Player Matchup

Charybdis
Charybdis
ISOLAATED
Charybdis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,371 Elo+
Solo
Merlin
Merlin
NoEww
Merlin
Level 10
God Stats
1W - 3L
1,089 SR
Queue Stats
14W - 16L
1,234 Elo+
Solo
Nemesis
Nemesis
Thestalker21
Nemesis
Level 6
God Stats
1W - 2L
1,224 SR
Queue Stats
13W - 25L
1,068 Elo+
Party 2
Sun Wukong
Sun Wukong
blazerip
Sun Wukong
Level 7
God Stats
7W - 17L
1,301 SR
Queue Stats
17W - 32L
1,160 Elo+
Party 2
Cthulhu
Cthulhu
eltiodelsotano
Cthulhu
Level 8
God Stats
12W - 15L
1,196 SR
Queue Stats
30W - 36L
1,114 Elo+
Party 2
Team Averages
Level 11
1,262 SR
1,189 Elo+

VS

Team Averages
Level 16
1,470 SR
1,224 Elo+
Persephone
Persephone
Clivercliver
Persephone
Level 4
God Stats
9W - 9L
1,363 SR
Queue Stats
19W - 18L
1,253 Elo+
Solo
Jing Wei
Jing Wei
Izwiks
Jing Wei
Level 18
God Stats
5W - 7L
1,828 SR
Queue Stats
33W - 59L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
Josabelle
Nu Wa
Level 29
God Stats
4W - 4L
1,482 SR
Queue Stats
28W - 53L
1,296 Elo+
Party 1
Nemesis
Nemesis
Ozon537
Nemesis
Level 12
God Stats
0W - 2L
1,237 SR
Queue Stats
17W - 16L
982 Elo+
Solo
Achilles
Achilles
Rickdehaze
Achilles
Level 15
God Stats
20W - 23L
1,441 SR
Queue Stats
28W - 36L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ISOLAATED
Charybdis
20
4 / 9 / 1
15,696
462
10,769
22,421
6,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NoEww
Merlin
20
11 / 4 / 3
18,588
547
23,374
25,445
9,360
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Thestalker21
Nemesis
20
3 / 10 / 12
15,564
458
11,196
27,462
9,242
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
blazerip
Sun Wukong
20
11 / 5 / 4
18,181
535
29,343
41,282
43,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 13 / 8
14,096
415
10,374
26,031
21,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Clivercliver
Persephone
5
0 / 0 / 1
9,163
270
0
0
0
Jing Wei
Izwiks
Jing Wei
20
11 / 6 / 8
18,069
531
24,140
29,283
13,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Josabelle
Nu Wa
20
12 / 3 / 14
17,015
500
37,419
16,315
6,108
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ozon537
Nemesis
20
6 / 8 / 15
15,406
453
14,509
27,958
11,536
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Rickdehaze
Achilles
20
11 / 14 / 8
15,876
467
24,866
40,321
24,028
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
31
Kills
40
41
Deaths
31
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Persephone
Clivercliver
Persephone
0
0
1
0.5
W
Charybdis
ISOLAATED
Charybdis
4
9
1
0.5
L
Jing Wei
Izwiks
Jing Wei
11
6
8
2.5
L
Nu Wa
Josabelle
Nu Wa
12
3
14
6.33
W
Merlin
NoEww
Merlin
11
4
3
3.13
L
Nemesis
Ozon537
Nemesis
6
8
15
1.69
L
Achilles
Rickdehaze
Achilles
11
14
8
1.07
W
Nemesis
Thestalker21
Nemesis
3
10
12
0.9
W
Sun Wukong
blazerip
Sun Wukong
11
5
4
2.6
W
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,056
Damage
100,934
142,641
Taken
113,877
90,174
Mitigated
55,326
33,730
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Clivercliver
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
ISOLAATED
Charybdis
10,769
6,943
0
4,626
22,421
6,913
3,014
7,560
14,423
0
112,321
L
Jing Wei
Izwiks
Jing Wei
24,140
20,466
0
9,104
29,283
13,654
1,494
6,756
22,157
0
155,074
L
Nu Wa
Josabelle
Nu Wa
37,419
7,472
224
2,769
16,315
6,108
2,392
6,889
8,904
122,442
0
W
Merlin
NoEww
Merlin
23,374
741
517
9,115
25,445
9,360
1,783
7,486
17,665
181,584
0
L
Nemesis
Ozon537
Nemesis
14,509
4,428
626
9,428
27,958
11,536
1,312
8,538
18,804
0
103,025
L
Achilles
Rickdehaze
Achilles
24,866
8,164
154
8,540
40,321
24,028
804
9,497
30,201
0
85,996
W
Nemesis
Thestalker21
Nemesis
11,196
6,337
0
2,738
27,462
9,242
3,132
8,779
18,251
0
71,134
W
Sun Wukong
blazerip
Sun Wukong
29,343
5,971
0
13,661
41,282
43,505
2,022
8,279
32,671
0
132,965
W
10,374
1,003
429
2,644
26,031
21,154
234
9,968
15,622
54,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,125
Gold Earned
75,529
809
Minions Killed
617
0
Camps Cleared
0
2,648,334
Distance Traveled
2,440,190
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,163
270
0
0
0
0
0
W
Charybdis
15,696
462
167
5
0
471,252
2
L
Jing Wei
18,069
531
236
7
0
629,041
0
L
Nu Wa
17,015
500
159
5
0
577,162
0
W
Merlin
18,588
547
281
8
0
531,978
9
L
Nemesis
15,406
453
143
4
0
650,680
2
L
Achilles
15,876
467
79
2
0
583,307
0
W
Nemesis
15,564
458
107
3
0
611,421
0
W
Sun Wukong
18,181
535
201
6
0
542,091
0
W
Cthulhu
14,096
415
53
2
0
491,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role