Player Matchup

Fenrir
Fenrir
NIGHTMARE_VAS
Fenrir
Level 14
God Stats
2W - 0L
1,486 SR
Queue Stats
6W - 13L
1,202 Elo+
Solo
Ares
Ares
PABLO_Y_APO
Ares
Level 8
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 1L
1,128 Elo+
Solo
Ymir
Ymir
SqUaDzVX
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
TTV-Assassin756
Thanatos
Level 14
God Stats
22W - 31L
1,281 SR
Queue Stats
32W - 47L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
iSxpphire
Cthulhu
Level 15
God Stats
26W - 21L
1,442 SR
Queue Stats
50W - 62L
1,351 Elo+
Party 1
Team Averages
Level 11
1,480 SR
1,304 Elo+

VS

Team Averages
Level 21
1,461 SR
1,450 Elo+
Loki
Loki
NeuralShoe79703
Loki
Level 14
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
enjaydee_
Nike
Level 23
God Stats
2W - 1L
1,709 SR
Queue Stats
149W - 29L
1,817 Elo+
Solo
Ra
Ra
leon7000320
Ra
Level 18
God Stats
14W - 4L
1,466 SR
Queue Stats
22W - 19L
1,344 Elo+
Solo
Yemoja
Yemoja
lilEj2014
Yemoja
Level 23
God Stats
6W - 10L
1,345 SR
Queue Stats
39W - 65L
1,238 Elo+
Solo
Hercules
Hercules
lokigamer4
Hercules
Level 29
God Stats
0W - 3L
1,182 SR
Queue Stats
85W - 87L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 4
14,109
415
6,642
20,765
10,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
1 / 3 / 0
9,835
289
880
6,901
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
17
0 / 13 / 13
13,509
397
10,776
37,540
45,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
20
15 / 11 / 4
16,863
496
15,045
28,253
15,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
iSxpphire
Cthulhu
18
10 / 8 / 8
13,974
411
12,197
35,329
26,470
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
9,044
266
512
5,234
1,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
20
24 / 2 / 9
19,691
579
47,102
28,333
32,627
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
19 / 7 / 12
17,388
511
29,672
28,086
12,206
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
lilEj2014
Yemoja
6
0 / 15 / 0
9,060
266
175
14,266
4,112
Hercules
lokigamer4
Hercules
3
0 / 1 / 0
6,988
206
0
886
103

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
64
28
Kills
43
45
Deaths
31
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
10
4
0.4
L
0
6
0
0
W
1
3
0
0.33
W
Ymir
0
13
13
0.5
W
Thanatos
15
11
4
1.55
L
Nike
24
2
9
14.25
W
Cthulhu
iSxpphire
Cthulhu
10
8
8
1.75
L
19
7
12
3.57
L
Yemoja
lilEj2014
Yemoja
0
15
0
0
L
Hercules
lokigamer4
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,540
Damage
77,461
128,788
Taken
76,805
100,922
Mitigated
50,293
33,665
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,642
1,615
0
2,015
20,765
10,153
4,048
4,670
15,394
0
78,789
L
512
94
0
0
5,234
1,245
0
2,431
2,803
0
7,493
W
880
452
0
160
6,901
2,592
131
1,573
5,328
6,265
0
W
Ymir
10,776
3,306
0
1,671
37,540
45,981
612
11,930
25,128
49,360
0
W
Thanatos
15,045
3,376
0
17,752
28,253
15,726
2,088
4,295
23,776
0
113,549
L
Nike
47,102
10,390
0
8,396
28,333
32,627
2,180
9,562
18,771
4,637
194,956
W
Cthulhu
iSxpphire
Cthulhu
12,197
3,461
518
11,549
35,329
26,470
1,263
8,386
26,566
77,333
0
L
29,672
5,747
2,433
9,860
28,086
12,206
2,164
8,891
19,195
120,206
0
L
Yemoja
lilEj2014
Yemoja
175
175
0
32
14,266
4,112
0
2,969
11,297
1,451
0
L
Hercules
lokigamer4
Hercules
0
0
0
0
886
103
0
0
886
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,290
Gold Earned
62,171
457
Minions Killed
438
0
Camps Cleared
0
2,602,529
Distance Traveled
2,045,783
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,109
415
144
4
0
603,210
2
L
Loki
9,044
266
8
0
0
219,073
0
W
Ares
9,835
289
6
0
0
175,806
0
W
Ymir
13,509
397
55
2
0
591,248
1
W
Thanatos
16,863
496
149
4
0
646,311
0
L
Nike
19,691
579
266
8
0
741,022
4
W
Cthulhu
13,974
411
103
3
0
585,954
0
L
Ra
17,388
511
163
5
0
532,631
0
L
Yemoja
9,060
266
1
0
0
553,002
0
L
Hercules
6,988
206
0
0
0
55
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role