Player Matchup

Geb
Geb
Blasterhappy
Geb
Level 100
God Stats
12W - 7L
1,552 SR
Queue Stats
26W - 33L
1,472 Elo+
Party 1
Thoth
Thoth
Dirtymungo
Thoth
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,735 Elo+
Party 1
Awilix
Awilix
OstrawberryBlO
Awilix
Level 145
God Stats
6W - 2L
1,482 SR
Queue Stats
55W - 50L
1,517 Elo+
Party 1
Team Averages
Level 88
1,511 SR
1,574 Elo+

VS

Team Averages
Level 34
1,558 SR
1,398 Elo+
Scylla
Scylla
SpiderLokko13
Scylla
Level 62
God Stats
44W - 41L
1,603 SR
Queue Stats
215W - 302L
1,434 Elo+
Solo
Cupid
Cupid
YoungRReia
Cupid
Level 29
God Stats
3W - 4L
1,571 SR
Queue Stats
41W - 54L
1,386 Elo+
Solo
Ares
Ares
kingDYrD
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 17
9,356
780
4,273
9,208
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
13
3 / 2 / 15
8,909
742
7,880
4,747
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
18 / 2 / 4
11,104
925
19,560
7,339
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,275
690
5,570
9,601
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
13
3 / 7 / 2
8,928
744
7,514
11,619
3,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
7
0 / 11 / 2
6,749
562
3,407
13,925
11,858
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
5
5
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
W
Thoth
3
2
15
5.25
W
18
2
4
10
L
2
6
3
0.58
L
Cupid
3
7
2
0.57
L
Ares
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
16,491
21,294
Taken
35,145
14,700
Mitigated
18,214
3,224
Healing
2,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
1,589
0
1,169
9,208
9,515
170
4,348
4,860
18,547
0
W
Thoth
7,880
796
79
1,569
4,747
1,755
276
1,771
2,976
30,884
0
W
19,560
8,492
0
407
7,339
3,430
0
3,102
4,237
0
37,891
L
5,570
380
0
194
9,601
2,739
0
2,740
6,861
22,743
0
L
Cupid
7,514
3,879
144
2,221
11,619
3,617
0
3,194
8,425
0
30,522
L
Ares
3,407
551
0
0
13,925
11,858
0
6,692
7,233
6,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
23,952
141
Minions Killed
95
7
Camps Cleared
4
692,880
Distance Traveled
529,254
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,356
780
29
2
1
237,701
1
W
Thoth
8,909
742
68
6
2
209,516
0
W
Awilix
11,104
925
44
4
4
245,663
0
L
Scylla
8,275
690
46
4
0
195,004
1
L
Cupid
8,928
744
46
4
3
199,418
4
L
Ares
6,749
562
3
0
1
134,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role