Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,686 SR
1,678 MMR
Hades
Hades
Gold V
TheGhitza
Hades
Gold V
Level 119
God Stats
5W - 8L
1,686 SR
Queue Stats
11W - 9L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 2 / 0
12,085
863
14,217
15,217
8,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Ah Muzen CabUllrSkadiHou YiAnhur

VS

Bans
OlorunCliodhnaChronosHe BoZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
TheGhitza
Hades
17
2 / 4 / 0
10,918
780
10,120
18,562
15,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
0
2
L
Hades
TheGhitza
Hades
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,217
Damage
10,120
15,217
Taken
18,562
8,505
Mitigated
15,077
9,110
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,217
4,867
0
9,110
15,217
8,505
2,831
10,508
4,709
82,303
7,494
L
Hades
TheGhitza
Hades
10,120
1,393
0
6,487
18,562
15,077
104
12,849
5,713
76,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,085
Gold Earned
10,918
164
Minions Killed
144
8
Camps Cleared
5
260,455
Distance Traveled
272,023
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,085
863
164
12
8
260,455
2
L
Hades
10,918
780
144
10
5
272,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role