Player Matchup

Charybdis
Charybdis
GodMeliodass
Charybdis
Level 34
God Stats
1W - 0L
1,175 SR
Queue Stats
38W - 54L
1,399 Elo+
Solo
Sobek
Sobek
Zetherenthegod1
Sobek
Level 77
God Stats
2W - 1L
1,268 SR
Queue Stats
16W - 36L
1,351 Elo+
Solo
Thor
Thor
sasik123
Thor
Level 123
God Stats
3W - 6L
1,423 SR
Queue Stats
214W - 271L
1,523 Elo+
Solo
Team Averages
Level 78
1,289 SR
1,425 Elo+

VS

Team Averages
Level 23
1,432 SR
1,251 Elo+
Scylla
Scylla
TheArmEvil
Scylla
Level 60
God Stats
10W - 14L
1,598 SR
Queue Stats
142W - 174L
1,402 Elo+
Solo
Osiris
Osiris
danibrozas
Osiris
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,170 Elo+
Party 1
Cerberus
Cerberus
enriqueto2007
Cerberus
Level 3
God Stats
0W - 4L
1,198 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodMeliodass
Charybdis
14
6 / 1 / 13
9,567
736
17,453
7,634
2,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 14
9,594
738
6,918
10,267
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
13
12 / 1 / 8
10,372
798
12,458
9,986
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TheArmEvil
Scylla
13
2 / 2 / 1
8,618
663
10,051
6,949
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
danibrozas
Osiris
8
0 / 10 / 1
6,868
528
4,772
17,554
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
enriqueto2007
Cerberus
9
1 / 11 / 1
7,656
589
1,458
18,724
15,285
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
23
Kills
3
3
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GodMeliodass
Charybdis
6
1
13
12.5
L
Scylla
TheArmEvil
Scylla
2
2
1
1.25
W
5
1
14
12
L
Osiris
danibrozas
Osiris
0
10
1
0.05
L
Cerberus
enriqueto2007
Cerberus
1
11
1
0.14
W
Thor
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
16,281
27,887
Taken
43,227
16,423
Mitigated
28,600
9,106
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GodMeliodass
Charybdis
17,453
10,253
0
4,179
7,634
2,754
1,446
3,592
3,602
0
50,918
L
Scylla
TheArmEvil
Scylla
10,051
140
0
1,486
6,949
2,144
0
1,357
5,592
37,219
0
W
6,918
1,408
0
2,748
10,267
9,761
340
3,291
6,082
12,911
0
L
Osiris
danibrozas
Osiris
4,772
1,369
165
1,462
17,554
11,171
114
2,625
14,929
1,729
9,384
L
Cerberus
enriqueto2007
Cerberus
1,458
539
0
1,547
18,724
15,285
111
3,212
15,512
3,755
0
W
Thor
12,458
3,214
0
2,179
9,986
3,908
991
4,945
4,656
0
37,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
23,142
130
Minions Killed
92
7
Camps Cleared
2
690,482
Distance Traveled
691,805
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,567
736
83
6
4
211,126
5
L
Scylla
8,618
663
60
5
2
264,579
4
W
Sobek
9,594
738
10
1
0
245,135
4
L
Osiris
6,868
528
24
2
0
207,873
0
L
Cerberus
7,656
589
8
1
0
219,353
0
W
Thor
10,372
798
37
3
3
234,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role