Player Matchup

Tiamat
Tiamat
Dj-Adamski1
Tiamat
Level 126
God Stats
4W - 2L
1,392 SR
Queue Stats
241W - 241L
1,497 Elo+
Solo
Arachne
Arachne
GrandMechantYou7
Arachne
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
HΛCKER
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IdiNahuiBlyat
Nu Wa
Level 129
God Stats
1W - 1L
1,331 SR
Queue Stats
34W - 40L
1,483 Elo+
Solo
Chernobog
Chernobog
Смекалка
Chernobog
Level 125
God Stats
2W - 5L
1,230 SR
Queue Stats
529W - 538L
1,471 Elo+
Solo
Team Averages
Level 121
1,391 SR
1,474 Elo+

VS

Team Averages
Level 114
1,499 SR
1,517 Elo+
Cupid
Cupid
 
Cupid
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Darer
Janus
Level 94
God Stats
3W - 2L
1,514 SR
Queue Stats
76W - 83L
1,470 Elo+
Solo
Set
Set
DøgøN
Set
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 164L
1,578 Elo+
Solo
Athena
Athena
Jambomaxx
Athena
Level 98
God Stats
7W - 6L
1,595 SR
Queue Stats
477W - 468L
1,527 Elo+
Solo
Ah Puch
Ah Puch
Moshbag
Ah Puch
Level 143
God Stats
1W - 5L
1,387 SR
Queue Stats
245W - 246L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 2 / 16
10,552
703
12,337
14,648
9,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 14
10,783
719
7,140
15,454
6,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
HΛCKER
Baron Samedi
16
4 / 4 / 18
10,311
687
16,858
17,235
10,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 3 / 16
12,926
862
21,248
13,250
5,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
18
8 / 6 / 16
11,781
785
12,080
17,908
7,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
4 / 3 / 11
10,943
730
10,152
11,635
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Darer
Janus
19
4 / 5 / 10
11,535
769
15,352
14,054
4,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
14
1 / 10 / 9
9,270
618
4,209
17,073
7,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Jambomaxx
Athena
18
4 / 8 / 11
10,964
731
10,217
21,808
24,783
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Moshbag
Ah Puch
19
7 / 4 / 7
11,772
785
25,150
13,976
5,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
68
30
Kills
20
20
Deaths
30
80
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
11
3.17
L
Janus
Darer
Janus
4
5
10
1.8
W
Tiamat
4
2
16
6
L
Set
1
10
9
0.55
W
5
5
14
2.4
W
Baron Samedi
HΛCKER
Baron Samedi
4
4
18
3.25
W
9
3
16
5.67
L
Athena
Jambomaxx
Athena
4
8
11
1.19
L
Ah Puch
Moshbag
Ah Puch
7
4
7
2.63
W
Chernobog
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,663
Damage
65,080
78,495
Taken
78,546
40,377
Mitigated
47,183
36,983
Healing
29,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,152
3,556
5,290
4,085
11,635
4,502
3,012
7,786
3,849
0
27,678
L
Janus
Darer
Janus
15,352
574
2,237
4,102
14,054
4,672
1,040
10,491
3,563
44,993
0
W
Tiamat
12,337
852
1,414
5,145
14,648
9,686
465
8,010
6,638
26,121
0
L
Set
4,209
721
2,077
1,464
17,073
7,259
372
11,376
5,697
0
10,568
W
7,140
4,579
2,268
2,788
15,454
6,626
542
10,358
5,056
0
13,309
W
Baron Samedi
HΛCKER
Baron Samedi
16,858
350
8,183
6,896
17,235
10,607
593
12,334
4,835
28,223
0
W
21,248
2,877
2,108
3,751
13,250
5,553
1,477
8,150
5,100
47,340
0
L
Athena
Jambomaxx
Athena
10,217
1,519
1,447
3,575
21,808
24,783
139
11,747
10,061
21,125
0
L
Ah Puch
Moshbag
Ah Puch
25,150
387
861
4,470
13,976
5,967
936
9,043
4,933
47,565
0
W
Chernobog
12,080
6,345
1,840
2,590
17,908
7,905
2,912
11,867
6,041
0
31,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
54,484
194
Minions Killed
200
0
Camps Cleared
0
1,315,483
Distance Traveled
1,297,081
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,943
730
36
2
0
260,558
0
L
Janus
11,535
769
70
5
0
273,578
1
W
Tiamat
10,552
703
24
2
0
277,200
0
L
Set
9,270
618
9
1
0
216,126
0
W
Arachne
10,783
719
22
1
0
280,040
1
W
Baron Samedi
10,311
687
30
2
0
260,244
1
W
Nu Wa
12,926
862
60
4
0
271,709
1
L
Athena
10,964
731
27
2
0
263,239
0
L
Ah Puch
11,772
785
58
4
0
283,580
0
W
Chernobog
11,781
785
58
4
0
226,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role