Artemis
RussMeh
Artemis
7,043
4,088
0
633
6,763
2,389
1,337
1,241
5,475
0
26,487
W
Nemesis
Solrack91
Nemesis
9,801
5,687
0
4,142
14,469
5,490
245
2,928
11,504
0
80,276
L
Neith
Trefiloff
Neith
6,627
3,012
0
1,671
11,251
4,147
180
775
10,476
0
35,038
L
5,744
1,140
0
1,813
15,753
13,248
24
2,350
13,403
17,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,759
Gold Earned
40,740
304
Minions Killed
288
0
Camps Cleared
0
1,528,180
Distance Traveled
1,424,928
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,124
537
81
5
0
343,222
1
L
Cthulhu
8,419
495
59
3
0
315,982
4
W
Olorun
10,006
589
77
5
0
274,841
1
L
Olorun
7,130
419
64
4
0
202,942
3
W
Ares
7,582
446
10
1
0
296,363
5
W
Susano
8,831
519
64
4
0
312,229
1
W
Artemis
8,396
494
55
3
0
302,828
1
W
Nemesis
9,944
585
98
6
0
341,919
2
L
Neith
7,669
451
56
3
0
269,887
0
L
Ymir
8,398
494
28
2
0
292,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role