Player Matchup

Geb
Geb
Diamond IV
Damjes
Geb
Diamond IV
Level 129
God Stats
2W - 5L
1,492 SR
Queue Stats
240W - 214L
2,277 MMR
Solo
Sol
Sol
Diamond I
Pertubator
Sol
Diamond I
Level 160
God Stats
5W - 7L
1,615 SR
Queue Stats
659W - 638L
2,427 MMR
Solo
Bakasura
Bakasura
Platinum I
Rahlin
Bakasura
Platinum I
Level 147
God Stats
20W - 10L
1,750 SR
Queue Stats
100W - 80L
2,203 MMR
Solo
Xbalanque
Xbalanque
Diamond II
TTVxFeeLPaiN
Xbalanque
Diamond II
Level 154
God Stats
30W - 26L
1,563 SR
Queue Stats
789W - 794L
2,282 MMR
Solo
Olorun
Olorun
Platinum II
Takeiteasywtf
Olorun
Platinum II
Level 123
God Stats
11W - 5L
1,869 SR
Queue Stats
21W - 13L
2,245 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,658 SR
2,287 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,684 SR
2,170 MMR
Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Bilou94260
Scylla
Diamond II
Level 69
God Stats
7W - 4L
1,656 SR
Queue Stats
77W - 53L
2,382 MMR
Party 1
Izanami
Izanami
Platinum I
Clo0t
Izanami
Platinum I
Level 123
God Stats
26W - 23L
1,677 SR
Queue Stats
179W - 171L
2,183 MMR
Solo
Susano
Susano
Diamond I
NewPaks
Susano
Diamond I
Level 96
God Stats
42W - 39L
1,665 SR
Queue Stats
209W - 168L
2,606 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
chuckavision
Xing Tian
Diamond V
Level 69
God Stats
2W - 2L
1,920 SR
Queue Stats
79W - 58L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Damjes
Geb
12
0 / 5 / 4
8,586
452
5,420
17,759
13,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 3 / 4
9,984
525
9,810
10,004
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Rahlin
Bakasura
17
1 / 5 / 2
9,886
520
7,152
16,618
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
TTVxFeeLPaiN
Xbalanque
16
3 / 4 / 1
10,326
543
11,280
13,025
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 1
10,533
554
11,395
12,900
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TiamatMorgan Le FayCliodhnaTsukuyomi

VS

Bans
UllrAthenaSetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 2 / 6
11,229
591
7,983
18,500
18,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Bilou94260
Scylla
18
5 / 1 / 9
11,505
606
8,158
8,526
4,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Clo0t
Izanami
20
2 / 2 / 6
12,321
648
5,099
13,804
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
NewPaks
Susano
20
14 / 0 / 3
14,159
745
18,790
16,085
6,858
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
chuckavision
Xing Tian
15
0 / 3 / 8
10,087
531
6,483
17,265
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
23
23
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
6
2.5
W
Scylla
Bilou94260
Scylla
5
1
9
9.5
W
Izanami
Clo0t
Izanami
2
2
6
2.5
L
Geb
Damjes
Geb
0
5
4
0.4
W
Susano
NewPaks
Susano
14
0
3
15.5
L
2
3
4
1.33
L
Bakasura
Rahlin
Bakasura
1
5
2
0.4
L
Xbalanque
TTVxFeeLPaiN
Xbalanque
3
4
1
0.88
L
2
6
1
0.42
W
Xing Tian
chuckavision
Xing Tian
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
46,513
70,306
Taken
74,180
34,496
Mitigated
48,620
22,351
Healing
32,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,983
592
0
10,399
18,500
18,340
960
7,552
10,598
3,321
58,452
W
Scylla
Bilou94260
Scylla
8,158
1,188
337
2,734
8,526
4,150
2,522
3,317
4,959
73,801
0
W
Izanami
Clo0t
Izanami
5,099
4,051
0
6,027
13,804
4,816
4,221
3,069
10,245
0
107,675
L
Geb
Damjes
Geb
5,420
612
1,841
2,374
17,759
13,962
0
5,798
11,961
18,093
0
W
Susano
NewPaks
Susano
18,790
8,249
0
7,168
16,085
6,858
1,034
3,661
12,239
0
120,085
L
9,810
2,853
0
3,501
10,004
3,204
776
3,984
6,020
64,044
5,860
L
Bakasura
Rahlin
Bakasura
7,152
3,961
0
6,808
16,618
8,082
180
1,495
15,123
0
88,537
L
Xbalanque
TTVxFeeLPaiN
Xbalanque
11,280
5,956
0
4,568
13,025
4,139
448
1,002
12,023
0
81,537
L
11,395
6,114
0
3,259
12,900
5,109
994
2,786
10,114
73,136
6,610
W
Xing Tian
chuckavision
Xing Tian
6,483
674
2,567
3,683
17,265
14,456
357
8,347
8,433
24,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
59,301
624
Minions Killed
690
0
Camps Cleared
0
1,859,237
Distance Traveled
2,019,731
42
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,229
591
137
7
0
442,625
3
W
Scylla
11,505
606
161
8
0
371,631
10
W
Izanami
12,321
648
189
10
0
379,701
6
L
Geb
8,586
452
22
1
0
404,890
18
W
Susano
14,159
745
176
9
0
435,428
13
L
Sol
9,984
525
146
8
0
348,349
8
L
Bakasura
9,886
520
154
8
0
441,961
7
L
Xbalanque
10,326
543
139
7
0
340,269
6
L
Olorun
10,533
554
163
9
0
323,768
3
W
Xing Tian
10,087
531
27
1
0
390,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role