Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Aresofaimassist-
Heimdallr
Level 6
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 5L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HagalazKalc
Morgan Le Fay
Level 21
God Stats
7W - 15L
1,421 SR
Queue Stats
25W - 33L
1,514 Elo+
Solo
Thanatos
Thanatos
Itoxbro
Thanatos
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 14L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Kurainia
Cthulhu
Level 29
God Stats
56W - 28L
1,730 SR
Queue Stats
107W - 56L
1,646 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,521 Elo+

VS

Team Averages
Level 23
1,623 SR
1,508 Elo+
Zeus
Zeus
Fefe_Dias99
Zeus
Level 21
God Stats
18W - 17L
1,547 SR
Queue Stats
49W - 57L
1,467 Elo+
Solo
Ne Zha
Ne Zha
FumCace4u
Ne Zha
Level 25
God Stats
4W - 2L
1,546 SR
Queue Stats
55W - 37L
1,556 Elo+
Solo
Medusa
Medusa
MtnDewPirate
Medusa
Level 14
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 2L
1,588 Elo+
Solo
Yemoja
Yemoja
olddrake
Yemoja
Level 28
God Stats
4W - 1L
1,662 SR
Queue Stats
71W - 54L
1,418 Elo+
Solo
Nu Wa
Nu Wa
rovinty
Nu Wa
Level 29
God Stats
16W - 11L
1,616 SR
Queue Stats
156W - 105L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 4 / 7
11,572
1,052
13,353
23,718
24,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
17
2 / 9 / 3
10,691
972
11,079
20,437
6,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
HagalazKalc
Morgan Le Fay
17
4 / 6 / 5
11,664
1,060
9,550
19,137
6,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Itoxbro
Thanatos
17
1 / 8 / 5
10,182
926
3,630
17,846
6,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Kurainia
Cthulhu
17
1 / 4 / 7
10,480
953
10,591
25,795
32,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

93

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 14
13,939
1,267
28,517
7,485
2,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
FumCace4u
Ne Zha
19
7 / 4 / 17
12,453
1,132
20,161
13,334
5,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
18
4 / 3 / 15
11,878
1,080
19,031
10,989
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
olddrake
Yemoja
18
1 / 3 / 18
10,780
980
9,009
11,996
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
rovinty
Nu Wa
19
7 / 0 / 15
11,870
1,079
23,971
6,777
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
12
Kills
31
31
Deaths
12
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
4
7
1.88
L
Heimdallr
2
9
3
0.39
W
12
2
14
9.5
W
Ne Zha
FumCace4u
Ne Zha
7
4
17
3.88
L
Morgan Le Fay
HagalazKalc
Morgan Le Fay
4
6
5
1.08
L
Thanatos
Itoxbro
Thanatos
1
8
5
0.44
L
Cthulhu
Kurainia
Cthulhu
1
4
7
1.13
W
Medusa
4
3
15
3.83
W
Yemoja
olddrake
Yemoja
1
3
18
3.33
W
Nu Wa
rovinty
Nu Wa
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,203
Damage
100,689
106,933
Taken
50,581
76,290
Mitigated
22,617
9,208
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,353
1,676
0
710
23,718
24,130
0
11,801
11,917
0
31,238
L
Heimdallr
11,079
3,909
0
884
20,437
6,267
0
14,227
6,210
0
46,092
W
28,517
3,024
0
513
7,485
2,335
0
2,036
5,449
52,555
0
W
Ne Zha
FumCace4u
Ne Zha
20,161
4,816
0
1,453
13,334
5,552
0
5,399
7,935
0
39,215
L
Morgan Le Fay
HagalazKalc
Morgan Le Fay
9,550
786
0
358
19,137
6,892
0
10,789
8,348
35,284
0
L
Thanatos
Itoxbro
Thanatos
3,630
0
0
3,467
17,846
6,864
0
10,571
7,275
0
11,104
L
Cthulhu
Kurainia
Cthulhu
10,591
183
1,331
2,458
25,795
32,137
0
14,109
11,686
28,489
0
W
Medusa
19,031
6,865
914
1,366
10,989
4,353
0
5,668
5,321
0
49,541
W
Yemoja
olddrake
Yemoja
9,009
2,292
4,183
1,478
11,996
7,962
0
4,620
7,376
22,789
0
W
Nu Wa
rovinty
Nu Wa
23,971
8,173
0
342
6,777
2,415
0
2,418
4,359
32,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,589
Gold Earned
60,920
219
Minions Killed
215
4
Camps Cleared
11
1,103,405
Distance Traveled
1,106,918
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,572
1,052
42
4
1
226,350
1
L
Heimdallr
10,691
972
62
6
3
206,895
0
W
Zeus
13,939
1,267
63
6
6
200,789
0
W
Ne Zha
12,453
1,132
27
2
2
230,320
2
L
Morgan Le Fay
11,664
1,060
64
6
0
221,102
0
L
Thanatos
10,182
926
16
1
0
220,802
1
L
Cthulhu
10,480
953
35
3
0
228,256
2
W
Medusa
11,878
1,080
86
8
2
222,708
0
W
Yemoja
10,780
980
27
2
1
233,150
2
W
Nu Wa
11,870
1,079
12
1
0
219,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role