Player Matchup

He Bo
He Bo
BeastmodeJV
He Bo
Level 79
God Stats
5W - 8L
1,499 SR
Queue Stats
143W - 128L
1,503 Elo+
Solo
Thanatos
Thanatos
Récognize
Thanatos
Level 86
God Stats
5W - 5L
1,712 SR
Queue Stats
127W - 119L
1,549 Elo+
Solo
Mulan
Mulan
SaIutifer
Mulan
Level 138
God Stats
13W - 9L
1,173 SR
Queue Stats
290W - 276L
1,447 Elo+
Solo
Geb
Geb
Sedinhor
Geb
Level 157
God Stats
5W - 3L
1,683 SR
Queue Stats
200W - 209L
1,481 Elo+
Solo
Ullr
Ullr
gamingwoopie
Ullr
Level 89
God Stats
23W - 31L
1,472 SR
Queue Stats
684W - 725L
1,451 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,486 Elo+

VS

Team Averages
Level 98
1,497 SR
1,511 Elo+
Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FaillenAngel
Skadi
Level 135
God Stats
7W - 4L
1,599 SR
Queue Stats
45W - 43L
1,502 Elo+
Party 1
Mulan
Mulan
Over1ord1K
Mulan
Level 109
God Stats
8W - 7L
1,522 SR
Queue Stats
114W - 82L
1,569 Elo+
Solo
Ra
Ra
PaintedBlou
Ra
Level 106
God Stats
2W - 1L
1,556 SR
Queue Stats
48W - 50L
1,457 Elo+
Party 1
Bastet
Bastet
kacperossimo
Bastet
Level 78
God Stats
12W - 2L
1,306 SR
Queue Stats
515W - 501L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,172
478
2,988
8,443
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Récognize
Thanatos
14
8 / 2 / 1
8,696
580
5,309
12,109
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
SaIutifer
Mulan
14
3 / 3 / 1
7,728
515
6,794
10,528
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 4
6,151
410
1,711
8,935
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 0
7,029
469
5,371
9,318
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 4 / 2
8,082
539
4,212
5,533
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 1
8,980
599
12,469
7,743
2,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
1 / 1 / 1
8,590
573
6,351
7,409
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 4 / 0
6,435
429
3,951
6,188
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
13
4 / 3 / 0
8,146
543
6,715
8,042
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
14
14
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
4
2
0.25
L
1
3
5
1.17
W
7
2
1
3.75
W
Mulan
1
1
1
1.5
W
2
4
0
0.5
L
Thanatos
Récognize
Thanatos
8
2
1
4.25
L
Mulan
SaIutifer
Mulan
3
3
1
1.17
L
0
3
4
0.67
L
2
3
0
0.67
W
Bastet
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
33,698
49,333
Taken
34,915
19,954
Mitigated
16,301
18,282
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,212
228
0
824
5,533
1,520
164
1,425
3,853
50,727
0
L
2,988
211
0
1,229
8,443
2,252
0
2,735
5,282
32,182
0
W
12,469
6,899
0
2,652
7,743
2,159
585
1,142
6,425
0
44,207
W
Mulan
6,351
916
0
2,423
7,409
5,521
386
251
6,618
8,081
46,716
W
3,951
169
175
1,236
6,188
4,707
90
743
5,204
22,460
0
L
Thanatos
Récognize
Thanatos
5,309
1,113
0
8,958
12,109
5,264
0
2,734
8,987
0
55,640
L
Mulan
SaIutifer
Mulan
6,794
1,128
0
4,676
10,528
5,194
0
888
9,078
0
46,730
L
1,711
241
0
1,920
8,935
4,515
0
325
8,540
12,610
0
L
5,371
2,424
0
1,499
9,318
2,729
0
930
8,148
0
47,536
W
Bastet
6,715
1,176
0
4,220
8,042
2,394
9
820
7,005
0
48,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
40,233
369
Minions Killed
456
0
Camps Cleared
0
1,349,159
Distance Traveled
1,434,791
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,082
539
120
8
0
293,208
0
L
He Bo
7,172
478
72
5
0
288,023
4
W
Skadi
8,980
599
73
5
0
285,919
4
W
Mulan
8,590
573
138
9
0
261,097
4
W
Ra
6,435
429
35
2
0
303,469
2
L
Thanatos
8,696
580
103
7
0
290,062
0
L
Mulan
7,728
515
99
7
0
283,003
2
L
Geb
6,151
410
14
1
0
233,380
3
L
Ullr
7,029
469
81
5
0
254,691
5
W
Bastet
8,146
543
90
6
0
291,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role