Player Matchup

Loki
Loki
Buginny
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Ra
Ra
MaledictusAet
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 2
Geb
Geb
Tenf0ld
Geb
Level 28
God Stats
25W - 15L
1,684 SR
Queue Stats
65W - 64L
1,511 Elo+
Solo
The Morrigan
The Morrigan
Vaishan
The Morrigan
Level 20
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 2
Odin
Odin
Zwiebelringe
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,527 Elo+
Solo
Team Averages
Level 13
1,491 SR
1,458 Elo+

VS

Team Averages
Level 22
1,485 SR
1,469 Elo+
Ra
Ra
Grolid
Ra
Level 25
God Stats
11W - 8L
1,271 SR
Queue Stats
131W - 111L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
IamKratos1998
Ah Puch
Level 24
God Stats
14W - 9L
1,689 SR
Queue Stats
20W - 19L
1,609 Elo+
Solo
Geb
Geb
TheDelvor
Geb
Level 26
God Stats
38W - 21L
1,635 SR
Queue Stats
201W - 189L
1,502 Elo+
Party 1
Bellona
Bellona
jajebix
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,312 Elo+
Party 3
Hachiman
Hachiman
xAdixenx
Hachiman
Level 16
God Stats
1W - 2L
1,330 SR
Queue Stats
9W - 7L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Buginny
Loki
16
5 / 13 / 6
10,596
1,177
10,759
18,388
6,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 11 / 5
8,565
952
5,614
14,793
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
16
2 / 9 / 9
9,797
1,089
9,613
23,685
27,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Vaishan
The Morrigan
15
4 / 9 / 6
10,186
1,132
18,204
15,488
5,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 5
9,491
1,055
11,200
19,773
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
15 / 2 / 22
11,954
1,328
19,901
8,248
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
18
10 / 3 / 24
12,248
1,361
22,422
14,607
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 31
11,861
1,318
11,145
13,712
17,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
jajebix
Bellona
17
5 / 2 / 23
10,135
1,126
11,263
10,457
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
xAdixenx
Hachiman
18
14 / 5 / 20
12,438
1,382
19,788
12,991
5,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
169
13
Kills
49
49
Deaths
13
31
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Loki
Buginny
Loki
5
13
6
0.62
W
Ra
15
2
22
13
W
Ah Puch
10
3
24
7.33
L
0
11
5
0.23
L
Geb
2
9
9
0.72
W
5
1
31
20.5
L
The Morrigan
Vaishan
The Morrigan
4
9
6
0.78
L
2
7
5
0.64
W
Bellona
jajebix
Bellona
5
2
23
8.25
W
Hachiman
xAdixenx
Hachiman
14
5
20
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,390
Damage
84,519
92,127
Taken
60,015
60,688
Mitigated
41,082
3,546
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Buginny
Loki
10,759
3,041
0
238
18,388
6,865
0
11,511
6,877
0
18,064
W
Ra
19,901
926
4,534
2,324
8,248
4,285
0
2,388
5,771
38,165
0
W
Ah Puch
22,422
2,543
56
6,085
14,607
6,776
0
7,694
6,817
52,653
0
L
5,614
760
934
613
14,793
5,562
0
8,320
6,473
26,510
0
L
Geb
9,613
549
29
126
23,685
27,769
0
12,919
10,766
16,499
0
W
11,145
2,092
240
1,094
13,712
17,735
0
7,989
5,319
17,783
0
L
The Morrigan
Vaishan
The Morrigan
18,204
3,177
0
56
15,488
5,546
0
9,354
6,134
37,292
1,172
L
11,200
2,665
181
1,369
19,773
14,946
0
11,364
8,409
0
26,373
W
Bellona
jajebix
Bellona
11,263
4,651
0
629
10,457
6,806
0
7,490
2,780
0
22,015
W
Hachiman
xAdixenx
Hachiman
19,788
13,362
0
1,302
12,991
5,480
0
7,208
5,520
0
37,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
58,636
138
Minions Killed
187
3
Camps Cleared
6
828,607
Distance Traveled
808,469
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,596
1,177
3
0
1
166,790
0
W
Ra
11,954
1,328
40
4
0
189,441
0
W
Ah Puch
12,248
1,361
66
7
0
148,292
0
L
Ra
8,565
952
46
5
1
145,199
0
L
Geb
9,797
1,089
12
1
0
180,250
0
W
Geb
11,861
1,318
13
1
2
178,198
0
L
The Morrigan
10,186
1,132
43
5
1
171,756
0
L
Odin
9,491
1,055
34
4
0
164,612
0
W
Bellona
10,135
1,126
29
3
0
156,103
0
W
Hachiman
12,438
1,382
39
4
4
136,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role