Player Matchup

Arachne
Arachne
Sadakori
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,255 Elo+
Party 1
Izanami
Izanami
Sudakori
Izanami
Level 18
God Stats
1W - 2L
1,307 SR
Queue Stats
41W - 63L
1,245 Elo+
Party 1
Kumbhakarna
Kumbhakarna
david39344
Kumbhakarna
Level 15
God Stats
2W - 1L
1,304 SR
Queue Stats
53W - 45L
1,458 Elo+
Solo
Kukulkan
Kukulkan
ethereal_tide8
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Ra
Ra
はおはお
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,339 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,359 Elo+

VS

Team Averages
Level 6
1,500 SR
1,447 Elo+
Yemoja
Yemoja
Alvinho226941
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Anthonyrules022
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
GoldasasinXX
Geb
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Tvilende-sjel
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Wolfdog5717
Hun Batz
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 119L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sadakori
Arachne
12
1 / 0 / 2
8,019
573
1,473
8,270
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Sudakori
Izanami
14
4 / 1 / 5
9,232
659
7,119
5,959
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
david39344
Kumbhakarna
12
4 / 0 / 23
8,413
601
4,763
14,742
12,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
11
17 / 2 / 13
8,899
636
14,339
5,534
1,845
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
27 / 1 / 13
10,041
717
20,279
7,886
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 17 / 0
5,556
397
1,117
17,386
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

2
0 / 6 / 1
4,330
309
156
4,415
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 12 / 2
4,974
355
2,270
13,429
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
6
0 / 12 / 1
4,860
347
542
10,733
2,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Wolfdog5717
Hun Batz
9
0 / 10 / 1
5,622
402
4,377
16,212
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
7
53
Kills
2
4
Deaths
57
56
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
17
0
0.06
L
0
6
1
0.08
L
1
12
2
0.17
W
Arachne
Sadakori
Arachne
1
0
2
2
W
Izanami
Sudakori
Izanami
4
1
5
6.5
L
Izanami
0
12
1
0.04
L
Hun Batz
Wolfdog5717
Hun Batz
0
10
1
0.05
W
Kumbhakarna
david39344
Kumbhakarna
4
0
23
15.5
W
Kukulkan
17
2
13
11.75
W
27
1
13
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,973
Damage
8,462
42,391
Taken
62,175
21,773
Mitigated
26,343
15,014
Healing
490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,117
674
125
54
17,386
9,498
9
11,539
5,671
5,652
0
L
156
156
0
0
4,415
1,352
0
3,674
557
0
157
L
2,270
578
0
0
13,429
7,576
0
10,780
2,183
5,723
0
W
Arachne
Sadakori
Arachne
1,473
938
0
4,715
8,270
2,565
1,841
69
8,175
0
27,888
W
Izanami
Sudakori
Izanami
7,119
4,780
0
830
5,959
2,218
6,684
93
5,866
0
68,167
L
Izanami
542
530
0
83
10,733
2,923
0
5,395
5,173
0
11,285
L
Hun Batz
Wolfdog5717
Hun Batz
4,377
621
0
228
16,212
4,994
0
6,838
9,210
0
23,083
W
Kumbhakarna
david39344
Kumbhakarna
4,763
1,083
0
4,766
14,742
12,505
930
713
13,987
25,573
0
W
Kukulkan
14,339
3,278
0
702
5,534
1,845
3,361
591
4,871
27,442
0
W
20,279
1,102
621
3,380
7,886
2,640
244
1,517
6,105
39,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
25,342
329
Minions Killed
70
0
Camps Cleared
0
1,173,558
Distance Traveled
802,818
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,556
397
7
1
0
184,303
2
L
Susano
4,330
309
1
0
0
44,161
0
L
Geb
4,974
355
4
0
0
150,189
0
W
Arachne
8,019
573
70
5
0
241,423
0
W
Izanami
9,232
659
140
10
0
206,647
0
L
Izanami
4,860
347
24
2
0
214,766
0
L
Hun Batz
5,622
402
34
2
0
209,399
0
W
Kumbhakarna
8,413
601
43
3
0
257,538
0
W
Kukulkan
8,899
636
33
2
0
203,114
1
W
Ra
10,041
717
43
3
0
264,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role