Player Matchup

Hun Batz
Hun Batz
Blockmoney_Figs
Hun Batz
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 67L
1,482 Elo+
Party 1
Hades
Hades
By_barranco01
Hades
Level 7
God Stats
1W - 0L
1,185 SR
Queue Stats
1W - 3L
1,083 Elo+
Solo
Cthulhu
Cthulhu
JxySnoops
Cthulhu
Level 35
God Stats
18W - 13L
1,539 SR
Queue Stats
59W - 47L
1,460 Elo+
Party 1
Team Averages
Level 56
1,408 SR
1,342 Elo+

VS

Team Averages
Level 85
1,459 SR
1,350 Elo+
Geb
Geb
Crazyking641
Geb
Level 87
God Stats
25W - 22L
1,486 SR
Queue Stats
202W - 364L
1,352 Elo+
Solo
Anubis
Anubis
Mainadix
Anubis
Level 60
God Stats
7W - 12L
1,311 SR
Queue Stats
75W - 113L
1,309 Elo+
Solo
Horus
Horus
ZebraRyder6419
Horus
Level 109
God Stats
21W - 15L
1,578 SR
Queue Stats
366W - 465L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
12 / 1 / 6
15,715
683
28,665
21,972
17,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 4 / 1
10,834
471
1,106
3,528
946
Cthulhu
JxySnoops
Cthulhu
19
9 / 1 / 11
16,303
709
28,890
26,550
30,542
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
12,897
561
14,069
39,149
32,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Mainadix
Anubis
15
1 / 9 / 3
12,865
559
15,226
18,946
9,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 3
13,228
575
9,159
21,003
23,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
21
Kills
6
6
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
12
1
6
15
W
0
4
1
0.13
L
3
7
2
0.57
W
Cthulhu
JxySnoops
Cthulhu
9
1
11
14.5
L
Anubis
Mainadix
Anubis
1
9
3
0.28
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,661
Damage
38,454
52,050
Taken
79,098
48,869
Mitigated
64,825
13,626
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
28,665
10,987
0
5,964
21,972
17,381
2,686
11,031
10,941
0
82,578
W
1,106
689
0
125
3,528
946
0
2,052
1,476
2,027
0
L
14,069
2,967
334
12,179
39,149
32,100
264
14,630
23,636
32,842
0
W
Cthulhu
JxySnoops
Cthulhu
28,890
2,792
88
7,449
26,550
30,542
817
17,662
8,204
70,513
0
L
Anubis
Mainadix
Anubis
15,226
660
0
4,129
18,946
9,352
335
6,992
11,478
66,096
0
L
9,159
5,082
2,937
5,890
21,003
23,373
806
9,288
11,009
0
46,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
38,990
185
Minions Killed
208
10
Camps Cleared
5
966,623
Distance Traveled
1,056,345
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,715
683
108
5
9
443,530
3
W
Hades
10,834
471
0
0
0
83,889
0
L
Geb
12,897
561
25
1
0
397,149
4
W
Cthulhu
16,303
709
77
3
1
439,204
3
L
Anubis
12,865
559
124
5
0
324,847
4
L
Horus
13,228
575
59
3
5
334,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role