Player Matchup

Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Fetoh
Raijin
Level 160
God Stats
4W - 1L
1,665 SR
Queue Stats
627W - 219L
1,722 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingC4pivara
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,380 Elo+
Solo
Ganesha
Ganesha
Sørith
Ganesha
Level 160
God Stats
98W - 49L
1,647 SR
Queue Stats
400W - 282L
1,641 Elo+
Party 1
Mercury
Mercury
Yuske_Uchiha
Mercury
Level 89
God Stats
3W - 2L
1,520 SR
Queue Stats
80W - 80L
1,402 Elo+
Solo
Team Averages
Level 113
1,566 SR
1,529 Elo+

VS

Team Averages
Level 105
1,507 SR
1,432 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FRIDAY4life
Vamana
Level 143
God Stats
1W - 2L
1,701 SR
Queue Stats
24W - 26L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fluffskins
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,422 Elo+
Solo
Bastet
Bastet
blaqtraditional
Bastet
Level 61
God Stats
1W - 3L
1,369 SR
Queue Stats
224W - 250L
1,449 Elo+
Solo
Artemis
Artemis
tata_bispo
Artemis
Level 108
God Stats
26W - 36L
1,466 SR
Queue Stats
59W - 86L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
12 / 0 / 14
11,480
1,148
21,451
11,643
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Fetoh
Raijin
18
17 / 0 / 10
13,221
1,322
25,657
6,097
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KingC4pivara
Tsukuyomi
17
1 / 5 / 20
9,566
957
10,349
10,754
4,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Sørith
Ganesha
18
0 / 0 / 25
10,040
1,004
7,330
6,609
8,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Yuske_Uchiha
Mercury
17
4 / 3 / 18
10,725
1,073
6,817
9,376
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

287

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
0 / 6 / 3
9,297
930
5,455
16,513
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
15
6 / 9 / 1
10,167
1,017
8,161
19,992
10,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Fluffskins
Morgan Le Fay
15
0 / 6 / 4
8,654
865
9,796
11,911
3,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 2
9,255
926
8,467
13,282
4,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
tata_bispo
Artemis
15
0 / 7 / 3
8,711
871
6,563
13,764
3,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
21
34
Kills
8
8
Deaths
34
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
12
0
14
19
L
Xing Tian
 
Xing Tian
0
6
3
0.25
L
Vamana
6
9
1
0.72
W
Raijin
Fetoh
Raijin
17
0
10
22
L
Morgan Le Fay
Fluffskins
Morgan Le Fay
0
6
4
0.33
W
Tsukuyomi
KingC4pivara
Tsukuyomi
1
5
20
2.2
W
Ganesha
Sørith
Ganesha
0
0
25
12.5
W
Mercury
Yuske_Uchiha
Mercury
4
3
18
4.33
L
2
6
2
0.5
L
Artemis
tata_bispo
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,604
Damage
38,442
44,479
Taken
75,462
27,771
Mitigated
41,324
3,276
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
21,451
2,766
0
1,492
11,643
9,014
0
3,669
7,974
0
26,009
L
Xing Tian
 
Xing Tian
5,455
251
0
946
16,513
19,752
0
6,536
9,612
11,345
0
L
Vamana
8,161
4,236
409
3,224
19,992
10,088
0
10,057
9,610
0
26,565
W
Raijin
Fetoh
Raijin
25,657
2,885
0
715
6,097
2,329
0
1,655
4,442
46,423
0
L
Morgan Le Fay
Fluffskins
Morgan Le Fay
9,796
1,282
0
32
11,911
3,109
0
5,548
6,160
21,853
0
W
Tsukuyomi
KingC4pivara
Tsukuyomi
10,349
3,215
0
445
10,754
4,872
0
3,845
6,909
0
20,983
W
Ganesha
Sørith
Ganesha
7,330
365
0
155
6,609
8,164
0
3,374
3,235
21,740
0
W
Mercury
Yuske_Uchiha
Mercury
6,817
3,291
0
469
9,376
3,392
0
2,708
6,668
0
18,646
L
8,467
3,177
41
2,037
13,282
4,391
0
4,801
8,332
0
22,922
L
Artemis
tata_bispo
Artemis
6,563
2,392
0
402
13,764
3,984
0
4,869
8,761
0
27,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
46,084
159
Minions Killed
161
8
Camps Cleared
5
1,002,440
Distance Traveled
877,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,480
1,148
22
2
2
224,537
0
L
Xing Tian
9,297
930
9
1
0
195,079
0
L
Vamana
10,167
1,017
40
4
0
169,730
0
W
Raijin
13,221
1,322
69
7
2
174,276
0
L
Morgan Le Fay
8,654
865
32
3
1
171,169
0
W
Tsukuyomi
9,566
957
36
4
1
173,899
0
W
Ganesha
10,040
1,004
0
0
0
202,357
0
W
Mercury
10,725
1,073
32
3
3
227,371
0
L
Bastet
9,255
926
43
4
2
202,317
0
L
Artemis
8,711
871
37
4
2
138,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role